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refactor(street-level): rename the Mapillary layer to street-level
Pure move: the layer id, panel id, CSS prefix, classes, exports and config paths become provider-neutral (street-level, #street-level-panel, sl-); the Mapillary-specific modules move under providers/mapillary/. Behaviour is unchanged. The two sprite collections now register under distinct ids instead of overwriting each other under 'mapillary'. Co-Authored-By: Claude Fable 5.1 <[email protected]>
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/** Mutable per-layer state, created once per layer instance. */
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export function createState({ services }) {
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return {
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services,
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viewer: null,
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enabled: false,
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initialized: false,
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destroyed: false,
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status: null,
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statusError: null,
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keyRequired: false,
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/** Cesium.Credit shown while enabled (CC BY-SA attribution). */
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credit: null,
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listeners: new Set(),
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notifyScheduled: false,
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coverage: {
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zoom: null,
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/** @type {Map<string, {primitive: object|null, sequences: Map<string, object>, count: number}>} */
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tiles: new Map(),
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/** Tiles from the previous zoom, kept on screen until replacements land. */
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stale: new Map(),
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staleTimer: null,
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pending: new Map(),
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generation: 0,
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loading: 0,
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lastError: null,
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debounceTimer: null,
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removeCameraListener: null,
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terrainReady: null,
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hint: '',
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kind: null,
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filter: { pano: 'all', sinceMs: null },
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},
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sequence: {
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selectedId: null,
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images: [],
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/** @type {Map<string, Array<object>>} recent sequences' thinned images */
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cache: new Map(),
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collection: null,
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loading: false,
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abort: null,
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},
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street: {
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bridge: null,
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container: null,
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open: false,
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follow: false,
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imageId: null,
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position: null,
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bearing: null,
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tilt: null,
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isPano: false,
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capturedAt: null,
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sequenceId: null,
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loading: false,
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error: null,
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marker: null,
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markerCollection: null,
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/** 'letterbox' shows the whole image; 'fill' crops it to the frame. */
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renderMode: 'letterbox',
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},
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clickHandler: null,
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};
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}
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