fix(street-level): /revmain cleanup after the slim rebuild

- Google 3D: the OPEN button re-measures a ground whose tiles are still
  loading (a few times, a second apart) and on a map change, not only
  after the next camera move.
- Mapillary: two mounts on one host during the first download share one
  build instead of leaking a second WebGL viewer.
- Retired floating-panel keys (v8 panelPos, panelFloatHintShown) are
  dropped from localStorage; dead inline-position resets, the drag JSDoc
  and the dead qa-ui-disposal observer branch are gone.
- Docs: z ladder, panel chrome, position storage and the fixture gate's
  actual coverage; changelog fragment for #974 (old .gev-cache/mapillary
  can be deleted).
- ru/es: the layer is named as everywhere else in the UI.
- Fixtures and test fakes: unused exports removed; a fake credit removal
  of an absent credit no longer drops another one; the tile test reset
  frees upstream slots.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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German KhokhlovandClaude Opus 5.5 committed 2026-10-20 14:02:09 +04:00
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@@ -53,8 +53,7 @@ import { applyLocaleChoice, mountLocalePicker } from './localePicker.js';
* Responsibilities:
* - Visual controls and presets backed by the VisualEffects controller.
* - Bloom and sharpen post-processing toggle/intensity control.
* - Draggable/collapsible panel system with localStorage persistence,
* z-order stacking, and viewport-clamped positioning.
* - Collapsible rail panels with their collapsed state kept in localStorage.
* - CCTV panel: camera selection, coverage toggle, projection, calibration
* sliders, auto-hop, and summary typewriter effect.
* - Location bar with city/POI preset pills, QWERTY key navigation,
@@ -1204,19 +1203,6 @@ export class StyleManager extends ShellFacade {
return true;
}
/**
* Makes a panel draggable via its handle element. Implements:
* - Z-order promotion: each pointerdown increments the global z-counter
* so the clicked panel floats above siblings.
* - Viewport clamping: drag moves are clamped to a 6px inset from all edges.
* - Right-rail pinning: pp-toggles panel is re-anchored right after drag.
* - CCTV viewport sync: cctv-panel recalculates scroll height after drag.
* @param {string} panelId - DOM id of the panel.
* @param {HTMLElement} panelEl - The panel DOM element.
* @param {HTMLElement} handleEl - The drag handle element within the panel.
* @returns {void}
*/
/**
* Programmatically collapses or expands a panel, persists the state,
* and triggers layout recalculation for dependent panels.