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feat(street-level): Google Street View as the second imagery provider
Google Street View registers beside Mapillary as provider `google`. It runs on the Maps JavaScript API with the browser GOOGLE_MAPS_API_KEY, loaded on first use (mapsLoader.js), and uses Google's own StreetViewPanorama as its viewer adapter, emitting provider-neutral poses (address and month in the caption, a link to Google Maps, steps along Google's arrows, FOLLOW on Google 3D). Its chip starts off because every panorama is billed to the key; the share option is `g`. Google offers no coverage layer for other maps, so the provider draws none: with it on, a click on bare ground at street zoom opens its nearest Google-collected outdoor panorama (groundClick.js). A key Google refuses reads KEY REJECTED and fails a pending open at once; a lookup Google never answers fails after 10 s. Core: providers may declare `groundClick` and `defaultOn`; poses may carry `capturedAtPrecision` and `title`; the coverage line keeps every provider's hint; opening one provider's image releases another's prewarmed viewer; FIT/FILL hides for viewers without render modes. CSP script-src admits https://maps.googleapis.com. The browser gate gains two Street View steps (the keyed one skips as 'no Google key' in CI). Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -1,18 +1,27 @@
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import { createStreetLevelLayer } from '../../layers/streetLevel/index.js';
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import { createMapillaryProvider } from '../../layers/streetLevel/providers/mapillary/index.js';
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import { createGoogleProvider } from '../../layers/streetLevel/providers/google/index.js';
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import * as sprites from '../../data/spriteOrder.js';
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import * as picking from '../../data/pickRegistry.js';
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import * as input from '../../data/inputOwnership.js';
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import * as scenePick from '../../data/scenePick.js';
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import * as render from '../../renderGovernor.js';
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/** The browser Maps key the scene was started with (src/app/scene.js). */
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const googleApiKey = () => globalThis.window?.__GOOGLE_MAPS_API_KEY__ || null;
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/** A new provider registers here; its chip, credit and share bit follow. */
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export function createApplicationStreetLevel({ surface, sources }) {
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return createStreetLevelLayer({
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providers: [createMapillaryProvider({ source: sources.mapillary })],
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providers: [
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createMapillaryProvider({ source: sources.mapillary }),
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createGoogleProvider({ getApiKey: googleApiKey }),
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],
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services: {
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sprites,
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picking,
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input,
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scenePick,
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render,
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ground: surface?.groundFloor ?? null,
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meshFloor: surface?.meshFloor ?? null,
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