fix(street-level): camera ownership, mesh refresh, panel CSP (Sameh's review)

- Photo framing and FOLLOW claim the camera through the application's
  navigation, injected with attachNavigation({ run, subscribeHandoff }):
  aircraft and satellite tracking is released first, the cockpit refuses,
  and FOLLOW stops when another feature takes the camera. No UI imports
  in the layer.
- The mesh sampler follows the mesh floor's rules: it waits for the
  visible tileset to finish streaming (visibleTilesetLoaded, now exposed
  by the mesh floor service), needs a real bare-earth prior and keeps to
  the shared meshFloorSampleWithinPrior window, which cameraFollow now
  uses too. A cell is probed again once the camera is half as far from
  it (down to 40 m), so a coarse early sample is replaced and redrawn.
- The MCP globe panel's CSP allows the Mapillary Graph API and its image
  CDN (https://*.xx.fbcdn.net).
- The tile proxy reads bodies with the shared readResponseBytesCapped.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
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Said TurkseverandClaude Opus 5.5 committed 2026-10-06 23:04:33 +01:00
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@@ -2959,7 +2959,10 @@ the mesh hides what is behind buildings and trees. A tile is drawn draped until
its heights arrive; a geoid fallback leaves it draped. Within 900 m of the
camera, `meshSampler.js` samples the rendered surface (`scene.sampleHeight`,
~11 m cells, nearest first, 6 ms idle budget) so lines also follow trenches,
steep streets and roads under trees. Roads on elevated decks are still drawn at
steep streets and roads under trees. It uses the mesh floor's rules (the
visible tileset has finished streaming, a real bare-earth prior, the shared
mesh window) and probes a cell again once the camera is half as far from it,
down to 40 m, so coarse early samples are replaced as finer tiles load. Roads on elevated decks are still drawn at
ground level. Framing a photo ignores mesh samples far below the bare earth
(unloaded tiles).
@@ -2967,7 +2970,10 @@ The header pill is the layer switch. With one provider its chip is a layer
switch too; with several, darkening the last lit chip turns the layer off. The
viewer sits under the header with EXPAND, FIT/FILL, FOLLOW and close above the
image. FOLLOW needs the Google 3D map stack (`attachMapStackController`) and
stops when the stack changes. SINCE is a stepped slider whose readout names the
stops when the stack changes. Framing a photo and turning FOLLOW on claim the
camera through the application's navigation (`attachNavigation`), which
releases aircraft and satellite tracking (and is refused in the cockpit);
FOLLOW stops when another feature takes the camera. SINCE is a stepped slider whose readout names the
cut-off date. The panel is portable (`street-level-panel` spec, minimum
320 × 280, `dockOnCollapse`): a floating window gives spare height to the
viewer, and collapsing it, double-clicking the header or SHRINK after EXPAND