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refactor(i18n): key messages by English text; add Russian
Replace the semantic keys with the English source text, so code reads as the
UI does and English needs no catalog: t('Save keys'), tn(count, one, other)
for plurals, msg() for text stored in data, and bare data-i18n* markup that
translates the element's own English. Other languages are one flat JSON each.
- Simplify src/i18n: drop namespaces, the configurable locale pair
(GEV_DEFAULT_LOCALE / GEV_SECONDARY_LOCALE) and its build defines. Locale
comes from ?lang=, the stored choice, then browser languages.
- Add scripts/i18n.mjs (npm run i18n): extracts every message from t/tn/msg
and markup, and fails on missing, unused, placeholder-mismatched or
wrongly-shaped plural entries. npm test runs it via catalog.test.mjs.
- Add Russian (src/i18n/locales/ru.json, 833 messages), started from the
community catalog in #312 and reviewed against the current English.
- Fix data-i18n placed on parents that would wipe their children (cockpit
LEVEL and local weather cells, first-run EXPLORE MANUALLY tile), and a
doubled degree sign in the TRACK ACQUIRED signal.
- Rewrite docs/TRANSLATORS.md for the new workflow; drop sections the earlier
merge resurrected in docs/CURRENT-STATE.md.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -119,10 +119,7 @@ export class RealtimeInput {
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this.ui.root.dataset.pushToTalk = 'held';
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this.setMicrophoneEnabled(true);
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if (this.status === 'listening')
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this.setStatus(
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'listening',
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t('setup.voice.detail.releaseSpaceSend'),
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);
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this.setStatus('listening', t('Release Space to send'));
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} else {
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this.start({ pushToTalk: true });
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// start() performs a controlled stop() before connecting. Restore the
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@@ -198,7 +195,7 @@ export class RealtimeInput {
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if (!this.pushToTalkMode) return;
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this.setMicrophoneEnabled(false);
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if (this.status === 'listening')
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this.setStatus('listening', t('setup.voice.detail.holdSpaceTalk'));
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this.setStatus('listening', t('Hold Space to talk'));
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else this.updateVoiceButtonLabel();
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}
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