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https://github.com/bilawalsidhu/gods-eye-view.git
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feat(director): add authored camera directions and anchors
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@@ -1,98 +1,21 @@
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/** Bounded, renderer-independent validation for authored scene documents. */
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export const SCENE_DOCUMENT_VERSION = 3;
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export const SCENE_DOCUMENT_LIMITS = Object.freeze({
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bytes: 5 * 1024 * 1024,
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scenes: 256,
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shots: 10000,
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collection: 10000,
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depth: 24,
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nodes: 200000,
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string: 65536,
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});
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import {
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SCENE_DOCUMENT_LIMITS,
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fail,
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object,
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fields,
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string,
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number,
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optional,
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array,
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ids,
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uniqueId,
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jsonTree,
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} from './documentFields.js';
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import { validateSceneCameras } from './cameraDocument.js';
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export { SCENE_DOCUMENT_LIMITS, SceneDocumentError } from './documentFields.js';
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export const SCENE_DOCUMENT_VERSION = 4;
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/** A project error identifies a field without echoing its supplied value. */
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export class SceneDocumentError extends Error {
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constructor(path, reason) {
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super(`${path}: ${reason}`);
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this.name = 'SceneDocumentError';
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this.path = path;
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}
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}
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const fail = (path, reason) => {
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throw new SceneDocumentError(path, reason);
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};
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const object = (value, path) => {
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if (!value || typeof value !== 'object' || Array.isArray(value))
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fail(path, 'expected an object');
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};
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function fields(value, path, allowed) {
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object(value, path);
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for (const key of Object.keys(value)) {
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if (!allowed.includes(key)) fail(`${path}.${key}`, 'unsupported field');
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}
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}
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function string(value, path, max = 256) {
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if (typeof value !== 'string' || !value.trim() || value.length > max)
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fail(path, `expected nonempty text, at most ${max} characters`);
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}
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function number(value, path, min, max, legacy) {
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const numeric =
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legacy && typeof value === 'string' && value.trim() ? Number(value) : value;
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if (
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typeof numeric !== 'number' ||
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!Number.isFinite(numeric) ||
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numeric < min ||
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numeric > max
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)
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fail(path, `expected a number from ${min} to ${max}`);
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}
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function optional(value, key, path, check) {
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if (Object.hasOwn(value, key)) check(value[key], `${path}.${key}`);
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}
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function array(value, path, max = SCENE_DOCUMENT_LIMITS.collection) {
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if (!Array.isArray(value) || value.length > max)
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fail(path, `expected an array of at most ${max} entries`);
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}
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function ids(value, path) {
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array(value, path);
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value.forEach((id, index) => string(id, `${path}[${index}]`));
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}
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function uniqueId(value, path, seen) {
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if (!Object.hasOwn(value, 'id')) return; // Legacy omissions receive an ID once during migration.
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string(value.id, `${path}.id`);
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if (seen.has(value.id)) fail(`${path}.id`, 'duplicate ID');
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seen.add(value.id);
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}
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function jsonTree(value, path, budget, depth = 0) {
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if (
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++budget.nodes > SCENE_DOCUMENT_LIMITS.nodes ||
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depth > SCENE_DOCUMENT_LIMITS.depth
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)
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fail(path, 'project complexity limit exceeded');
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if (value === null || typeof value === 'boolean') return;
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if (typeof value === 'string') {
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if (value.length > SCENE_DOCUMENT_LIMITS.string)
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fail(path, 'text is too long');
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return;
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}
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if (typeof value === 'number' && Number.isFinite(value)) return;
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if (!value || typeof value !== 'object') fail(path, 'expected a JSON value');
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if (
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Object.getPrototypeOf(value) !== Object.prototype &&
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!Array.isArray(value) &&
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Object.getPrototypeOf(value) !== null
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)
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fail(path, 'expected a JSON object');
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const entries = Object.entries(value);
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if (entries.length > SCENE_DOCUMENT_LIMITS.collection)
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fail(path, 'too many entries');
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for (const [key, child] of entries) {
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if (['__proto__', 'constructor', 'prototype'].includes(key))
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fail(path, 'unsafe object key');
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if (key.length > 256) fail(path, 'field name is too long');
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jsonTree(child, `${path}.${key}`, budget, depth + 1);
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}
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}
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function visual(value, path, legacy) {
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fields(value, path, [
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'style',
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@@ -141,8 +64,8 @@ export function validateSceneDocument(project) {
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'installedBuiltInSceneIds',
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'scenes',
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]);
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const version = project.version ?? 1;
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if (![1, 2, 3].includes(version))
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const version = Object.hasOwn(project, 'version') ? project.version : 1;
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if (![1, 2, 3, 4].includes(version))
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fail('$.version', 'unsupported scene project version');
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const legacy = version < 3;
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for (const key of ['createdAt', 'updatedAt'])
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@@ -159,6 +82,7 @@ export function validateSceneDocument(project) {
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'releaseLayerIds',
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'appliedShotPacks',
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'shots',
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...(version >= 4 ? ['anchors'] : []),
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]);
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uniqueId(scene, path, sceneIds);
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optional(scene, 'title', path, (v, p) => string(v, p, 4096));
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@@ -198,6 +122,7 @@ export function validateSceneDocument(project) {
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'layers',
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'sourcePackId',
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'sourcePackVersion',
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...(version >= 4 ? ['move'] : []),
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]);
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uniqueId(shot, at, shotIds);
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optional(shot, 'title', at, (v, p) => string(v, p, 4096));
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@@ -209,21 +134,6 @@ export function validateSceneDocument(project) {
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number(v, p, 0, 86400, legacy),
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);
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optional(shot, 'holdSec', at, (v, p) => number(v, p, 0, 86400, legacy));
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optional(shot, 'camera', at, (camera, field) => {
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const bounds = {
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lat: [-90, 90],
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lon: [-180, 180],
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alt: [-12000, 1e9],
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heading: [-360, 360],
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pitch: [-90, 90],
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roll: [-360, 360],
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};
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fields(camera, field, Object.keys(bounds));
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for (const [key, range] of Object.entries(bounds))
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optional(camera, key, field, (v, p) =>
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number(v, p, ...range, legacy),
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);
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});
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optional(shot, 'visual', at, (v, p) => visual(v, p, legacy));
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optional(shot, 'layers', at, (layers, field) => {
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object(layers, field);
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@@ -238,6 +148,7 @@ export function validateSceneDocument(project) {
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}
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});
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});
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validateSceneCameras(scene, path, version);
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});
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return project;
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}
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