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fix(street-level): IC8 follow-ups for Google Street View
- An open after a failed one is no longer failed by the old panorama's status: only status_changed can reject; position_changed only resolves. - A nearest lookup aborted, timed out or refused while Google's script loads no longer sends its getPanorama request once the script arrives. - A panorama-details lookup that never answers times out after 10 s, cools down and retries; an unmount releases lookups in flight, and their late answers are dropped. - Every Maps loader on a page shares one script load and ready callback, and either can retry a failed script. - OPEN STREET VIEW aimed at the sky opens nothing and says to aim at a street, instead of looking up the camera footprint. Co-Authored-By: Claude Opus 5.5 <[email protected]>
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@@ -649,6 +649,47 @@ test('the button’s “centre of the view” is the ground under the middle of
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assert.ok(Math.abs(lookups[0].lon - -121.4937) < 1e-9);
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});
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test('the button aimed at the sky opens nothing, and says to aim at a street', async (t) => {
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const { createStreetLevelLayer: create } = await import('./index.js');
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const scenePick = await import('../../data/scenePick.js');
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const lookups = [];
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const provider = fakeProvider({
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nearestImage: async (point) => {
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lookups.push(point);
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return null;
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},
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});
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const saved = globalThis.document;
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const drawing = new Proxy({}, { get: () => () => ({ addColorStop() {} }) });
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globalThis.document = Object.assign(new EventTarget(), {
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createElement: () => ({ getContext: () => drawing }),
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});
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const viewer = fakeViewer();
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// Every ground pick misses: the middle of the screen is sky.
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Object.assign(viewer.scene, {
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pickPositionSupported: true,
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pickPosition: () => undefined,
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});
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viewer.camera.pickEllipsoid = () => undefined;
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viewer.scene.canvas.clientWidth = 1000;
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viewer.scene.canvas.clientHeight = 600;
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const layer = create({ providers: [provider], services: { scenePick } });
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layer.init(viewer);
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layer.enable(viewer);
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t.after(() => {
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layer.destroy();
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globalThis.document = saved;
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});
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assert.equal(
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await layer.openNearest(undefined, { aim: 'screen-centre' }),
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false,
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);
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assert.deepEqual(lookups, [], 'no lookup at the view centre instead');
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const { street } = layer.getUIState();
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assert.match(street.error, /Aim the middle of the view at a street/);
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assert.equal(street.loading, false);
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});
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test('with no Mapillary token, the layer points at Street View, on Google 3D only', async (t) => {
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const { layer, stack } = await withStreetView(t, { mapillaryKeyless: true });
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await settle();
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