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Merge branch 'main' into fix/b-vessel-course-north
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+21
-3
@@ -200,6 +200,24 @@ its pending results. Source disposal does not silently reinstate a default.
|
||||
`ui/composition` supplies the default engines to the shell. Applications can
|
||||
supply a HUD implementation or request policy through control services. The
|
||||
shared chrome owns the welcome/loading transition; standalone composition adds
|
||||
Provider Settings. `build/html` expands an allowlist of component markers from
|
||||
`src/ui/templates`; unknown names cannot read arbitrary filesystem paths. The
|
||||
standalone document expands to the same markup as before this extraction.
|
||||
Provider Settings. A page places each Vue view in `src/ui/views` with a host,
|
||||
`<div class="gev-view" data-gev-view="NAME"></div>`, and writes its own loading
|
||||
screen (`#loading-screen` with a `.loader-status` line) as static markup so it
|
||||
paints before any script runs. `createApplication()` renders the views before
|
||||
anything reads the page; `omitViews` names views the application leaves out,
|
||||
such as `provider-settings`, and their hosts are removed. Leaving out
|
||||
`layer-panels` also leaves out the scene sharing dialogs it draws, and leaving
|
||||
out `scene-chrome` the before/after imagery dividers (the imagery still splits,
|
||||
with no line or handle to move it), the status chips, the toast, the ORBIT
|
||||
indicator, the FPS readout, the Scene actions panel, the data-pack attribution
|
||||
cards, the wind inspection marker, the Space Missions replay vehicle, the
|
||||
full-globe celestial ring, the screen-space map annotations, the visible
|
||||
map target list and the Global Context compass;
|
||||
leaving out `command-dock` the voice control and its pointer reticle;
|
||||
leaving out `context` the Bhote Koshi reconstruction panel; and leaving out
|
||||
`intel-hud` the Intel HUD overlay (`#intel-hud`), whose readouts the HUD
|
||||
implementation publishes to the `gev-hud` store. An unknown
|
||||
view name is an error. A host that does not initialize Core's locale passes
|
||||
`localePicker: false` to `createApplicationControls` instead of editing the
|
||||
markup. Node tests that import application modules register the component
|
||||
loader with `node --import=<core package>/build/register-vue`.
|
||||
+22
-26
@@ -276,7 +276,7 @@ compatible through re-exports.
|
||||
|
||||
### Adding a right-rail readout panel
|
||||
|
||||
Add the shell in `src/ui/templates/context.html` inside `#right-context-rail`:
|
||||
Add the shell in `src/ui/views/ContextView.vue` inside `#right-context-rail`:
|
||||
a `.panel-collapsible` with a stable `id` and matching `data-panel-id`, the
|
||||
existing `.panel-header`, collapse button and a dedicated body. Register it
|
||||
with the existing panel chrome/layout owners; do not allocate rail space in
|
||||
@@ -297,13 +297,13 @@ compactStatus, blocks }` in place. Their full-width native button headers expose
|
||||
adapter owns accordion state. Generic cards do not select data or enable layers.
|
||||
|
||||
`blocks` is an ordered array of loose, optional `{ id, type, ... }` descriptors,
|
||||
rendered by `railCardBlocks.js`. There are no per-section disclosures:
|
||||
rendered by `rail/RailCardBlocks.vue`. There are no per-section disclosures:
|
||||
|
||||
- `summary`: `text`, a single summary line.
|
||||
- `list`: `list: { ariaLabel, items }`, reconciled by `syncRowList` in `rowList.js`.
|
||||
- `list`: `list: { ariaLabel, items }`, keyed by `rail/RailRowList.vue`.
|
||||
- `lines`: keyed `lines: [{ id, text, muted? }]` for details and status.
|
||||
- `settings`: `settings: [{ id, label, chips }]`; each labelled row has a 56 px
|
||||
label column and a wrapping `syncChipGroup` from `chipGroup.js`.
|
||||
label column and wrapping keyed chips from `rail/RailChips.vue`.
|
||||
- `legend`: `legend: { colors, labels, units?, zeroIndex?, categorical? }` for a
|
||||
ramp/scale (including a physical freezing anchor) or separate keyed swatches.
|
||||
- `actions`: keyed `actions: [{ id, label, params?, href?, onClick?, disabled?,
|
||||
@@ -372,12 +372,10 @@ facade's asynchronous teardown can yield.
|
||||
|
||||
## Ordinary action buttons
|
||||
|
||||
`src/ui/actionButton.js` is a native, listener-free view helper used by Scene
|
||||
presentation and sharing-toolbar owners. It receives translated text and explicit
|
||||
presentation/accessibility properties. Feature controllers own action dispatch,
|
||||
state, persistence and cleanup. Static Scenes/CCTV templates use the same CSS
|
||||
surface and preserve IDs and layout hooks. The helper imports no application,
|
||||
renderer, storage or services; it belongs to the consuming package closures.
|
||||
The scene panels view and the CCTV panel draw their action buttons with the shared
|
||||
`gev-action-button` classes in `src/ui/styles/action-button.css`. Feature
|
||||
controllers own action dispatch, state, persistence and cleanup, and the views
|
||||
preserve IDs and layout hooks.
|
||||
|
||||
## Display controls
|
||||
|
||||
@@ -401,9 +399,9 @@ remain in their callers.
|
||||
`ui/maps` owns source-chip presentation, selection feedback and its subscription
|
||||
lifetime. It receives the existing controller and explicit state/action callbacks;
|
||||
it imports no renderer or application. Source construction and availability policy
|
||||
remain with the map controller. Rebuilding controls removes their previous chip
|
||||
listeners, and destruction suppresses late completions without owning or destroying
|
||||
the supplied controller.
|
||||
remain with the map controller. The dock renders the chips; rebuilding controls
|
||||
drops their previous subscription, and destruction suppresses late completions
|
||||
without owning or destroying the supplied controller.
|
||||
|
||||
## Layer panel
|
||||
|
||||
@@ -741,13 +739,13 @@ DOM and platform middleware.
|
||||
|
||||
### Native form fields
|
||||
|
||||
`src/ui/formField.js` constructs native numeric inputs without listeners or
|
||||
application state. Static selects and number inputs use the same `gev-field`
|
||||
surface, with explicit compact and inline densities. Feature owners retain
|
||||
Native numeric inputs are rendered by the views that own them; the CCTV pose
|
||||
chip renders its inline input in `src/ui/cctv/CctvCalValue.vue`. Static
|
||||
selects and number inputs use the same `gev-field` surface, with explicit
|
||||
compact and inline densities. Feature owners retain
|
||||
option identity/order, bounds, parsing, draft values, input/change timing and
|
||||
teardown. CCTV effective-pose conversion and tuner/device operations remain
|
||||
feature responsibilities. A Vue replacement can reuse this contract and CSS;
|
||||
it replaces DOM construction, rather than adding a second state owner.
|
||||
feature responsibilities.
|
||||
|
||||
The shared stylesheet owns field surfaces and disabled opacity; feature and theme
|
||||
palettes use `--gev-field-background`, `--gev-field-border-color`,
|
||||
@@ -759,11 +757,9 @@ field rules separate, so Radio's palette remains an intentional exception.
|
||||
|
||||
### Read-only status badges
|
||||
|
||||
`src/ui/statusBadge.js` constructs/updates ordinary badges without listeners,
|
||||
status inference or live-region policy. It consumes translated text and controlled
|
||||
visibility; appearance variants share CSS rather than mapping machine states to
|
||||
universal severity. CCTV owns frame/source and calibration rules and their data
|
||||
attributes, while Weather owns coverage labels. The keyed rail-card owner keeps
|
||||
node identity, header focus, disclosure and teardown. The shared adapter never
|
||||
creates another state store or announces all card updates. A Vue view can replace
|
||||
this adapter and retain these presentation inputs and styles.
|
||||
Views draw read-only badges with the `gev-status-badge` classes, without
|
||||
listeners, status inference or live-region policy. Appearance variants share
|
||||
CSS rather than mapping machine states to universal severity. CCTV owns
|
||||
frame/source and calibration rules and their data attributes, while Weather
|
||||
owns coverage labels. The rail card keeps node identity, header focus,
|
||||
disclosure and teardown, and does not announce every card update.
|
||||
+249
-95
@@ -4,6 +4,24 @@ Docker Compose mounts the checkout with the shared SELinux `:z` label so
|
||||
containers can read it on enforcing SELinux hosts. The separate image-owned
|
||||
`node_modules` volume and loopback-only port publishing remain unchanged.
|
||||
|
||||
The HUD's AI summary line looks up place names for the view only when the
|
||||
summary can use them. The page asks `GET /api/openai/hud-summary/status` once;
|
||||
a server without an OpenAI key answers `{ configured: false }`, and the HUD then
|
||||
makes no reverse-geocode or Nearby Places request until the page reloads. A
|
||||
server without the route is asked once, and an unconfigured summary reply
|
||||
stops the lookups the same way. Each lookup reverse-geocodes at most two
|
||||
points: the view center alone below 10 km, the center and one viewport point
|
||||
up to 750 km, and two viewport points up to 3000 km; Nearby Places is still
|
||||
added below 25 km. A lookup is reused until the view center moves a quarter of
|
||||
the visible width, the camera's distance to the center doubles or halves, or
|
||||
the camera crosses one of those heights. The width is measured from the
|
||||
camera's distance to the view center, so terrain and tilt scale it. A reused
|
||||
lookup asks again only for what it did not get (a timeout, a failure, an empty
|
||||
answer); everything else is a cache hit. A small pan over a reused lookup
|
||||
repaints the last AI reply instead of asking for a new one. A host passing
|
||||
`cachedOnly` keeps reading every cached sample. Voice context lookups are
|
||||
unchanged.
|
||||
|
||||
The HUD's LAT/LON degrees-minutes-seconds readout rounds the coordinate once, to
|
||||
hundredths of a second, and then splits it. A value within 0.005" of the next
|
||||
whole minute carries into the minutes and degrees, so `-122.35` reads
|
||||
@@ -203,7 +221,7 @@ from 0–200%. OFF disables the slider while retaining its value. HUD layout
|
||||
changes preserve both settings; share links and scenes restore them. The
|
||||
historical missing-`scf` fallback remains 35%; explicit 0% keeps the hard edge.
|
||||
|
||||
With Scope OFF, Tactical, Operator and Minimal add text-sized black backplates
|
||||
With Scope OFF, Tactical and Minimal add text-sized black backplates
|
||||
at 70% opacity behind telemetry, vertical metadata and scene chrome. Original
|
||||
HUD text color, glow and opacity are preserved. Scope OFF brightens the tagline
|
||||
and Active Style label with the shared secondary text color. The title plate
|
||||
@@ -213,6 +231,15 @@ the original HUD presentation; Cyber retains its existing skin.
|
||||
`node scripts/qa-scope-hud.mjs` checks native input, range, layout persistence,
|
||||
restoration and both Scope presentations. `QA_SCREENSHOT_DIR` saves screenshots.
|
||||
|
||||
## HUD layouts — October 29, 2026
|
||||
|
||||
Display > HUD > Layout offers Tactical, Minimal and Cyber; the `set_hud` voice
|
||||
action accepts the same three. The Operator layout is retired. Share links
|
||||
keep its enum code so older links still parse, and a link, scene or saved state
|
||||
that names Operator restores the default Tactical layout. Operator was the
|
||||
only layout that showed the HUD's top banner bar, so its markup and styles are
|
||||
removed too.
|
||||
|
||||
## Cyber HUD — September 30, 2026
|
||||
|
||||
Display > HUD > Layout includes Cyber, also available through the HUD voice
|
||||
@@ -228,8 +255,8 @@ red hover border in both map and cockpit, so clipping does not hide the highligh
|
||||
Cyber's map-side right rail opens one panel at a time while keeping collapsed
|
||||
launchers available. Display, CCTV and Context scroll their contents inside fixed
|
||||
headers and decorative frames. The narrow-screen rail remains scrollable to reach
|
||||
each panel. Radio retains the shared nested Context player and compact
|
||||
header disclosure, without relocating playback controls on theme changes.
|
||||
each panel. Radio retains the shared nested Context player without relocating
|
||||
playback controls on theme changes.
|
||||
|
||||
Voice help/error popups and Location/Visual Presets pins extend beyond their
|
||||
Cyber frames without being clipped: the shapes decorate non-interactive
|
||||
@@ -448,6 +475,33 @@ not worldwide detections; units are strikes/km²/min ×10³. It is neither raw G
|
||||
flashes nor a live strike counter. Weather imagery orders scalar context below
|
||||
satellite, radar and lightning consistently across enable and history order.
|
||||
|
||||
A weather source can describe its own products (credit, units, coverage,
|
||||
legend) through an optional `display` object in each product manifest:
|
||||
`source` (≤60 characters, the row's source name), `credit` (≤200, the imagery
|
||||
credit in Data attribution, shown as plain text and updated when a refreshed
|
||||
manifest changes it), `units` (≤40), `coverage` (≤48, the coverage badge and
|
||||
info line), `info` (≤600, the info tooltip), `legend` (2–16 `{ label, color }`
|
||||
stops; label a plain decimal number or text, at most 16 characters either way,
|
||||
a number reading back exactly as the legend shows it: within ±2^53−1, with
|
||||
no leading zeros and no digits lost to rounding; color `#rrggbb`) and `extent`
|
||||
(`{ west, south, east, north }` degrees, non-empty; west greater than east
|
||||
crosses the antimeridian; used for coverage navigation and the
|
||||
outside-coverage status). `units` and `legend` describe one scale and
|
||||
apply only together: if either is absent or invalid, both keep the built-in
|
||||
values, and the radar info heading names the units in use. Text must be
|
||||
single-line, without control characters (U+0000–U+001F, U+007F–U+009F), line
|
||||
or paragraph separators, or invisible and format characters: soft hyphen
|
||||
(U+00AD), combining grapheme joiner (U+034F), Arabic letter mark (U+061C),
|
||||
Mongolian vowel separator (U+180E), zero-width and direction marks
|
||||
(U+200B–U+200F), bidi embedding and override (U+202A–U+202E), word joiner,
|
||||
invisible operators and bidi isolates (U+2060–U+2069), variation selectors
|
||||
(U+FE00–U+FE0F), byte-order mark (U+FEFF) and tag characters
|
||||
(U+E0000–U+E007F). Each other field is validated on its own; an absent or
|
||||
invalid field keeps the built-in value, so the bundled nowCOAST manifests,
|
||||
which carry no `display`, look exactly as before. Accepted source
|
||||
and units text is source data and is shown untranslated. The static Data
|
||||
attribution entries remain the application's `credits` list.
|
||||
|
||||
Cyclones combine fixed NHC/CPHC status and summary GIS endpoints through a bounded
|
||||
same-origin provider. The status endpoint lacks browser CORS; each installation
|
||||
fetches keyless public sources at runtime, with no centralized ingestion service.
|
||||
@@ -519,7 +573,7 @@ Native `<select>` controls declare a dark colour scheme and explicit option
|
||||
colours, so the browser-painted option list matches the panel it drops out of.
|
||||
The scheme is declared on the controls rather than on the document root, so
|
||||
hand-tuned scrollbar and text-input skins are unchanged. Applies to the HUD
|
||||
layout, Scenes, CCTV camera, Radio filter and Draw colour menus.
|
||||
layout, Authoring, CCTV camera, Radio filter and Draw colour menus.
|
||||
|
||||
Vessel snapshot completeness is separate from freshness. A current snapshot with
|
||||
rejected or duplicate records shows PARTIAL with accepted/received counts; stale
|
||||
@@ -562,6 +616,11 @@ dateline while preserving both authored endpoint longitudes, and turns heading
|
||||
and roll the short way for any authored angles.
|
||||
A seek to a shot's start, as a shot action makes, selects that shot rather than
|
||||
the end of the previous one.
|
||||
Same-shot seeking restores declared layer visibility after a manual toggle,
|
||||
including one still in flight, by reconciling only the changed layers through
|
||||
the cancellable layer admission path. Refused restoration reports a failed
|
||||
seek and keeps the last settled position. Undeclared operator layers remain
|
||||
untouched, and the shot is not rebuilt.
|
||||
See [camera directions](DIRECTOR-CAMERA.md).
|
||||
|
||||
Realtime voice composes separate connection, response/tool, Radio handoff, input
|
||||
@@ -585,7 +644,7 @@ from revealing its UI. Ambiguous requests to open settings ask whether the user
|
||||
means Voice Settings or Provider Settings before opening either panel. Named
|
||||
Voice Settings applies directly; Provider Settings opens the existing local
|
||||
provider dialog when available. Visual Presets targets the visual controls tray,
|
||||
while Scenes targets saved scenes. Selecting Preview does not enable a disabled
|
||||
while Scenes (the Authoring panel) targets saved scenes. Selecting Preview does not enable a disabled
|
||||
Preview preference. Unverified speech captions use the localized Recent
|
||||
speech label; ordinary user captions retain YOU. Caption attribution does not
|
||||
control tool dispatch.
|
||||
@@ -718,7 +777,7 @@ Nepal scene ownership follows the parameters prepared by the public layer manage
|
||||
|
||||
Animated scene cards sample their optional scale, opacity and leader callbacks once per projected frame. A failed callback suppresses that frame and can recover on the next one; ordinary layers keep the shared projection path without animation evaluation.
|
||||
|
||||
Nepal Flood Incident is accessed through Scenes. Its flood and locator components remain registered for scene playback but are hidden from the Data Layers menu. Closing the event stops the active scene, including pending loads and media. The default catalog does not install a separate reconstruction scene; existing saved scenes remain untouched.
|
||||
Nepal Flood Incident is accessed through Authoring. Its flood and locator components remain registered for scene playback but are hidden from the Data Layers menu. Closing the event stops the active scene, including pending loads and media. The default catalog does not install a separate reconstruction scene; existing saved scenes remain untouched.
|
||||
|
||||
Double-click a shot name to edit it inline. Enter or moving focus saves a nonempty name, Escape cancels, and saved names persist with the scene project.
|
||||
|
||||
@@ -732,7 +791,7 @@ Persistent media-led Nepal shots preserve their completed upstream flood path du
|
||||
|
||||
Repeated map-stack requests retain the live imagery layer when its provider is unchanged. Scene handoffs keep loaded tiles while real source changes, switch cancellation, and tile-error fallbacks retain their existing behavior.
|
||||
|
||||
Nepal Flood Incident is available in Scenes, with a 25-shot sequence, geographic labels, an event panel, scene scrubbing and shot playback. Comparison shots use Esri beneath Vantor imagery. Other Nepal shots use Google 3D when its tileset is available and fall back to Esri otherwise; without an ion token, the existing map stack uses Re:Earth terrain. Saved shots retain their authored camera and map preferences across keyed and keyless runtimes. The bundled pack contains historical 2021 and post-event 2026 imagery, not an isolated before/after measurement; the animated flood path is schematic, not a hazard model. Witness media opens or embeds original sources without bundled clips. See `public/events/bhote-koshi-2026/README.md` for provenance and non-commercial data terms.
|
||||
Nepal Flood Incident is available in Authoring, with a 25-shot sequence, geographic labels, an event panel, scene scrubbing and shot playback. Comparison shots use Esri beneath Vantor imagery. Other Nepal shots use Google 3D when its tileset is available and fall back to Esri otherwise; without an ion token, the existing map stack uses Re:Earth terrain. Saved shots retain their authored camera and map preferences across keyed and keyless runtimes. The bundled pack contains historical 2021 and post-event 2026 imagery, not an isolated before/after measurement; the animated flood path is schematic, not a hazard model. Witness media opens or embeds original sources without bundled clips. See `public/events/bhote-koshi-2026/README.md` for provenance and non-commercial data terms.
|
||||
|
||||
Transit snapshot and selected-history reads use an explicit source interface. The standalone source selects the existing routes; rendering, playback and selection retain their existing owners. A portable request service owns registered-feed admission, bounded decoding, cache/revalidation, backoff and history; development and preview use the same thin adapter. Compatibility exports and source attribution are preserved.
|
||||
|
||||
@@ -795,6 +854,11 @@ rendered detection set. The legacy manager retains panel helper compatibility;
|
||||
registration sealing, restoration order and failed-transition rollback remain
|
||||
unchanged.
|
||||
|
||||
Polled layer refreshes and the HUD's camera readout pause while the page is
|
||||
hidden. An app embedded inline in a panel keeps both running, because the
|
||||
panel's host can report the page as hidden while it is on screen. This is the
|
||||
same rule the render loop follows (`keepPanelRendering` in `app/embed.js`).
|
||||
|
||||
Application scene setup owns request services, terrain/floor caches and annotation
|
||||
lookup state. Controls, layers and voice share those owners, and cancellation
|
||||
clears caches and removes map-stack listeners. Standalone setup supplies the
|
||||
@@ -831,7 +895,7 @@ The standalone FIRMS provider, source defaults and parsing behavior are unchange
|
||||
|
||||
CLI tools and development launchers accept `GEV_PROJECT_ROOT` to select the project environment, dependencies and output directory. Their default remains this checkout; bundled tool resources and source checks stay relative to the script installation. The setup doctor also accepts an explicit `rootDir`.
|
||||
|
||||
Application composition now uses shared scene/control/catalog/tool constructors and allowlisted HTML component templates. The standalone entry supplies settings and the default sources. Terrain, boundaries, weather, regional context and summaries use configurable services; renderer/action owners remain page-scoped. Annotation proximity guards remain on by default and allow distant targets only for explicit navigation.
|
||||
Application composition now uses shared scene/control/catalog/tool constructors and the application's Vue views (see [VUE-MIGRATION.md](VUE-MIGRATION.md)). The standalone entry supplies settings and the default sources. Terrain, boundaries, weather, regional context and summaries use configurable services; renderer/action owners remain page-scoped. Annotation proximity guards remain on by default and allow distant targets only for explicit navigation.
|
||||
|
||||
Voice controls compose a supplied action runner and connection controller.
|
||||
Realtime token and SDP requests live in a configurable backend, with independent
|
||||
@@ -943,6 +1007,15 @@ directory. Every `/api/cctv` route refuses cross-site browser requests but
|
||||
accepts forwarding headers, so cameras work behind a reverse proxy; a forwarded
|
||||
request skips the key-bearing Street View fallback and gets the placeholder.
|
||||
|
||||
The CCTV layer draws only the cameras on or near the screen. Zoomed out, it
|
||||
keeps one camera per ground cell sized to the view, preferring a healthy feed,
|
||||
and the cells are anchored to the ground so a pan keeps the same cameras. The
|
||||
active camera always shows. Ground placement and coverage geometry load only
|
||||
for the cameras in view, with at most two attempts per camera and view regime.
|
||||
The view pass reruns while the camera moves, paced by its own cost. The camera
|
||||
picker lists the cameras in view, active camera first, and closes with the
|
||||
count of cameras outside the view.
|
||||
|
||||
Traffic owns its rendered-surface observer only while enabled, removes it on disable/destroy, and caches surface identity without allocating on unchanged frames.
|
||||
|
||||
Traffic and bikeshare expose factories through `./layers/traffic` and
|
||||
@@ -1146,6 +1219,23 @@ Shot selection updates the highlight without replacing the row, preserving
|
||||
native double-click rename. Replacing rows revokes their old listeners. Disposal stops controls immediately;
|
||||
late file and failed-action completions cannot update removed presentation.
|
||||
|
||||
The panel is titled Authoring and is laid out in four labelled steps: SCENE
|
||||
(picker on its own row, NEW SCENE, DELETE), SHOTS (+ CAPTURE SHOT, UPDATE SHOT,
|
||||
the numbered shot list and a select/rename hint), PREVIEW (PLAY, STOP, NEXT) and
|
||||
SAVE & SHARE (EXPORT, IMPORT, RUN LOG, then the EDIT DETAILS / SHARE SCENE row).
|
||||
Every button in the step rows has a tooltip, and the status line is a polite
|
||||
live region. Outside playback a button that would do nothing is disabled:
|
||||
DELETE and CAPTURE SHOT without a scene, UPDATE SHOT without a selected shot,
|
||||
PLAY and NEXT when no scene in the project has a shot (both continue into the
|
||||
following scenes). During playback the authoring and file actions stay disabled
|
||||
and STOP is enabled, as before; RUN LOG follows the last run, and EDIT DETAILS /
|
||||
SHARE SCENE keep their own checks. PLAY uses the `scene|PLAY` catalog entry,
|
||||
apart from the radio's PLAY.
|
||||
|
||||
Director clock listeners, interaction observers and scene release failures no
|
||||
longer leave the director inconsistent, and a phase error is kept when cleanup
|
||||
also fails.
|
||||
|
||||
## Cockpit component ownership
|
||||
|
||||
Cockpit presentation is separated from its camera/controller behavior. Existing
|
||||
@@ -1362,8 +1452,10 @@ and sharpen. Display supplies actions and renders settings; effect execution has
|
||||
no DOM dependency. Existing presets and the 500 ms transition remain unchanged.
|
||||
Stopping the controller revokes animation before asynchronous UI teardown; final
|
||||
destruction removes its stages and restores the borrowed bloom configuration.
|
||||
Snow's sideways sway stays within a fixed range at any session age; Wind scales
|
||||
its amplitude.
|
||||
Snow is no longer a visual preset. A share link that names it, in either the
|
||||
long or compact form, opens on Normal and drops the Snow shader parameters. A
|
||||
view passed to embed mode or `show_in_gods_eye_view`, and a saved scene shot,
|
||||
that names Snow also open on Normal.
|
||||
Sharpen runs only when enabled with intensity above 0.001. At slider zero its
|
||||
stage is disabled; raising the slider resumes it when sharpen is enabled.
|
||||
|
||||
@@ -1374,11 +1466,11 @@ The application supplies actions and retains effect settings, restore claims and
|
||||
rendering. Native keyboard editing, model modes and current defaults are preserved.
|
||||
Destroying the UI removes these listeners before asynchronous teardown.
|
||||
|
||||
Ordinary sliders share the native range component in `ui/slider.js` and the
|
||||
`gev-quantitative-slider` surface in `ui/styles/slider.css`. Display, shader
|
||||
Ordinary sliders share the native `gev-quantitative-slider` surface in
|
||||
`ui/styles/slider.css`. Display, shader
|
||||
parameters, volume, replay speed, weather settings/history, imagery opacity and
|
||||
Street View's date filter use the same rail, thumb, value styling, keyboard focus and disabled state.
|
||||
Generated controls use `createSlider`; static templates apply the same class.
|
||||
Templates, components and generated controls apply the same class.
|
||||
Feature owners retain bounds, steps, formatted values, input/change timing and
|
||||
listener cleanup. The radio tuning dial, imagery comparison divider and event
|
||||
comparison/progression controls keep their specialized presentation and behavior.
|
||||
@@ -1397,11 +1489,9 @@ boundaries preserve the current Tactical/Cyber appearance and native behavior.
|
||||
## Ordinary status badges
|
||||
|
||||
CCTV source/frame labels, calibration provenance and Weather coverage labels use
|
||||
`ui/statusBadge.js` and the `gev-status-badge` CSS surface. The listener-free
|
||||
adapter accepts already-translated `label` and `hidden` values; pill, box and plain
|
||||
appearances describe shape/density only. Static CCTV markup uses the same classes
|
||||
as generated rail-card badges. Repeated identical updates do not rewrite text or
|
||||
replace nodes. Empty coverage remains hidden.
|
||||
the `gev-status-badge` CSS surface, drawn by the CCTV view and the rail card from
|
||||
already-translated labels; pill, box and plain appearances describe
|
||||
shape/density only. Empty coverage remains hidden.
|
||||
|
||||
Feature owners retain the status rules, machine-state attributes, translations
|
||||
and announcement policy. CCTV frame acquisition (`idle/loading/error/ready`)
|
||||
@@ -1411,18 +1501,16 @@ prior poses; unsaved edits override the label until save/reset. Coverage labels
|
||||
remain geographic scope, not health claims. Existing colors and the source
|
||||
badge's polite live region are preserved; coverage and calibration do not gain
|
||||
live regions. Interactive layer toggles, progress indicators and world overlays
|
||||
retain their specialized ownership. Vue can reuse the view contract and CSS while
|
||||
replacing DOM construction. Browser acceptance:
|
||||
retain their specialized ownership. Browser acceptance:
|
||||
`QA_BASE_URL=http://127.0.0.1:4189 node scripts/qa-status-badges.mjs`.
|
||||
|
||||
## Ordinary action buttons
|
||||
|
||||
Scene panel actions, shot LOAD/DEL actions, the EDIT DETAILS / SHARE SCENE
|
||||
bar and one-shot CCTV actions use `ui/actionButton.js` and the shared
|
||||
`gev-action-button` surface in `ui/styles/action-button.css`. Static templates
|
||||
apply the same classes as generated buttons. The native builder accepts translated
|
||||
text, default/danger variants, default/compact sizes and disabled/accessibility
|
||||
properties; it installs no listeners and owns no application state. Feature
|
||||
bar and one-shot CCTV actions use the shared `gev-action-button` surface in
|
||||
`ui/styles/action-button.css`, with default/danger variants and
|
||||
default/compact sizes, drawn by the scene panels view (`LayerPanelsView.vue`,
|
||||
`SceneShotList.vue`) and the CCTV panel. Feature
|
||||
controllers retain callbacks, enable/disable rules, confirmation prompts,
|
||||
persistence and teardown. The smaller shot actions retain their existing sizing
|
||||
and hover treatment. Feature CSS still owns panel layout and translated wrapping.
|
||||
@@ -1430,21 +1518,21 @@ and hover treatment. Feature CSS still owns panel layout and translated wrapping
|
||||
CCTV enable, coverage, auto-hop, projection and adjustment toggles, editable
|
||||
calibration-value chips and the scene authoring dialogs retain their specialized
|
||||
controls. Existing `scene-btn` hooks remain compatible with Street Level and
|
||||
legacy toggles. The shared CSS, explicit input/action boundary and behavior tests
|
||||
can carry to a Vue view while Vue replaces native DOM construction.
|
||||
legacy toggles.
|
||||
Browser acceptance: `QA_BASE_URL=http://127.0.0.1:4179 node scripts/qa-action-buttons.mjs`;
|
||||
`qa-scene-controls.mjs` also covers real Scene authoring/playback with native Space capture.
|
||||
|
||||
## Segmented selectors
|
||||
|
||||
Segmented selectors use the controlled DOM adapter in `ui/segmentedControl.js`
|
||||
and the shared `gev-segmented` / `gev-segment` surface. Model coverage, label
|
||||
Segmented selectors are the kit's `UiSegmented` (`ui/kit/UiSegmented.vue`) on
|
||||
the shared `gev-segmented` / `gev-segment` surface. Model coverage, label
|
||||
allocation, drawing shape, Street View fit/panorama filters and imagery mode keep
|
||||
their feature-owned values, actions and persistence. Painting a restored value
|
||||
does not emit a change or move focus. Existing keyboard policies remain explicit:
|
||||
Street View uses arrows/Home/End with one tab stop, imagery mode uses arrows from
|
||||
its controlled selection, and Display keeps its existing native button behavior.
|
||||
Pure value navigation is separate from DOM rendering for reuse by a future view.
|
||||
their feature-owned values, actions and persistence: the view renders the
|
||||
owner's value and sends a choice back through its store. Rendering a restored
|
||||
value does not emit a change or move focus. Each group names its keyboard
|
||||
policy: Street View uses `radio` (arrows/Home/End with one tab stop), imagery
|
||||
mode `arrows` from its controlled selection, and Display `none`, its native
|
||||
button behavior.
|
||||
Segments keep their word minimum width: compact inline groups such as FIT/FILL
|
||||
and ALL/360°/FLAT must not break short labels mid-word. Collapsed Weather follows
|
||||
the same exclusive-rail hiding rule as the other readouts.
|
||||
@@ -1478,18 +1566,36 @@ Automatic collapse remains presentation only, prioritizes the latest explicit
|
||||
panel, and honors keyboard focus on the right. Mobile layout still releases
|
||||
desktop allocation styles. Stable Display allocation avoids unnecessary style
|
||||
writes. This extraction does not change panel positions or layout defaults.
|
||||
Context expansion through the panel owner or adaptive right-rail restoration
|
||||
closes an open compact Radio disclosure before Context/Space Missions becomes
|
||||
visible. The mini remains available while Context is collapsed. This fixes the
|
||||
Radio-overlap path reported in #804 without changing z-index or layout policy.
|
||||
The right rail skips panels hidden by other CSS (computed `display: none`), but
|
||||
keeps the collapsed panels its own exclusive presentation hides, so automatic
|
||||
collapse can still be undone.
|
||||
|
||||
## Panel rails
|
||||
|
||||
On desktop each side stack has a floating icon rail (`src/ui/panelNavigation.js`,
|
||||
rendered by the Vue `PanelRailView` and the kit's `UiRail`) in the screen-edge
|
||||
gutter beside it. The rail lists every panel the side currently offers, in stack
|
||||
order: Data Layers and Authoring on the left; Display, CCTV, Weather and Recent
|
||||
Imagery (while shown), Street Level and Context on the right. Selecting an item
|
||||
opens its panel through `setPanelCollapsed(id, false, {explicit: true})`;
|
||||
selecting the open panel's item closes it. The item of the open panel is
|
||||
pressed (`aria-pressed`), and its tooltip is suppressed while the panel is open.
|
||||
|
||||
One panel is open per desktop side, in every HUD layout. Opening a side panel
|
||||
by any route (rail, header, keyboard, voice) collapses its peers; restored or
|
||||
shared state that opens several is normalized by the layout pass, which keeps
|
||||
the most recently opened panel, then the one holding keyboard focus, then the
|
||||
first, and marks the others `accordion-collapsed` (presentation only, so share
|
||||
links still report the saved preference). Collapsed panels are hidden
|
||||
(`layout-exclusive`) because the rail lists them. The rail lives inside its
|
||||
stack, so it hides with it in Cockpit (where Authoring's item is also hidden),
|
||||
recording and clean view. The panel store (`src/ui/stores/panels.js`) mirrors
|
||||
each side's panels from the DOM; `PanelChrome` remains the disclosure owner.
|
||||
|
||||
## Phone layout
|
||||
|
||||
At 720px and narrower, `src/ui/mobileShell.js` keeps the globe full screen and
|
||||
shows a bottom tab bar: Layers (Data Layers, with Scenes collapsed below),
|
||||
shows a bottom tab bar: Layers (Data Layers, with Authoring collapsed below),
|
||||
Cameras (CCTV and Street Level), Context (Global Context, plus Weather and
|
||||
Recent Imagery when shown), Search (Location) and More (Visual Presets and Map
|
||||
Source above Display). A tab opens one bottom sheet; the same tab, the backdrop
|
||||
@@ -1520,9 +1626,10 @@ panel the user changed inside the sheet stays as they left it. Escape closes the
|
||||
sheet before a panel's own Escape handling, and the dock's hover auto-close does
|
||||
not apply inside a sheet.
|
||||
Cockpit, recording and clean view close the sheet and hide the tab bar; scene
|
||||
playback keeps both so its STOP control in the Scenes panel stays reachable. The
|
||||
right rail neither hides collapsed siblings nor applies Cyber's one-panel
|
||||
accordion at these widths, since the sheet chooses what shows. The Cesium and Google attribution stays visible above the
|
||||
playback keeps both so its STOP control in the Authoring panel stays reachable. The
|
||||
side rails neither hide collapsed siblings nor apply the desktop one-panel
|
||||
accordion at these widths, and the panel rails are hidden, since the sheet
|
||||
chooses what shows. The Cesium and Google attribution stays visible above the
|
||||
voice control, and above an open sheet. The page draws under the notch and
|
||||
system bars (`viewport-fit=cover`) and the shell's chrome uses safe-area insets.
|
||||
Wider viewports are unchanged, and crossing to them closes any open sheet.
|
||||
@@ -1970,7 +2077,7 @@ they do not reduce the materialized entity count or establish an FPS gain.
|
||||
rotation and mission-marker highlight as pointer hover. Focus alone does not
|
||||
select the mission; Enter or Space performs selection. Keyboard and pointer
|
||||
preview ownership remain independent when the pointer is parked over the list.
|
||||
- Radio power controls in the full, compact, and Cockpit surfaces, Search Nearby
|
||||
- Radio power controls in the full and Cockpit surfaces, Search Nearby
|
||||
Sites, and Clear Selected Layers remain focusable while lifecycle work is in
|
||||
progress. They announce busy/disabled semantics and ignore repeat activation
|
||||
until the operation settles, so async work cannot drop the keyboard ring.
|
||||
@@ -2068,6 +2175,19 @@ throws, that source reports failure without a contradictory success entry.
|
||||
The existing per-record append continues to support large feeds; sequential
|
||||
fetching, trailing-24-hour filtering and partial-success caching are unchanged.
|
||||
|
||||
FIRMS requests retry once over IPv4 when every resolved address fails to
|
||||
connect. Node's network-family auto-selection gives each address a short
|
||||
attempt timeout, so on hosts where IPv6 is unreachable a slow IPv4 handshake
|
||||
was abandoned and the request reported only `fetch failed` (#68). The retry
|
||||
makes a single IPv4 connection within the same deadline and the same body
|
||||
cap, and does not follow redirects. HTTP errors, an expired request deadline
|
||||
and DNS failures are not retried; a per-address connect timeout, which Node 26
|
||||
reports as `ConnectTimeoutError`, is. A retry answered with a null-body status
|
||||
(204, 205, 304) or a status above 599 fails that source instead of crashing
|
||||
the server, and a non-OK response releases its connection at once. FIRMS
|
||||
warnings include the per-address connection errors and never the request URL,
|
||||
which embeds the MAP_KEY.
|
||||
|
||||
## Installations and map-source guidance
|
||||
|
||||
- Keyless mapped installations use OpenFreeMap `landuse` military polygons,
|
||||
@@ -2216,8 +2336,9 @@ fetching, trailing-24-hour filtering and partial-success caching are unchanged.
|
||||
> to yield to: whoever handles ESC first calls `preventDefault()` **and**
|
||||
> `stopImmediatePropagation()`, and the launcher skips `defaultPrevented` events.
|
||||
> `stopPropagation()` alone does **not** stop later listeners on the same
|
||||
> `document` — that is exactly how the compact Radio disclosure made one key
|
||||
> close the disclosure _and_ dismiss the launcher.
|
||||
> `document` — that is exactly how a disclosure that called it alone made one
|
||||
> key close the disclosure _and_ dismiss the launcher. Cockpit's utility
|
||||
> disclosures (Display, Radio) claim the key the immediate way.
|
||||
>
|
||||
> **Accepted:** a surface class that never clears means no launcher for that page
|
||||
> load, with no timeout. None of the four classes is restored at startup, so an
|
||||
@@ -2256,6 +2377,16 @@ fetching, trailing-24-hour filtering and partial-success caching are unchanged.
|
||||
> SCOPE toggle + FEATHER slider, hash keys `sc`/`scf`) — it is NOT the
|
||||
> six zero-intensity style stages anymore (those are disabled; see the
|
||||
> history note in `_initStages`). Hidden tabs stop the render loop.
|
||||
> AIS vessels no longer hold the loop while enabled (2026-09-30): vessels move
|
||||
> only when a poll lands, so the layer requests a frame for every forced pass
|
||||
> (new data, selection), leaves one trailing frame when the camera moved inside
|
||||
> the 800 ms visibility cadence, and holds `ais-vessels` only while focus
|
||||
> emphasis animates or any vessel stays dimmed under a live focus target. The
|
||||
> trailing frame goes through the layer's injectable runtime clock and is
|
||||
> cancelled on disable, destroy and reset (`renderGovernor.test.mjs` pins the
|
||||
> no-self-wake invariant). The 80 ms focus pass also skips hidden sprites whose
|
||||
> focus state is at rest (`spriteFocusAtRest`), since advancing them changes
|
||||
> nothing; with a 12k worldwide feed that is most of the fleet.
|
||||
> The scope's OUTSIDE terminus is **altitude-adaptive** (2026-08-17): 0.94
|
||||
> at/above **10 Mm**, so
|
||||
> faint stars survive in the corners of a TRUE full-globe view, fading quickly
|
||||
@@ -2791,7 +2922,7 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
|
||||
> failed searches leave the current camera owner untouched, and Context Focus
|
||||
> can return to the preserved Contact. Focus also restores the selected
|
||||
> aircraft's canonical follow frame after a manual zoom-away.
|
||||
> Visual presets retain the order Normal, CRT, NVG, FLIR, Anime, Noir, Snow.
|
||||
> Visual presets retain the order Normal, CRT, NVG, FLIR, Anime, Noir.
|
||||
> Configurable preset selection—including same-style reselection—opens the
|
||||
> shared Parameters surface directly below Detection and scrolls it into
|
||||
> view; share-link restoration
|
||||
@@ -2843,7 +2974,7 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
|
||||
> Inside Cockpit, the focused summary card is titled Contact in both visible
|
||||
> copy and its accessible control labels.
|
||||
> The top-center Cockpit vision cycle is the fixed, duplicate-free sequence
|
||||
> Normal, CRT, NVG, FLIR, Anime, Noir, and Snow. Entry selects the map preset
|
||||
> Normal, CRT, NVG, FLIR, Anime, and Noir. Entry selects the map preset
|
||||
> already in use, so a FLIR map opens on the existing FLIR item while
|
||||
> Normal remains available exactly once. NONE is not offered. Cockpit choices
|
||||
> temporarily override the map preset, while Exit Cockpit and Reset both restore
|
||||
@@ -2887,7 +3018,7 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
|
||||
> corridor). Its minimal Display popover exposes Intel HUD,
|
||||
> Detection, Parameters, and 3D aircraft. During Cockpit, those existing
|
||||
> standard Display controls move into the Cockpit popover and retain their normal
|
||||
> nested interaction: HUD plus Tactical/Operator/Minimal layout, Detection plus
|
||||
> nested interaction: HUD plus Tactical/Minimal/Cyber layout, Detection plus
|
||||
> Density/Allocation/Fade/Outside tuning, and 3D plus Proximity/All mode. The
|
||||
> same nodes and state return to the map Display on exit, so Cockpit does not
|
||||
> maintain a second control state. **Detection is owned by the CONTACTS
|
||||
@@ -2942,22 +3073,17 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
|
||||
> sibling is also removed from the accessibility tree, and focus transfers to
|
||||
> the expanded utility if a layout transition hides the focused launcher. The
|
||||
> shared map Display, Radio detail,
|
||||
> ordinary Global Context, and Scenes surfaces stay hidden in Cockpit. Data
|
||||
> ordinary Global Context, and Authoring surfaces stay hidden in Cockpit. Data
|
||||
> Layers remains available. Its Cockpit-only stack paints
|
||||
> above the curved speed and altitude rulers, matching the existing Context,
|
||||
> Signals, Display, and Radio surface ordering without changing map-view
|
||||
> stacking. Narrow mobile Cockpit
|
||||
> viewports suppress the legacy layer stack, peripheral HUD, and secondary
|
||||
> Context/briefing panes so the flight instruments and primary controls remain
|
||||
> unobstructed. Outside Cockpit, Radio starts collapsed while off. When Context
|
||||
> is collapsed, its Radio header icon opens compact controls whose explicit
|
||||
> Enable/Disable action owns power; stable close and full-panel buttons own
|
||||
> compact dismissal and one-way detailed expansion independently. When Context
|
||||
> is already expanded, that same icon skips the floating compact card, expands
|
||||
> the embedded Radio section, scrolls it into view, and moves keyboard focus to
|
||||
> its disclosure control. The detailed panel's normal accordion control owns
|
||||
> its collapse. Compact/detailed state and playback continuity remain shared.
|
||||
> Radio volume in the full, compact, and Cockpit surfaces, plus Space Mission
|
||||
> unobstructed. Outside Cockpit, Radio starts collapsed while off and lives
|
||||
> only in its section inside Context; the detailed panel's normal accordion
|
||||
> control owns its disclosure and its Enable/Disable action owns power.
|
||||
> Radio volume in the full and Cockpit surfaces, plus Space Mission
|
||||
> replay speed, use Display / Sharpen's muted 3px rail, circular cyan thumb,
|
||||
> glow, and mono value treatment. Their larger transparent hit areas, keyboard
|
||||
> focus indication, ranges, disabled states, and mission speed scale remain
|
||||
@@ -3080,7 +3206,14 @@ down | auth-failed` (plus the unchanged `missing-key`/`unsupported`) with
|
||||
> usable per point, while an uncached absent height still returns 502 rather
|
||||
> than becoming a fabricated ground value. A position the upstream answers
|
||||
> with a null ellipsoid is reported as an absent height rather than a refresh
|
||||
> failure, and is left uncached so a later poll re-asks it. Client geoid
|
||||
> failure, and is left uncached so a later poll re-asks it. A `Retry-After`
|
||||
> longer than the 10 s retry budget ends the retries at once. After a 429 that
|
||||
> outlasts its retries, the proxy pauses upstream calls for the `Retry-After`
|
||||
> (60 seconds when none, at most 10 minutes). A request whose points are all
|
||||
> cached, fresh or stale, is still served; a request with any uncached point
|
||||
> gets 502 and the page uses its geoid fallback for that chunk. Each request
|
||||
> that was waiting on the upstream when the 429 came back logs one warning;
|
||||
> requests refused during the pause do not log. Client geoid
|
||||
> fallbacks wait 60 seconds before retrying and self-heal to Re:Earth on the
|
||||
> first later successful fetch. Smaller chunks reduce timeout risk; complete
|
||||
> camera batches still wait for their sequential requests, and unresolved
|
||||
@@ -3735,7 +3868,7 @@ test:track` 43 tracking invariants · headless QA harnesses under
|
||||
|
||||
### Interface localization (October 2026)
|
||||
|
||||
Shipped locales: **en** (source and fallback), **es**, **ru** and **zh-CN**. The code lives in
|
||||
Shipped locales: **en** (source and fallback), **ar**, **de**, **es**, **fr**, **it**, **ja**, **pt** (Brazilian Portuguese), **ru**, **uk**, **zh-CN** and **zh-Hant**. The code lives in
|
||||
`src/i18n/`. How to mark UI text: [`docs/I18N.md`](./I18N.md); translator workflow:
|
||||
[`docs/TRANSLATORS.md`](./TRANSLATORS.md).
|
||||
|
||||
@@ -3746,14 +3879,22 @@ Shipped locales: **en** (source and fallback), **es**, **ru** and **zh-CN**. The
|
||||
value). English has no catalog; every other locale is
|
||||
`src/i18n/locales/<code>.json`, and a missing entry falls back to English.
|
||||
- **Locale choice.** `?lang=` → stored choice (`gev:locale:v1`) →
|
||||
`navigator.languages` → English. Chinese tags map to `zh-CN`; tags containing
|
||||
`Hant`, `TW`, `HK` or `MO` are skipped. `?lang=` is not stored, and share links drop
|
||||
`navigator.languages` → English. Any `pt` tag (`pt-BR`, `pt-PT`) selects `pt`. Chinese tags default to `zh-CN`; Traditional Chinese tags
|
||||
select `zh-Hant`. Explicit `Hans` selects `zh-CN` regardless of region. `?lang=` is not stored, and share links drop
|
||||
it, so a recipient keeps their own language. The globe picker in the
|
||||
bottom-right corner (`src/ui/localePicker.js`) stores the choice, drops
|
||||
`?lang=` (keeps it only when storage is blocked) and reloads. It asks first
|
||||
when the reload would lose work registered with `registerUnsavedWork`:
|
||||
unsaved keys or CCTV calibration, Draw marks, imported map files, the open
|
||||
cockpit, a voice session.
|
||||
bottom-right corner (bottom-left in Arabic) (`src/ui/localePicker.js`) stores the choice, drops
|
||||
`?lang=` (keeps it only when storage is blocked) and switches in place:
|
||||
views re-render, code that published translated text words it again through
|
||||
`onLocaleChange`, and `<html lang>`/`dir` and the page's `data-i18n` markup
|
||||
follow. Nothing is lost; a toast already on screen keeps its words.
|
||||
- **Right to left.** Arabic (`ar`) is in `RTL_LOCALES`, so `<html dir="rtl">`:
|
||||
the title, style indicator, both panel stacks and their icon rails swap
|
||||
sides through logical properties (`inset-inline-*`, `margin-inline-*`), the
|
||||
dock and corner row reverse their order, and `src/ui/styles/rtl.css` holds
|
||||
the rest: no letter-spacing on Arabic text, Noto Sans Arabic in the font
|
||||
stacks, the intel HUD kept as a left-to-right instrument overlay, FM seek
|
||||
and the radio dial kept left to right. Intl formatters get `ar-u-nu-latn`,
|
||||
so numbers and dates keep Western digits.
|
||||
- **Gate.** `npm run i18n` (and `src/i18n/catalog.test.mjs` under `npm test`)
|
||||
extracts every message and fails on missing, empty, unused,
|
||||
placeholder-mismatched, still-English (plural forms included) or
|
||||
@@ -3813,7 +3954,7 @@ its criteria cannot be silently ignored.
|
||||
| Satellites | CelesTrak | `src/data/satellites.js` | `/api/celestrak` | 120s |
|
||||
| Space Missions (30d) | Launch Library 2 + CelesTrak | `src/data/rocketLaunches.js` | `/api/launches` + `/api/celestrak/active` | 5 min |
|
||||
| Traffic | Selectable TomTom / OpenStreetMap / Hybrid roads; optional TomTom flow (BYOK) | `src/data/traffic.js` | browser-direct OpenFreeMap tiles; `/api/tomtom` for flow | viewport-driven; capped tile cache |
|
||||
| CCTV | Austin + Caltrans (CA) + TfL London + Ontario 511 + Fintraffic (FI) + DriveBC (BC) + TxDOT (TX) + Estonia (Tallinn, Tarktee) + Live Traffic NSW + Open Calgary Open Data + Statens vegvesen (NO, stills + live HLS, Kartverket ground heights) + King County (WA) Open Data + WSDOT (WA) Open Data + NYC DOT TMC (opt-in) + City of Toronto RESCU + Catalonia (Servei Català de Trànsit) + Hong Kong Transport Department + FL511 (FL, opt-in) + Freeway Bureau, MOTC (Taiwan) + Street View fallback | `src/data/cctv.js` | `/api/cctv` | 10s (active) |
|
||||
| CCTV | Austin + Caltrans (CA) + TfL London + Ontario 511 + Fintraffic (FI) + DriveBC (BC) + TxDOT (TX) + Estonia (Tallinn, Tarktee) + Live Traffic NSW + Open Calgary Open Data + Statens vegvesen (NO, stills + live HLS, Kartverket ground heights) + King County (WA) Open Data + WSDOT (WA) Open Data + NYC DOT TMC (opt-in) + City of Toronto RESCU + Catalonia (Servei Català de Trànsit) + Hong Kong Transport Department + FL511 (FL, opt-in) + Freeway Bureau, MOTC (Taiwan) + Autostrada del Brennero (IT, A22 stills) + Street View fallback | `src/data/cctv.js` | `/api/cctv` | 10s (active) |
|
||||
| Radio | Radio Browser (public-domain station directory) | `src/data/radio.js` | `/api/radio/stations`, `/api/radio/click/:uuid` | 45 min directory refresh |
|
||||
| Transit 🚌 | Operator GTFS-Realtime VehiclePositions (7 keyless regions, `src/data/transitFeeds.js`) | `src/layers/transit/` via `src/app/layers/transit.js` | `/api/transit` | 15s (poll + delayed playback) |
|
||||
| Bikeshare 🚲 | GBFS (Lyft + BCycle + Social Bicycles + PBSC incl. Bike Share Toronto, Bike Itaú (Brazil), Bicing (Barcelona) and seven other Spanish cities + Urban Sharing, Entur, JCDecaux (Lillestrøm, Valencia, Seville) + nextbike (AMBici)) | `src/data/bikeshare.js` | `/api/gbfs` | 60s |
|
||||
@@ -3853,7 +3994,7 @@ anchors, recovery, keyboard and mobile states; emergency repainting is covered
|
||||
by `scripts/qa-emergency-squawk.mjs`. Both accept `--timeout-ms` for slow boot.
|
||||
|
||||
|
||||
Fire Perimeters uses capped, timed server reads with stale-on-error caching and a per-client limit. Unchanged snapshots retain geometry; link checks cancel on disable or selection change, and the row legend shows reported containment.
|
||||
Fire Perimeters uses capped, timed server reads with stale-on-error caching and a per-client limit. A stale snapshot is served for at most 24 hours; the layer row then reads STALE, dated by that snapshot's fetch, and `get_fire_perimeters` returns `stale` and `retrieved_at` with "(data may be stale)" in its summary. Unchanged snapshots retain geometry; link checks cancel on disable or selection change, and the row legend shows reported containment.
|
||||
|
||||
Street Level is a docked, collapsible right-rail panel (`#street-level-panel`,
|
||||
layer token `0`, option owner `street-level`, panel `ui` token `t`) that starts
|
||||
@@ -3908,6 +4049,8 @@ reports it (`keyAlternatives`), and the panel's KEY REQUIRED, its coverage
|
||||
line and the layer row's tooltip say to light it. The
|
||||
viewer sits under the header with EXPAND, FIT/FILL and close above the
|
||||
image. SINCE is a stepped slider whose readout names the cut-off date.
|
||||
The viewer caption's bearing wraps after rounding to whole degrees, so a view
|
||||
facing 359.5° or more reads `0°` rather than `360°`.
|
||||
|
||||
MapillaryJS loads on the first photo. Opening one frames it with a single
|
||||
camera flight through the application's deferred navigation (`begin` /
|
||||
@@ -4724,13 +4867,6 @@ synchronous playback-control observers run, so reentrant voice cleanup cannot
|
||||
overwrite a released stream with a stale paused state. Layer
|
||||
destruction likewise retains an enabled manager entry when module disable or
|
||||
destroy fails semantically, preventing an active orphan and allowing retry.
|
||||
When Context is collapsed, explicitly activating its Radio header icon reveals
|
||||
the compact transport; hover and focus alone do not open it. When Context is
|
||||
expanded, the icon instead expands and scrolls to the embedded Radio section.
|
||||
Its accessible label, controlled region, and expanded state keep describing the
|
||||
current route throughout enabling, enabled, disabling, and uncertain lifecycle
|
||||
renders. Both routes preserve Radio power, playback, station, filter, and volume
|
||||
state.
|
||||
|
||||
Bundled datasets live in `src/data/local_data/` with per-folder provenance READMEs; they are lazily loaded via `src/data/localGeojsonCore.js` (Vite `?url` assets) when toggled on.
|
||||
|
||||
@@ -4751,6 +4887,8 @@ silently demoting every later lookup for the session.
|
||||
- The expanded `CONTEXT` view offers mutually exclusive `CONTACTS` and `SPACE MISSIONS` modes. Selecting `CONTACTS` enables the context-owned Flights, Military Flights, AIS Vessels, and Mapped Installations dependencies only when they are not already user-enabled; selecting `SPACE MISSIONS` enables the recent-launch layer and its Satellite dependency. `CONTACTS` cycles the nearest supported contact of whatever type is selected. Satellites are deliberately excluded from those Awareness cohorts and keep their own tracking UX. Selecting the active mode again returns to the neutral chooser and releases only mode-owned dependencies.
|
||||
- If a civilian or military aircraft is already tracked when `CONTACTS` becomes operational, that source-owned track is adopted as the Context subject before nearest-contact autofocus. Context rechecks the tracker after its dependencies settle, so a newer selection wins, while an explicit clear during activation prevents fallback from silently selecting a replacement. Cockpit entry remains unavailable until that Context transaction has settled, so its camera takeover cannot clear Cesium tracking before adoption. Adoption does not recreate tracking or transfer camera ownership; it initializes the normal 250 km ring, history, proximity results, and Cockpit Previous/Next state for the original aircraft.
|
||||
- `SEARCH NEARBY SITES` retains the bounded OSM results and makes one user-initiated, view-biased Google Maps Places text search for “military installation.” Google results are source-stamped, deduplicated against OSM by rounded location/name, and remain mapped context rather than operational claims. If Places is unavailable or the API is not enabled for the supplied key, OSM context remains available. A view across the antimeridian is searched around its own centre, with a radius from its real width.
|
||||
- The Context header holds only its title and collapse control. It no longer carries a Radio shortcut or a compact Radio player: Radio is the `RADIO` section inside the panel, with its own disclosure and the single `ENABLE` power control. Cockpit keeps its own compact Radio utility.
|
||||
- Context is set for reading in every theme: mode, standby and action labels are 10 px, and the panel draws no glow halo. Outside Cyber, the two modes form one segmented control, the standby guidance is plain left-aligned text rather than a dashed placeholder, and the panel's section titles share the side panels' dock-label colour. Cyber keeps its separately framed mode buttons, its red panel titles, and in layout-focus a framed, centred standby card over its radar art.
|
||||
- The expanded desktop header omits the redundant `ON` label; the active mode button carries state. Expanded Contact results also omit the duplicate `GLOBAL CONTEXT` / `CONTEXT ONLY` status row and begin with the selected subject and its 250 km scope. Global Context does not fabricate a selected-entity model preview: the provisional hand-authored aircraft wireframe was removed because it was not geometry extracted from the selected entity's actual asset.
|
||||
- Dependency ownership is reversible: disabling Global Context releases only dependencies it enabled, while user-enabled layers remain on. This also removes the Military-layer suppression handoff when Global Context owned Military, allowing an already-enabled civilian Flights layer to resume its normal mixed rendering. If OpenSky is unavailable and has no last-good cache, Flights requests a capped 250 nm adsb.lol point snapshot around the current view anchor and labels that provenance explicitly; it never relabels military-feed rows as civilian data. If both inputs fail, Flights remains `UNKNOWN`.
|
||||
- Space Missions is replay-isolated: Rocket Launches and Satellites are the only Data Layers permitted while the mode is active. Direct UI and voice entry capture the same pre-entry snapshot; internal dependency and restoration enables do not create a user-owned Context session. Entry waits for incompatible layers to shut down, direct incompatible enables are blocked before lifecycle work, and the entry gate remains active through the complete Rocket Launches enable. A newer same-target ON request takes ownership of the pending entry without releasing its isolation snapshot, including when it arrives while the prior request is awaiting the adoption guard. A caller abort, resource cancellation, newer OFF, or layer teardown waits for exact manager settlement and restores that snapshot without resurrecting Rocket Launches. If an abort lands after only part of a restore settles, Context completes the same exact target without the stale caller signal and then replays newer explicit layer intent. Dedicated Voice Context cancellation reports a stable cancelled result plus the current Context state; generic layer visibility additionally exposes manager phase, reason, successor, and lifecycle details. Once an exact voice visibility intent commits, a newer voice turn cannot relabel it as cancelled while Context settlement completes; pre-commit aborts remain cancellable and final lifecycle mismatches remain failures. Clear Selected Layers reserves its complete captured OFF set before sequential teardown; a newer absolute request of any origin supersedes only its layer reservation and remains authoritative. A rejected layer teardown retains the truthful enabled state, rolls already-stopped siblings back to the captured pre-entry set, and aborts replay; rapid exit/re-entry serializes the full Satellite enabled-state and parameter restore before a new snapshot is taken. Contacts remains additive and restores user-enabled layers normally.
|
||||
@@ -4768,7 +4906,7 @@ silently demoting every later lookup for the session.
|
||||
- Installations are viewport-bounded OSM map features (`military=airfield|naval_base|range|barracks|base` and `landuse=military`), capped to a 10° non-dateline request and 700 upstream features. The proxy caches five minutes and serves a one-hour stale fallback. Empty, stale, unavailable, and zoom-too-wide states remain visibly distinct.
|
||||
- With a selected subject, Contacts hands the installation layer the subject position every refresh. The layer loads a window around the subject (see Installations and map-source guidance), because a follow or Cockpit camera never fires `moveEnd` and often looks at the horizon: a first load from a globe view used to leave the row at "?" for the whole track. The row and the Cockpit scope read `WITHIN 100 KM` instead of `CURRENT VIEWPORT ONLY`, and an empty window reads "none mapped within 100 km; not a complete 250 km survey". `scripts/qa-context-arrivals.mjs` flies synthetic aircraft over Camp Mabry and Fort Cavazos from a wide start, presses CONTACTS, Cockpit and SEARCH NEARBY SITES, and records a clip.
|
||||
- The selected-only visual is one static, unfilled blue circle. It marks the 250 km proximity context window only; it is not coverage or a radar/weapon envelope. Missing broadcasts and unmapped sites are explicitly not evidence of absence.
|
||||
- The right rail's collapsed Display, CCTV, and Context controls use the same compact sizing language as the left rail's collapsed Data Layers and Scenes controls. These compact-state widths do not constrain expanded panel or child-content widths.
|
||||
- The right rail's collapsed Display, CCTV, and Context controls use the same compact sizing language as the left rail's collapsed Data Layers and Authoring controls. These compact-state widths do not constrain expanded panel or child-content widths.
|
||||
|
||||
### Motion & Symbology Correctness (June 10, 2026)
|
||||
|
||||
@@ -5123,8 +5261,8 @@ and unreachable upstream (502/504) separately from road geometry.
|
||||
first, activates the Contacts sub-view, and returns the settled 250 km window.
|
||||
Its `aircraft` count is the exact civilian-plus-military total when both feeds
|
||||
can answer, or `unknown` when either component is unavailable.
|
||||
- Cockpit's top vision switch cycles all seven map looks: Normal, CRT, NVG,
|
||||
FLIR, Anime, Noir, and Snow. Entry selects the matching map style without adding
|
||||
- Cockpit's top vision switch cycles all six map looks: Normal, CRT, NVG,
|
||||
FLIR, Anime, and Noir. Entry selects the matching map style without adding
|
||||
a duplicate carousel item. There is no empty `NONE` entry.
|
||||
|
||||
### Live AIS Vessels (June 2026)
|
||||
@@ -5267,7 +5405,13 @@ HTTP refusals and outages remain retryable. Searches share a 12-second total
|
||||
deadline, with Photon requests capped at six seconds each. Caller/application
|
||||
cancellation stops retries and late cache writes. Replacing a location search
|
||||
cancels the previous lookup; disposing its controls cancels the active lookup. Photon uses a soft proximity bias, up to five
|
||||
candidates, and an unbiased retry for name mismatches. Invalid or wrapped bounds returned by providers
|
||||
candidates, and an unbiased retry for name mismatches. A "place, region" query
|
||||
prefers a candidate named exactly for the place whose city, county, state,
|
||||
country or country code (or USA/UK) contains every word of the region, and a
|
||||
settlement or administrative area over a POI when both fit. Nearby results that
|
||||
fail that check are retried unbiased. After the region checks of both passes, a
|
||||
nearby place whose whole name is the query (one with a comma in it) comes next,
|
||||
then the unbiased name match. Invalid or wrapped bounds returned by providers
|
||||
are omitted rather than framing the wrong part of the globe.
|
||||
|
||||
A location search that finds nothing, or fails, leaves the field open with the
|
||||
@@ -5342,7 +5486,7 @@ request viewbox and continues searching without that geographic preference.
|
||||
### Manual Whiteboard Drawing (September 2026)
|
||||
|
||||
- DISPLAY ▸ **Draw** turns the globe into a whiteboard drawn by hand. Pick a shape (Area, Line, Pin), click the vertices on the real world, type an optional label and pick a colour, and finish. **Keyboard contract, live only while Draw is on and never while you are typing in another field:** Enter finishes the shape (as does a double-click, and the two cannot both submit it — the session is replaced before the annotate call is awaited); Backspace removes the last vertex; Esc cancels the shape in progress, and a second Esc — Esc on an empty session — leaves draw mode. Typing in the label field keeps Backspace; Enter there also finishes. **Clear** wipes the board (the shape in progress and every placed mark), so removing marks does not require the console or the microphone.
|
||||
- Runtime entry: `createApplicationTools` (`src/app/tools.js`, behind the `src/standalone/tools.js` shim) calls `initDrawTool({ viewer, annotations })` after `initAnnotations` and defers its `destroy()`, so disposing the shell returns every DOM listener, the Cesium handler, the preview data source, the borrowed click actions and the `window.__gevDrawTool` handle. Its markup is a DISPLAY-rail component template (`src/ui/templates/display-controls.html`), assembled into `index.html` at build time. That handle (`setActive`, `setShape`, `addVertex(lon, lat)`, `finish`, `cancel`, `clearAll`, `diagnostics`) is the no-mouse test seam.
|
||||
- Runtime entry: `createApplicationTools` (`src/app/tools.js`, behind the `src/standalone/tools.js` shim) calls `initDrawTool({ viewer, annotations })` after `initAnnotations` and defers its `destroy()`, so disposing the shell returns every DOM listener, the Cesium handler, the preview data source, the borrowed click actions and the `window.__gevDrawTool` handle. Its markup is in the DISPLAY-rail view (`src/ui/views/DisplayControlsView.vue`), rendered into its `index.html` host before the page is wired. That handle (`setActive`, `setShape`, `addVertex(lon, lat)`, `finish`, `cancel`, `clearAll`, `diagnostics`) is the no-mouse test seam.
|
||||
- Contract: a finished shape is submitted through the SAME `annotationEngine.annotate()` the voice agent uses, with geometry supplied and `manual: true` (`type: area` + `ring`, `type: route` + `path`, `type: pin` + coordinates). `resolveSpec` short-circuits manual specs (`resolveManualSpec`) so no geocoder, Places or Overpass call is made. A drawn area is a real (not synthesized) outline and drapes solid; a drawn line is a `route` with `mode: 'manual'`, labelled with its length and never a travel time; a pin is a point. Drawn marks therefore render with the whiteboard look, persist, de-dup, appear in `.list()`, and clear with `clear_annotations` / `.clear()`.
|
||||
- **A vertex is a lon/lat, and the mark is DRAPED.** Clicks are picked through `pickWorldFromScreen` — one of two scene helpers the annotation resolver factory (`src/annotations/resolver.js`) exposes alongside `sampleGroundHeight`, so the app has ONE depth-aware pick cascade rather than a second written beside it — which returns the height the pick landed on as well as the coordinate, so the live preview hangs on the roof or hillside under the pointer instead of sinking to sea level. The world renderer draws areas and routes with `clampToGround`, so the height is dropped at finish in one place (`finishSpec`) rather than being carried downstream and discarded silently: what you get is the outline you drew, lying on the surface beneath it.
|
||||
- **Draped marks classify onto `ClassificationType.BOTH`** — terrain AND 3D tiles — not onto 3D tiles alone. With only `CESIUM_3D_TILE`, every area fill, area outline, route and arrow rendered to nothing on a keyless boot, where Cesium's own globe carries Esri/OSM imagery and there are no tiles to classify against; the labels appeared and the geometry did not. That hit spoken annotations exactly as hard as hand-drawn ones. `scripts/qa-draw-tool.mjs` counts the mark's own colour in the rendered frame before and after a shape is finished, on a keyed AND a keyless server, so "the board says there is a mark" can no longer pass for "the mark is on screen".
|
||||
@@ -5350,6 +5494,7 @@ request viewbox and continues searching without that geographic preference.
|
||||
- Drawn-line distance labels select metres or kilometres after rounding to the nearest metre, so a 999.5-metre line displays as `1.0 km` rather than `1000 m`.
|
||||
- **Measurements and centres are computed on unwrapped longitudes** (`unwrapLongitudes` / `wrapLongitude` in `drawMode.js`, used by `ringAreaM2`, `ringCentroid` and the engine's manual-area anchor). A ~50,000 m² rectangle straddling the antimeridian reads its 0.002° width as 359.998° under raw arithmetic: it measured thousands of square kilometres and anchored on the Greenwich meridian, half a world from the shape. Path length was already safe — haversine is periodic in the longitude delta — and a test pins that so a "fix" cannot break it.
|
||||
- **Bounds.** One shape holds at most `MAX_VERTICES` = 512 points; two clicks within 0.5 m are one vertex (that is what makes a double-click finish without leaving a stray point); a vertex that is not a finite on-globe coordinate is refused. A shape that encloses nothing is refused rather than placed: three collinear points are not an area and a line under a metre long is not a line, and the hint says which.
|
||||
- Drawn-area measures round before choosing m², ha or km², so 9,999.6 m² displays as `1.0 ha`, not `10000 m²`, and 999,960 m² as `1.00 km²`, not `100.0 ha`.
|
||||
- Pointer ownership: while a session is open the tool holds the single pointer claim (`claimPointer('draw')`, `src/data/inputOwnership.js`) and **every** ambient scene selection handler — the shared tracking click gesture behind flights, military and CCTV, plus vessels, satellites, launches, fires, installations, bikeshare, radio, submarine cables, the bundled GeoJSON layers and the CCTV calibration gizmo — returns before picking. A vertex over an aircraft is a vertex, not a selection.
|
||||
- **The claim is a LEASE.** `claimPointer(owner)` returns an opaque token or `null`; `releasePointer(lease)` takes that token. A second claim fails even under the same owner name, because two live instances of one tool — an old one mid-teardown and its replacement — are two owners; releasing by name let the old instance free the claim its successor was holding, and every layer started selecting through the live session's vertices. A superseded lease now releases nothing.
|
||||
- **Cesium's own click actions are borrowed too.** The Viewer binds a selecting LEFT_CLICK and a tracking LEFT_DOUBLE_CLICK on its own handler, outside every layer and therefore outside the shared claim — guarding the layers alone still left a drawn vertex selecting the entity under it. Both are removed for the session and restored, as the same function objects, when it ends or the tool is destroyed.
|
||||
@@ -5406,7 +5551,7 @@ pins and share links already supply complete boxes.
|
||||
- **Modes, pins and the preview.** The mode is explicit: `image` (one pinned day, slot `a`), `basemap` (that day on the left of a swipe, the basemap on the right: slot `a` splits LEFT and there is no second layer) and `ab` (day `a` left, day `b` right). `setAssignment(slot, key | null)` / `toggleAssignment(slot, key)` pin and unpin; a day is in one slot at most (pinning it in the other slot moves it) and an empty day cannot be pinned. `setMode()` keeps both pins; `b` only drapes in `ab`. While the mode's first empty slot exists the focused day previews in it: a click at once, arrow keys after 250 ms of quiet (`FOCUS_DEBOUNCE_MS`, one timer, last day wins); an unprobed day is followed and previews when its probe says present, an empty or unknown day never drapes and the previous preview stays. A pin change drops the preview until focus moves again, and unpinning takes that layer off at once. `rankLatest` picks START HERE coverage first (a present HLS day whose footprints cover the box, or have none, beats a newer sliver), then newest with all granules ≤ 20% known cloud, then newest; slivers only as `partial`; else the newest non-empty VIIRS day; it is focused and previewed after each search when nothing is pinned. Escape clears the preview (`clearPreview()`), then cancels the box tool, then blurs — with SELECT BOX armed too, through the tool's `onEscape` interceptor wired in `createApplicationTools`. Pins, mode, box and split changes made in the panel are published with `adoptLayerParams`, never while a share link is being applied.
|
||||
- **Rendering.** `rendering.js` owns at most two GIBS layers on the host `src/maps/imageryHost.js` resolves: `viewer.imageryLayers` while the globe shows, the photoreal tileset's `imageryLayers` while it is hidden, or none (the panel says so). Layers are rebuilt on a new host, never re-parented. `MapSourceController.subscribe()` fires after every settled stack switch (silent switches and fallbacks included) and the layer rebinds on it. Tile requests pass a six-slot semaphore of our own (Cesium's global limits are untouched). Under `requestRenderMode` a deferred tile needs a later frame, but a deferral must never request one itself or a stalled tile keeps the scene rendering every frame: a request that finds the semaphore full asks for nothing (the settling request asks for one frame), and a tile Cesium itself deferred goes through one coalesced 250 ms retry. Thumbnails: three fetches at once, sixteen decoded images, least-recently-used where a `get` read is never a use; eviction keeps the probe result. The strip's visible window is probed around the focused card; the pinned and previewed days are probed wherever they sit, at the focused card's priority, so a pin restored or assigned off-screen still drapes.
|
||||
- **Esri surface and the swipe.** While any image is on the map (a preview included) the layer holds the map lease (`acquireImageryComparison`, owner `recent-imagery`, `esri-if-photoreal`): on Google 3D the map switches to Esri, because 30 m pixels over 3D buildings do not read, and Cesium's split only works on the globe. The lease is handed back, and Google 3D restored unless the operator changed maps meanwhile, when the last image leaves the map or the layer is disabled; the notice line says so while it holds. While a day is shown the imagery keeps Esri: a manual switch that lands on Google 3D is answered at once with a new lease under the same policy (`keepEsri`), the notice reads `Imagery stays on Esri · CLEAR to use Google 3D`, and the divider never suspends because of a map switch. It re-leases once per switch generation and only for a manual one (`MapSourceController#getSwitchOrigin()` is `manual` for an outside `setStack`, `automatic` for the controller's own fallback or recovery), never for the lease's own switch and never while releasing, so CLEAR and disable still return to Google 3D; a lease another owner holds stays refused. When Esri fails and the controller falls back to Google 3D on its own, the layer lets the lease go without restoring anything, both days drape on the tileset without a swipe and the guidance reads `Esri map unavailable · no swipe`; only the next manual switch to Google 3D takes Esri again, so a failing Esri map is never retried in a loop. Switching between globe stacks (Esri, OSM, Bing) only rebinds. On a tileset host both images drape without a swipe. The split control (`createImagerySplit`, labels A / B, or IMAGE / BASEMAP) exists only while a swipe is live, recentres on every new comparison (not while scrubbing the second day), except once for a split restored from a link. There is no keyboard shortcut (Space is the app's push-to-talk): SWAP (`#ri-swap`, in the controls row, its slot reserved and the button disabled while no swipe is live) trades the two sides, A to the right and B to the left, or the image to the right of the basemap, and a second click restores; the hint reads `Drag the divider · SWAP trades sides`. The swap is not in the share link, and every new comparison starts unswapped. One opacity applies to both drapes. Another owner holding the lease is reported and the images still drape.
|
||||
- **Panel.** `#recent-imagery-panel` is static rail markup in `src/ui/templates/context.html` beside `#weather-panel`, registered in `PanelLayoutController`, `PanelChrome` and the share panel state (`ui` token `i`), hidden while the layer is off and opened on first appearance unless a stored or shared collapse choice exists (`dataset.collapsedPreference`). `LayerPanel.attachRecentImagery(factory)` mounts the readout (`createRecentImageryPanel` in `src/ui/recentImagery.js`) into its `data-rail-scroller` body, as the weather readout is mounted. The body is a fixed stack in which no block changes height and no control moves in any state: `#ri-actions` (SELECT BOX · USE VIEW · CLEAR, rail-card actions), `#ri-notice` (one line: `#ri-notice-text` with the refusal, error, CLEAR notice or the Esri note, and `#ri-zoom-in` in a fixed slot at its right end, reserved unless an oversized box or view can be fitted), `#ri-strip` (day cards newest first: thumbnail, date, sensor, cloud, START HERE, PREVIEW, and a SHOW chip or A and B chips; ← → Home End move, S / A / B pin, Enter previews), `#ri-hint` (one line: the next step), `#ri-selection` (`#ri-mode` IMAGE · VS BASEMAP · A / B, then `#ri-slot-a` and `#ri-slot-b` with `#ri-unpin-a` / `#ri-unpin-b` kept in place when empty), `#ri-controls` (`#ri-opacity`, EXPORT / EXPORT A and EXPORT B) and `#ri-details`, a collapsed rail card holding the focused day's acquisition, coverage and granules, catalog notes, the empty-days toggle and the imagery credit. Absent controls are reserved (invisible), never removed. Every render preserves the body's `scrollTop`; opening DETAILS then scrolls its card into view once.
|
||||
- **Panel.** `#recent-imagery-panel` is rail markup in the Context view (`src/ui/views/ContextView.vue`) beside `#weather-panel`, registered in `PanelLayoutController`, `PanelChrome` and the share panel state (`ui` token `i`), hidden while the layer is off and opened on first appearance unless a stored or shared collapse choice exists (`dataset.collapsedPreference`). `LayerPanel.attachRecentImagery(factory)` mounts the readout (`createRecentImageryPanel` in `src/ui/recentImagery.js`) into its `data-rail-scroller` body, as the weather readout is mounted. The body is a fixed stack in which no block changes height and no control moves in any state: `#ri-actions` (SELECT BOX · USE VIEW · CLEAR, rail-card actions), `#ri-notice` (one line: `#ri-notice-text` with the refusal, error, CLEAR notice or the Esri note, and `#ri-zoom-in` in a fixed slot at its right end, reserved unless an oversized box or view can be fitted), `#ri-strip` (day cards newest first: thumbnail, date, sensor, cloud, START HERE, PREVIEW, and a SHOW chip or A and B chips; ← → Home End move, S / A / B pin, Enter previews), `#ri-hint` (one line: the next step), `#ri-selection` (`#ri-mode` IMAGE · VS BASEMAP · A / B, then `#ri-slot-a` and `#ri-slot-b` with `#ri-unpin-a` / `#ri-unpin-b` kept in place when empty), `#ri-controls` (`#ri-opacity`, EXPORT / EXPORT A and EXPORT B) and `#ri-details`, a collapsed rail card holding the focused day's acquisition, coverage and granules, catalog notes, the empty-days toggle and the imagery credit. Absent controls are reserved (invisible), never removed. Every render preserves the body's `scrollTop`; opening DETAILS then scrolls its card into view once.
|
||||
- **Share links.** Layer options (token `1`): box edges as integers at degrees × 100000, pins `a` and `b` as compact days (`S20260918`), `m` mode (0 image, 1 basemap, 2 A / B), `p` split percent (share-link only: never stored locally) and `v` for the daily overview. Row chips: `MORE DETAIL · 30 m` (on) and `DAILY OVERVIEW · 250 m` (off).
|
||||
- Regression surface: the colocated `*.test.mjs` beside each module (shared doubles in `src/layers/recentImagery/testDoubles.mjs`; `src/ui/recentImagery.test.mjs` includes a DOM-structure guard: every control keeps its place in the tree, nothing is hidden, and every fixed-height block keeps the class the stylesheet fixes its height by; it has no layout, so it cannot see movement), `src/ui/layerPanel.test.mjs` (mount), `src/maps/controller.test.mjs` (`subscribe`), `src/data/layerState.test.mjs` (codec), `src/sharelink.celestial.test.mjs` (panel token), and the live gate `scripts/qa-recent-imagery.mjs`, which also measures every control's rect, relative to the panel, across the transitions within 1 px; that measurement is the real layout-shift check. `QA_RECENT_IMAGERY_SLOW_RENDER=1` gives loaded software renderers a 4 s zoom deadline and an 8-sample stability tail; the default stays 2 s and 12 samples.
|
||||
|
||||
@@ -5445,10 +5590,10 @@ pins and share links already supply complete boxes.
|
||||
|
||||
### Split-flap status chips (August 2026)
|
||||
|
||||
- The three status chips flip their LABELS over character by character when the text changes, like a departure board: `#global-loading-label` ("LOADING LIVE DATA" → "LOAD COMPLETE"), `#traffic-sync-label`, and `#cctv-sync-label` ("loading frames" → "camera grid ready"). All three route through `setSplitFlapText()` in `src/splitFlap.js`; there is no other writer of those three elements. The progress counters (`#*-sync-progress`, `#global-loading-detail`) are deliberately left as plain `textContent` — they tick several times a second, and flapping them reads as a slot machine.
|
||||
- `#global-loading-label` doubles as the universal top-center status banner, so anything routed through `_showGlobalStatusNotice()` flaps as well — in particular the share-link restore notices, of which "Shared military flight could not be restored — feed unavailable" is the longest at 63 characters. That needs no special case: `planSplitFlap()` compresses the stagger to hold the 620 ms budget (26 ms → 6.9 ms per column at that length), every column is reserved for the whole cascade, and `element.textContent` is the complete notice at every instant, so the `aria-live` region announces the whole sentence rather than a fragment. A notice deferred minutes past boot is equally safe: `ensureHost()` re-validates the shell on every call, and the long-lived `Text` node is never replaced.
|
||||
- **DOM text is the truth, and its node NEVER moves — do not "fix" this.** The first call upgrades a chip label into a permanent shell (`ensureHost`): a `.gev-flap-text` span holding one long-lived `Text` node, plus an `aria-hidden` `.gev-flap-cells` sibling. After that the ONLY text operation for the life of the chip is `node.data = next`. Nothing is reparented, so the label is never transiently empty and the `aria-live` region never sees a removal/reinsertion pair it could announce twice. `element.textContent` is the settled string at every instant, because the cells carry no text at all: both glyphs are CSS generated content (`::before` from `data-flap-prev` = outgoing, `::after` from `data-flap-next` = incoming), which never reaches `textContent`. This keeps QA pins honest and lets `_updateTrafficSyncChip`'s own `textContent !==` guard keep working. The shell is built on a tick where the text is NOT changing, so no real label change ever carries a structural mutation.
|
||||
- **No animation loop, and exactly ONE `setTimeout` per change.** CSS `animation`/`transition` only, triggered once per text change and staggered through a per-cell `--gev-flap-delay`. The single timer is the settle that strips the cells; the width ease ends on a `transitionend`/`transitioncancel` listener, never a second timer. Idle cost is zero, there is no periodic work, and nothing requests a Cesium render or takes a render-governor hold. `setSplitFlapText` is a no-op on unchanged text, which is required — the chips are repainted by a 60 ms and a 500 ms ticker.
|
||||
- The three status chips flip their LABELS over character by character when the text changes, like a departure board: `#global-loading-label` ("LOADING LIVE DATA" → "LOAD COMPLETE"), `#traffic-sync-label`, and `#cctv-sync-label` ("loading frames" → "camera grid ready"). ShellFeedback and CctvControls publish them to the `gev-status` store, and the scene chrome renders each label with `SplitFlapText.vue`, which plays the cascade `src/splitFlap.js` plans; there is no other writer of those three labels. When an owner is destroyed it publishes the label `stopped`, which rests it at once. The progress counters (`#*-sync-progress`, `#global-loading-detail`) are deliberately left as plain `textContent` — they tick several times a second, and flapping them reads as a slot machine.
|
||||
- `#global-loading-label` doubles as the universal top-center status banner, so anything routed through `_showGlobalStatusNotice()` flaps as well — in particular the share-link restore notices, of which "Shared military flight could not be restored — feed unavailable" is the longest at 63 characters. That needs no special case: `planSplitFlap()` compresses the stagger to hold the 620 ms budget (26 ms → 6.9 ms per column at that length), every column is reserved for the whole cascade, and `element.textContent` is the complete notice at every instant, so the `aria-live` region announces the whole sentence rather than a fragment. A notice deferred minutes past boot is equally safe: the long-lived `Text` node is never replaced.
|
||||
- **DOM text is the truth, and its node NEVER moves — do not "fix" this.** The label is a `.gev-flap-text` span holding one long-lived `Text` node, plus an `aria-hidden` `.gev-flap-cells` sibling; the component's `v-flap-text` directive writes it, because Vue would patch a lone `{{ text }}` child by setting `textContent` and swap the node. The ONLY text operation for the life of the chip is `node.data = next`. Nothing is reparented, so the label is never transiently empty and the `aria-live` region never sees a removal/reinsertion pair it could announce twice. `element.textContent` is the settled string at every instant, because the cells carry no text at all: both glyphs are CSS generated content (`::before` from `data-flap-prev` = outgoing, `::after` from `data-flap-next` = incoming), which never reaches `textContent`. This keeps QA pins honest. Whether the label is on screen is read once the change has rendered, after its chip shows or hides with it; the cells go in before the browser paints.
|
||||
- **No animation loop, and exactly ONE `setTimeout` per change.** CSS `animation`/`transition` only, triggered once per text change and staggered through a per-cell `--gev-flap-delay`. The single timer is the settle that strips the cells; the width ease ends on a `transitionend`/`transitioncancel` listener, never a second timer. Idle cost is zero, there is no periodic work, and nothing requests a Cesium render or takes a render-governor hold. An unchanged label is not republished, which is required — the chips are recomputed by a 60 ms and a 500 ms ticker.
|
||||
- **Only what was visible flaps away.** An interrupted cascade (A→B cut short by C) derives each column's outgoing glyph from `visibleGlyphs()` — what that column is actually SHOWING at that instant, which for a column whose stagger has not elapsed is still A, not the pending B. `FLAP_TURN_RATIO` must track the `gev-flap-out`/`gev-flap-in` keyframe crossover in style.css.
|
||||
- **Columns never renumber mid-cascade — do not "optimise" this away.** For the whole cascade the board keeps one column per index of the LONGER string, each holding its own width; a column the new string does not reach flaps to a BLANK in place (`data-flap-next=" "`) rather than collapsing. Collapsing stacks the absolutely-positioned outgoing glyphs on one x AND lets a later glyph slide into an earlier column, which makes `visibleGlyphs()` lie and the interrupt rule flap the wrong glyph away. Pinned by "a cleared column holds its place instead of letting later glyphs slide left".
|
||||
- Length changes are eased, never snapped, and the ease is placed so it never fights the flaps (`.gev-flap-sizing`): a GROWING label reserves its columns as the cells go in and eases at the START; a SHRINKING one holds full width for the whole cascade and eases at SETTLEMENT.
|
||||
@@ -5534,8 +5679,8 @@ apply to `public/` assets or built-preview serving.
|
||||
- GEV MIC control is a glass capsule (var(--glass-bg), blur(24px) saturate(1.4), 999px radius; panel radius in error state).
|
||||
- The desktop right rail (`#right-context-rail`) owns `DISPLAY`, `CCTV`, its active parameter controls, and `GLOBAL CONTEXT` as one fixed responsive stack in that order. Its compact buttons use the same 176 px width as the left accordion and one consistent 50 px height, share the left stack's 52 px edge inset and measured top baseline across HUD variants, then constrain themselves against visible HUD/chrome rectangles and the remaining vertical corridor. `DISPLAY` is no longer draggable and legacy saved coordinates are ignored.
|
||||
- The right rail is labeled **DISPLAY** (formerly "MOVE") and groups, in order, HUD, DETECT, Bloom, Sharpen, 3D, Clean-UI (HUD + DETECT promoted to the top). Its expanded controls retain the same compact 176 px width as the right-side tabs instead of growing to the wider Context detail-card width. It starts expanded on first run and respects the user's later `v6` collapse choice. Collapses/expands with directional chevrons (`◀` collapsed, `▶` expanded).
|
||||
- Display and Context use matching 330 px expanded widths and matching compact tab dimensions. The parameter panel is part of Display's expanded content. DISPLAY may remain open beside one contextual panel; CCTV and Context are mutually exclusive. In Tactical HUD, expanding CCTV or Context hides the other contextual launcher while DISPLAY remains independently available. The most recently opened right-rail panel owns the constrained lane even when it appears later in DOM order; passive restoration and automatic disclosure do not replace that explicit owner. Minimal and other HUD layouts retain the collapsed launchers; when their active panel exceeds the measured corridor, the rail reserves sibling heights and gaps and scrolls the active panel internally.
|
||||
- At 720px and below both panel stacks (`#left-panel-stack`, `#right-context-rail`) go edge-to-edge and scroll vertically. Every hosted panel's decorative `.panel-glow` is pinned to its panel box there (`inset: 0` in `src/ui/styles/responsive.css`): on desktop the glow overhangs the panel by 18–20 px as harmless paint, but inside a scroll container that overhang is scrollable overflow on both axes and drew a horizontal scrollbar band plus a vertical scrollbar that scrolled nothing but glow whenever CCTV, Context, Data Layers or Scenes was expanded. The glow's blur is ink overflow and never scrolls, so the look is unchanged. Do not fix this by clipping the stacks: `overflow-x: clip` would also clip the Context radio popover and would not remove the vertical scrollbar. Pinned by `src/ui/panelRails.test.mjs` against every `(max-width: 720px)` block in the flattened stylesheet.
|
||||
- Display and Context use matching 330 px expanded widths and matching compact tab dimensions. The parameter panel is part of Display's expanded content. One right-rail panel is open at a time in every HUD layout and collapsed launchers are hidden; the panel rail beside the stack switches between them (see Panel rails). The most recently opened right-rail panel owns the lane even when it appears later in DOM order; passive restoration and automatic disclosure do not replace that explicit owner. When the open panel exceeds the measured corridor, it scrolls internally.
|
||||
- At 720px and below both panel stacks (`#left-panel-stack`, `#right-context-rail`) go edge-to-edge and scroll vertically. Every hosted panel's decorative `.panel-glow` is pinned to its panel box there (`inset: 0` in `src/ui/styles/responsive.css`): on desktop the glow overhangs the panel by 18–20 px as harmless paint, but inside a scroll container that overhang is scrollable overflow on both axes and drew a horizontal scrollbar band plus a vertical scrollbar that scrolled nothing but glow whenever CCTV, Context, Data Layers or Authoring was expanded. The glow's blur is ink overflow and never scrolls, so the look is unchanged. Do not fix this by clipping the stacks: `overflow-x: clip` would not remove the vertical scrollbar. Context draws no glow at all (`display: none`), so it is not part of that pin. Pinned by `src/ui/panelRails.test.mjs` against every `(max-width: 720px)` block in the flattened stylesheet.
|
||||
- `STYLE PRESETS` and `LOCATIONS` start collapsed, expand on intentional hover/click, and auto-collapse after hover leave delay.
|
||||
- Collapsed mini-status indicators show active style and active location/landmark.
|
||||
- Detection mode is user-controlled and should persist when switching styles. Since 2026-08-22 it also STARTS on — Dense @ 75% for every style on a first run, Normal included — as a `GLOBAL_POST_DEFAULTS` baseline that does NOT set `_detectionUserOverridden`. Exception (unchanged): selecting a military style (CRT/NVG/FLIR) auto-enables the same Dense preset, but only until the user manually changes detection this session (`_detectionUserOverridden` gate), after which style switches never touch it.
|
||||
@@ -5600,11 +5745,11 @@ apply to `public/` assets or built-preview serving.
|
||||
be enabled, and a civilian or military aircraft must be tracked. The visible
|
||||
Cockpit actions and the `C` shortcut use the same gate, so ordinary standalone
|
||||
flight-layer selection cannot enter a context-dependent cockpit.
|
||||
- **Aircraft cockpit view:** selecting a commercial or military aircraft reveals a `COCKPIT` action (`C`). Cockpit mode temporarily releases Cesium's orbit-follow transform and drives a first-person camera from the tracked aircraft's existing smoothed display position and course. Its concave helmet-visor HUD shows callsign, UTC time, coordinates, curved roll/pitch guides, and a seven-division heading tape. Ambient commercial and military AIR contacts use a Cockpit near/far band selected by the shared Display 3D mode: Proximity admits at 150 km and retains to 185 km; All admits at 400 km and retains to 450 km. The shared 3D toggle now applies in Cockpit: Off keeps in-range contacts as rotating 2D aircraft silhouettes, while On lets a ready admitted glTF take over without a drawing gap. The Cockpit model cap remains 60 and can only lower the map budget; in-range contacts that are capped or still loading remain 2D silhouettes instead of degrading to out-of-range dots. Contacts outside the selected band use small rotation-free cyan-white pips for civilian aircraft and amber pips for military. The pilot's own airframe is not drawn in first person, and exiting clears the Cockpit band and restores normal map silhouettes/models. The normal left accordion remains available for Layers and Scenes and keeps the same 26vh HUD-aligned anchor used in map mode, independent of whether the bottom-left Contact card is expanded or collapsed; the right-rail CCTV and Context chooser are hidden to avoid duplicating or overlapping the cockpit presentation. When the intelligence HUD is enabled, its classification, scene summary, collection/orbit metadata, coordinates, and imaging-status text remain visible as reduced peripheral cockpit telemetry; the optical center and flight instruments stay clear, and turning the HUD off still hides it. Ground speed, exact heading, and rendered altitude form one compact lower-center instrument cluster, keeping the horizon and peripheral view open. A second live altitude tape hugs the inside-right visor rim: its rail and nine moving ticks are derived from the same responsive keyhole radius, remain 20 px inside the circular edge even on wide displays, fade deeply at both vertical ends, and move continuously behind a fixed current-altitude pointer; its interval tightens automatically near the surface and it is suppressed on narrow screens. Cockpit mode also has a weather-backed transparent volumetric-cloud pass derived from the supplied FBM/domain-warped R&D shader. It renders at no more than 520×320, uses 24 ray steps/three FBM octaves at 12 FPS, is clipped to the visor, fails clear when Open-Meteo is unavailable, and stops its animation completely on cockpit exit. It does not restore the prior CPU weather canvases, precipitation, scene fog, or any map-mode effect. When Contacts is active for the tracked aircraft, the compact `CONTACT` rail adds the 250 km subject window, four cohort counts, nearest observed/mapped example with relative bearing and distance, freshness, explicit uncertainty, and Previous and Next controls plus its own collapse control. The mirrored right rail is a three-page **cockpit briefing carousel**: source-backed live signals, location-matched regional headlines, and physical-region/current-weather context from bundled Natural Earth polygons and Open-Meteo. It is manual-first: Previous, Next, and direct page controls are always available, and the visible `CYCLE OFF` / `CYCLE ON` control starts or stops the nine-second page cycle. The cycle pauses on hover or keyboard focus and stops while collapsed, hidden, or outside cockpit mode; live signal data continues refreshing either way. Empty news matches and unavailable news use compact text states rather than reserving an empty media frame; partial local data remains explicit. Article links open their original publisher, and no headline is treated as verified risk intelligence. On desktop both cockpit rails use the same width and share a bottom-aligned safe baseline in opposite corners above the peripheral MGRS/GSD/time telemetry, leaving both that text and the lower-center instrument cluster readable. They collapse independently to slim tabs without stopping live data updates. Narrow screens use separated top/bottom fallbacks. Empty-space globe clicks are inert while cockpit owns the camera; `C`, `Escape`, or `EXIT COCKPIT` explicitly exits and restores the same tracked entity and standard follow camera. Unknown feeds remain unknown, selection loss still exits safely without inventing a replacement track, and the cockpit never presents the summary as threat scoring or an all-clear. This is a desktop first-person presentation, not a WebXR session.
|
||||
- **Cockpit left-panel clearance:** the Cockpit Contact card and peripheral HUD participate in the adaptive left accordion's live obstacle measurements, including live viewport-height changes. Expanding Layers or Scenes keeps the active panel in the available upper-left corridor with internal scrolling; it does not cover the Contact card, lower Cockpit controls, or Cesium credit line. Outside Cockpit the hidden card does not alter the normal corridor.
|
||||
- **Aircraft cockpit view:** selecting a commercial or military aircraft reveals a `COCKPIT` action (`C`). Cockpit mode temporarily releases Cesium's orbit-follow transform and drives a first-person camera from the tracked aircraft's existing smoothed display position and course. Its concave helmet-visor HUD shows callsign, UTC time, coordinates, curved roll/pitch guides, and a seven-division heading tape. Ambient commercial and military AIR contacts use a Cockpit near/far band selected by the shared Display 3D mode: Proximity admits at 150 km and retains to 185 km; All admits at 400 km and retains to 450 km. The shared 3D toggle now applies in Cockpit: Off keeps in-range contacts as rotating 2D aircraft silhouettes, while On lets a ready admitted glTF take over without a drawing gap. The Cockpit model cap remains 60 and can only lower the map budget; in-range contacts that are capped or still loading remain 2D silhouettes instead of degrading to out-of-range dots. Contacts outside the selected band use small rotation-free cyan-white pips for civilian aircraft and amber pips for military. The pilot's own airframe is not drawn in first person, and exiting clears the Cockpit band and restores normal map silhouettes/models. The normal left accordion remains available for Layers and Authoring and keeps the same 26vh HUD-aligned anchor used in map mode, independent of whether the bottom-left Contact card is expanded or collapsed; the right-rail CCTV and Context chooser are hidden to avoid duplicating or overlapping the cockpit presentation. When the intelligence HUD is enabled, its classification, scene summary, collection/orbit metadata, coordinates, and imaging-status text remain visible as reduced peripheral cockpit telemetry; the optical center and flight instruments stay clear, and turning the HUD off still hides it. Ground speed, exact heading, and rendered altitude form one compact lower-center instrument cluster, keeping the horizon and peripheral view open. A second live altitude tape hugs the inside-right visor rim: its rail and nine moving ticks are derived from the same responsive keyhole radius, remain 20 px inside the circular edge even on wide displays, fade deeply at both vertical ends, and move continuously behind a fixed current-altitude pointer; its interval tightens automatically near the surface and it is suppressed on narrow screens. Cockpit mode also has a weather-backed transparent volumetric-cloud pass derived from the supplied FBM/domain-warped R&D shader. It renders at no more than 520×320, uses 24 ray steps/three FBM octaves at 12 FPS, is clipped to the visor, fails clear when Open-Meteo is unavailable, and stops its animation completely on cockpit exit. It does not restore the prior CPU weather canvases, precipitation, scene fog, or any map-mode effect. When Contacts is active for the tracked aircraft, the compact `CONTACT` rail adds the 250 km subject window, four cohort counts, nearest observed/mapped example with relative bearing and distance, freshness, explicit uncertainty, and Previous and Next controls plus its own collapse control. The mirrored right rail is a three-page **cockpit briefing carousel**: source-backed live signals, location-matched regional headlines, and physical-region/current-weather context from bundled Natural Earth polygons and Open-Meteo. It is manual-first: Previous, Next, and direct page controls are always available, and the visible `CYCLE OFF` / `CYCLE ON` control starts or stops the nine-second page cycle. The cycle pauses on hover or keyboard focus and stops while collapsed, hidden, or outside cockpit mode; live signal data continues refreshing either way. Empty news matches and unavailable news use compact text states rather than reserving an empty media frame; partial local data remains explicit. Article links open their original publisher, and no headline is treated as verified risk intelligence. On desktop both cockpit rails use the same width and share a bottom-aligned safe baseline in opposite corners above the peripheral MGRS/GSD/time telemetry, leaving both that text and the lower-center instrument cluster readable. They collapse independently to slim tabs without stopping live data updates. Narrow screens use separated top/bottom fallbacks. Empty-space globe clicks are inert while cockpit owns the camera; `C`, `Escape`, or `EXIT COCKPIT` explicitly exits and restores the same tracked entity and standard follow camera. Unknown feeds remain unknown, selection loss still exits safely without inventing a replacement track, and the cockpit never presents the summary as threat scoring or an all-clear. This is a desktop first-person presentation, not a WebXR session.
|
||||
- **Cockpit left-panel clearance:** the Cockpit Contact card and peripheral HUD participate in the adaptive left accordion's live obstacle measurements, including live viewport-height changes. Expanding Layers or Authoring keeps the active panel in the available upper-left corridor with internal scrolling; it does not cover the Contact card, lower Cockpit controls, or Cesium credit line. Outside Cockpit the hidden card does not alter the normal corridor.
|
||||
- **Cockpit Context scope:** the 250 km radius applies to the air/sea proximity cohorts. Installation counts come only from the currently loaded viewport and are labeled `CURRENT VIEWPORT ONLY` in the cockpit as well as the normal Context panel; neither surface presents them as a complete 250 km installation survey.
|
||||
- **Cockpit camera anchor:** first-person mode does not write feed-boundary corrections directly into the camera. A cockpit-only inertial anchor advances from the selected aircraft's displayed course and speed, then converges toward the authoritative delayed track with correction capped below forward motion. The displayed kinematics are derived from the same consecutive fix segment as the rendered position, with raw feed speed/course used only as fallback; a transient zero/missing feed speed therefore cannot freeze a visibly moving aircraft after layer enable or a map/cockpit handoff. Rendered altitude continues to come from that interpolated track position. Late ADS-B fixes and short render stalls can remove drift without accelerating or reversing the view. Camera placement runs before scene update/culling at a bounded 20 Hz so a moving cockpit does not force Photoreal 3D Tiles to retraverse on every display frame; textual instruments update at 10 Hz and context/layout work at 4 Hz. Every far Cockpit contact pip shares one stable Cesium texture-atlas entry and skips unused screen-projected course calculations, while only in-range 2D aircraft silhouettes pay the screen-projected rotation cost; ambient glTF collections are hidden/retained rather than synchronously destroyed at cockpit entry, and context rails lay out only on explicit content/state changes and viewport resize. The deliberate 15/30-second layer interpolation delays and per-Cesium-frame position caches remain unchanged.
|
||||
- **Cockpit route, vision, and view controls:** visible on-screen `COCKPIT`, `RESET`, and `EXIT COCKPIT` controls replace reliance on the `C` shortcut. RESET uses the same canonical globe route as the map and voice actions, exits Cockpit, and releases its camera ownership rather than exposing the hidden map-style top action. When the tracked commercial flight has a plausible ADSBDB route, the top of the right briefing rail shows a compact `FROM → TO` airport strip and the visor shows a centered estimated-destination chevron with its relative bearing; its destination label rounds to whole degrees in 000–359, wrapping rounded north to 000° while the chevron continues to use the relative bearing independently of label rounding; absent or implausible route data hides the strip and cue rather than guessing. The cockpit-local vision control is an interactive `PREV / CURRENT / NEXT` carousel over `NORMAL`, `CRT`, `NVG`, `FLIR`, `ANIME`, `NOIR`, and `SNOW`; its previous/next actions wrap, and activating the current value advances to the next style. Cockpit enters on the active map preset, so a Cyber FLIR map opens Cockpit on FLIR while Normal remains a distinct option instead of producing a second FLIR entry. Cockpit choices temporarily activate the existing Cesium post-process stages, while exiting Cockpit through either EXIT or RESET restores the pre-entry map style. The regional-news page uses a free Google News RSS locality query first, with the existing GDELT query retained only as a fail-soft fallback; linked headlines remain reporting, not verified incidents or risk intelligence.
|
||||
- **Cockpit route, vision, and view controls:** visible on-screen `COCKPIT`, `RESET`, and `EXIT COCKPIT` controls replace reliance on the `C` shortcut. RESET uses the same canonical globe route as the map and voice actions, exits Cockpit, and releases its camera ownership rather than exposing the hidden map-style top action. When the tracked commercial flight has a plausible ADSBDB route, the top of the right briefing rail shows a compact `FROM → TO` airport strip and the visor shows a centered estimated-destination chevron with its relative bearing; its destination label rounds to whole degrees in 000–359, wrapping rounded north to 000° while the chevron continues to use the relative bearing independently of label rounding; absent or implausible route data hides the strip and cue rather than guessing. The cockpit-local vision control is an interactive `PREV / CURRENT / NEXT` carousel over `NORMAL`, `CRT`, `NVG`, `FLIR`, `ANIME`, and `NOIR`; its previous/next actions wrap, and activating the current value advances to the next style. Cockpit enters on the active map preset, so a Cyber FLIR map opens Cockpit on FLIR while Normal remains a distinct option instead of producing a second FLIR entry. Cockpit choices temporarily activate the existing Cesium post-process stages, while exiting Cockpit through either EXIT or RESET restores the pre-entry map style. The regional-news page uses a free Google News RSS locality query first, with the existing GDELT query retained only as a fail-soft fallback; linked headlines remain reporting, not verified incidents or risk intelligence.
|
||||
- Cockpit wind-direction labels wrap after rounding to whole degrees, so a direction of 359.5° displays as `N · 0°` rather than `N · 360°`.
|
||||
- **Cockpit missing observations:** missing local weather observations remain unknown rather than being converted to zero or clear skies, in the briefing and in the cloud effects; a missing temperature drops the whole local weather record, including its wind and condition.
|
||||
- **Cockpit weather status:** the earlier multi-canvas atmospheric compositor remains fail-closed and is not attached to the live viewer. Cockpit clouds are a separate transparent WebGL pass with a capped 520×320 framebuffer, 24 ray steps, three FBM octaves, and a 12 FPS ceiling. It defaults off and starts only when local storage explicitly contains the persisted `WX ON` opt-in (`'1'`). When opted in, observations refresh after five minutes or 25 km of aircraft movement, fail transparent when unavailable or clear, and stop on exit or disable. `WX OFF` governs atmospheric rendering only: the briefing still fetches source-backed Natural Earth region, headline, and Open-Meteo local-information data, aborting and replacing any in-flight request when the selected aircraft changes. No weather effect runs in map mode and no synthetic fallback is shown.
|
||||
@@ -5758,7 +5903,11 @@ easier to meet (detection is now on more often), but does not create it.
|
||||
coverage number. `stats.loading` covers outstanding flow work as well as the
|
||||
road fetch, so a flow failure landing after the first paint still ends the
|
||||
shared loading batch as LOAD FAILED. Harnesses must gate on `!stats.error`,
|
||||
never on `mode === 'live'` alone.
|
||||
never on `mode === 'live'` alone. When the drawn flow came from the proxy's
|
||||
cached STALE-BUDGET / STALE-ERROR tiles, `getStats()` reports `stale: true`
|
||||
and `oldestTileAt`, the row reads STALE with the oldest tile's age, and the
|
||||
sync chip reads
|
||||
`STALE · Roads: <source> · Flow: cached TomTom tiles` instead of LIVE.
|
||||
- Traffic runs in `sim` mode (white dots, hardcoded speeds) unless `TOMTOM_API_KEY`
|
||||
is configured (env or Keychain `tomtom-api`/`api-key`), which enables `live` mode:
|
||||
TomTom flow vector tiles via the budget-governed `/api/tomtom` proxy
|
||||
@@ -5963,7 +6112,7 @@ After the initial broadside launch profile, the ascent chase camera stays in a r
|
||||
During orbit replay, the camera continues following the selected vehicle but eases its look-at target down toward the vehicle's sub-satellite globe anchor. The range expands when necessary for high-altitude missions, keeping both Earth and the tracked label visible through the full revolution. The active replay clock clamps at the final orbital sample rather than wrapping to ascent progress zero; replay completion therefore leaves the final globe/orbit framing in place and does not return to the launch site.
|
||||
|
||||
Reconstructed mission orbits use a small downrange launch-to-insertion arc, so their estimated ground track is not artificially drawn directly over the launch pad in top-down views. The ascent remains connected to the ring at its selected insertion point.
|
||||
Collapsed right-rail controls use the same 176 px width as collapsed left-rail controls, while expanded right-side detail panels retain their independent widths. DISPLAY starts expanded only on first run and then respects persistence; DISPLAY may remain open beside CCTV or Context, while CCTV and Context remain mutually exclusive without persisting forced collapses. Selecting a dedicated Context mode opens its right-side surface and clears unrelated layers after first snapshotting their exact state. Final exit restores the original enabled set and changed parameters. Cockpit View hides the right-side CCTV control because CCTV is not part of the cockpit rail. Airborne cockpit altitude uses the tracked aircraft's reported aviation MSL altitude, never the potentially negative Cesium terrain/ellipsoid render height; confirmed grounded contacts display `0 ft` without rewriting that source field. A cold photoreal floor shows `ACQUIRING SURFACE` for at most five seconds, then uses the source target-height fallback instead of freezing the camera indefinitely.
|
||||
Collapsed right-rail controls use the same 176 px width as collapsed left-rail controls, while expanded right-side detail panels retain their independent widths. DISPLAY starts expanded only on first run and then respects persistence; one right-side panel is open at a time, without persisting the collapses that rule forces. Selecting a dedicated Context mode opens its right-side surface and clears unrelated layers after first snapshotting their exact state. Final exit restores the original enabled set and changed parameters. Cockpit View hides the right-side CCTV control because CCTV is not part of the cockpit rail. Airborne cockpit altitude uses the tracked aircraft's reported aviation MSL altitude, never the potentially negative Cesium terrain/ellipsoid render height; confirmed grounded contacts display `0 ft` without rewriting that source field. A cold photoreal floor shows `ACQUIRING SURFACE` for at most five seconds, then uses the source target-height fallback instead of freezing the camera indefinitely.
|
||||
Replay transport uses one Play/Pause toggle plus Cancel. During ascent only the active thrust ring is visible; stage-recovery handoff uses a pulsing dot.
|
||||
|
||||
## Tooling Snapshot
|
||||
@@ -6061,6 +6210,11 @@ reception does not interrupt internet radio.
|
||||
Changes apply to the open receiver without reconnecting.
|
||||
- **Receiver stats (ADS-B).** CRC-valid messages per second, aircraft heard,
|
||||
aircraft with a fresh position and the IQ level.
|
||||
- **Error text.** A receiver error sets two fields (`errorState()` in
|
||||
`src/sdr/controller.js`): `message` is the UI language for the Radio card,
|
||||
`errorText` is the English text the Local ADS-B layer reports as its stats
|
||||
`error` (`localAdsbStatus()`, falling back to `message` when a receiver sets
|
||||
none); the Layers panel translates it where it shows it.
|
||||
- **Devices.** An already-authorized receiver opens without the WebUSB
|
||||
picker. ADS-B prefers a device whose product name matches ADS-B or 1090 (the
|
||||
1090 MHz channel of a dual-channel board); FM avoids ADS-B/UAT channels.
|
||||
@@ -6324,8 +6478,8 @@ when their footprints touch or contain one another, never across a seam toleranc
|
||||
- Scene and CCTV selects share the default `gev-field` surface. HUD layout and
|
||||
draw colour retain compact density. Radio filter, tuner gain and FM frequency
|
||||
use the same base while retaining their feature-specific skins and layout.
|
||||
- The CCTV inline number editor uses `createNumberInput` with its existing
|
||||
precision and inline density. Enter/blur commit, Escape cancellation, frozen
|
||||
- The CCTV inline number editor is rendered by its pose chip component with
|
||||
its existing precision and inline density. Enter/blur commit, Escape cancellation, frozen
|
||||
camera base, camera-switch guards and disposal remain with CCTV controls.
|
||||
- Options, values, native keyboard/typeahead, disabled attributes and browser
|
||||
validity remain native. Frequency bounds, tuner commit timing and calibration
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Director authoring and file sharing
|
||||
|
||||
Open Scenes and select a scene and shot. Existing capture, update, playback and
|
||||
Open Authoring and select a scene and shot. Existing capture, update, playback and
|
||||
whole-project export controls remain available. Authored scene content, source
|
||||
links, assets and contributor credit are preserved.
|
||||
|
||||
@@ -42,7 +42,7 @@ field definitions. This is a basic draft editor, not a node graph or path editor
|
||||
SHARE SCENE exports only the selected scene. Download scene JSON preserves its
|
||||
camera, timing, layers, anchors, manifests, interactions and attribution, but
|
||||
contains no asset bytes. The recipient needs the referenced source registrations
|
||||
and files. Existing EXPORT PRESETS continues to export the entire project.
|
||||
and files. EXPORT (formerly EXPORT PRESETS) continues to export the entire project.
|
||||
|
||||
For a bundle, select the declared pack files or a folder, then Download asset
|
||||
bundle. Folder paths match a manifest path either directly or after removing the
|
||||
|
||||
+30
-7
@@ -25,17 +25,39 @@ label.textContent = t(FEED_STATE_LABELS[state]);
|
||||
|
||||
A module the server, tools or other portable code also imports must not load the catalogs: it imports `msg` from `src/i18n/marker.js`, which only marks the text, and the UI translates it with `t()` where it shows it. (Older modules keep a local `const msg = (text) => text`, which works the same.)
|
||||
|
||||
Vue views call the same `t()` and `tn()`. The page's vue-i18n instance (`src/ui/i18n.js`), installed in every view, holds the active locale, and `t()`, `tn()` and the formatters read it from there, so a view that translates while rendering renders again when the locale changes. Views don't use vue-i18n's own `t`: English is the key, `context` picks an entry and plural forms follow `Intl.PluralRules`, which only Core's functions do.
|
||||
|
||||
`msg()` exists for two reasons. `npm run i18n` finds messages only as string literals inside `t(…)`, `tn(…)` and `msg(…)`, so `t(FEED_STATE_LABELS[state])` alone tells it nothing. And a `t()` call at module load runs before the page has picked its language, so it would freeze the English.
|
||||
|
||||
## Markup
|
||||
|
||||
Vue views translate in the template, so their text renders in the active locale:
|
||||
|
||||
```vue
|
||||
<span>{{ t('Normal') }}</span>
|
||||
<button :title="t('Pin visual presets')">…</button>
|
||||
<option value="all">{{ t('All', { context: 'radio tag' }) }}</option>
|
||||
```
|
||||
|
||||
Static page markup that no view renders (the loading screen in `index.html`, a host's own markup) opts in with attributes instead, and `npm run i18n` rejects them in a Vue template:
|
||||
|
||||
```html
|
||||
<span data-i18n>Normal</span>
|
||||
<button title="Pin visual presets" data-i18n-title>…</button>
|
||||
<input placeholder="Search any location..." data-i18n-placeholder />
|
||||
```
|
||||
|
||||
`data-i18n` replaces the element's text, so put it on the element that directly holds the text, never on a parent with child elements. `data-i18n-title`, `data-i18n-aria-label` and `data-i18n-placeholder` translate that attribute. Markup is translated once at boot, and switching language reloads the page. A module that holds work a reload would lose (an unsaved edit, an open session) registers it with `registerUnsavedWork(() => busy ? msg('unsaved …') : null)` from `src/i18n/index.js`, and the language picker asks before reloading.
|
||||
`data-i18n` replaces the element's text, so put it on the element that directly holds the text, never on a parent with child elements. `data-i18n-title`, `data-i18n-aria-label` and `data-i18n-placeholder` translate that attribute. `data-i18n-context="radio tag"` gives the element's text a context, the catalog entry `radio tag|All`, as `t('All', { context: 'radio tag' })` does in code. Markup is translated at boot and again after every language switch.
|
||||
|
||||
## Switching language
|
||||
|
||||
The language picker switches in place, without a reload. A view that calls `t()` while it renders follows by itself. Code that translates text and hands it on (to a store, a published view object, a layer's state, a DOM node) must word it again when the language changes:
|
||||
|
||||
- **Present again.** `onLocaleChange(listener)` from `src/i18n/index.js` calls the listener after each change and returns the function that removes it; call that at teardown. The listener presents the view again from what it keeps, as `layerPanel.js` and `cockpitController.js` do.
|
||||
- **Keep the English, translate when presenting.** Store `msg()` text or a function that words it, not its translation: the voice control takes `update(part, { text: () => t('MIC') })`, the scene director's status and the SDR receiver's messages keep such functions, and `imagerySplit.js` takes its titles that way.
|
||||
- **Translated constants in a view** go in `computed`, not in a plain `const` set up once.
|
||||
|
||||
A toast already on screen keeps its words.
|
||||
|
||||
## Rules
|
||||
|
||||
@@ -66,16 +88,16 @@ An empty translation is reported, and so is one left as the English, plural form
|
||||
|
||||
`npm run i18n` and `npm test` fail on UI text that is not marked:
|
||||
|
||||
- **Markup:** element text without `data-i18n`, and `title`, `aria-label` or `placeholder` without the matching `data-i18n-*`.
|
||||
- **Markup:** element text without `data-i18n`, and `title`, `aria-label` or `placeholder` without the matching `data-i18n-*`. In a Vue template, static text or a static `title`, `aria-label` or `placeholder` (rather than `t()`), and any `data-i18n*` attribute.
|
||||
- **Code:** string literals that reach the page without `t()`, `tn()` or `msg()`: assigned to `textContent`, `title` and the like; passed to `setAttribute('title' | 'aria-label' | …)`, `createTextNode`, `showToast` and other notice helpers; assigned to a layer's `error`, `lastError`, `loadingLabel`, `statusMessage` or `status` (a plain `error = …` too); or kept in `label:`, `title:`, `status:` and similar properties. Not reported: declarations (`let status = …`), default values, ternary branches and lower-case codes (`'auth-failed'`). The full list is `JS_SINKS` in `scripts/i18n.mjs`.
|
||||
|
||||
Fix it by marking the text. When the text must stay as it is, say so where it lives:
|
||||
|
||||
| Case | How |
|
||||
| --------------------------------------------------------------------------- | ------------------------------------------------------------------------ |
|
||||
| Codes, units, product names in markup (`0.9 dB`, `ADS-B · 1090`, `OpenSky`) | `translate="no"` on the element; it covers everything inside, as in HTML |
|
||||
| Markup whose text code sets through `t()` (a status that starts as `OFF`) | `data-i18n-runtime` on the element |
|
||||
| A literal in code that is not UI copy (a product name, sample data) | `// i18n-ignore: <reason>` on the line or the line above |
|
||||
| Case | How |
|
||||
| ------------------------------------------------------------------------------ | ------------------------------------------------------------------------ |
|
||||
| Codes, units, product names in markup (`0.9 dB`, `ADS-B · 1090`, `OpenSky`) | `translate="no"` on the element; it covers everything inside, as in HTML |
|
||||
| Page markup whose text code sets through `t()` (a status that starts as `OFF`) | `data-i18n-runtime` on the element (not in a Vue template) |
|
||||
| A literal in code that is not UI copy (a product name, sample data) | `// i18n-ignore: <reason>` on the line or the line above |
|
||||
|
||||
Icons (`aria-hidden="true"`, Material Symbols), comments, CSS values and lowercase identifiers are skipped automatically, and so is `src/tools/`, whose text is written for AI clients rather than the page.
|
||||
|
||||
@@ -84,6 +106,7 @@ Icons (`aria-hidden="true"`, Material Symbols), comments, CSS values and lowerca
|
||||
| File | What it holds |
|
||||
| ------------------------------- | ------------------------------------------------------------------------------ |
|
||||
| `src/i18n/index.js` | `t`, `tn`, `msg`, the Intl formatters, markup translation, switching language |
|
||||
| `src/ui/i18n.js` | the page's vue-i18n instance: the active locale and the catalogs |
|
||||
| `src/i18n/marker.js` | `msg` alone, for modules the server or tools import (no catalogs) |
|
||||
| `src/i18n/locale.js` | shipped languages, their names, choosing the language at boot |
|
||||
| `src/i18n/locales/<code>.json` | one catalog per language, keyed by English text |
|
||||
|
||||
+2
-1
@@ -97,7 +97,8 @@ operational sample contained 3,909 observations and two selected labels, but its
|
||||
live aircraft and traffic rows were empty, so it remains a limited stress case.
|
||||
|
||||
Snow, Noir, dense detection, and text-heavy combined layers are the clearest
|
||||
controlled comparison points for later optimization work.
|
||||
controlled comparison points for later optimization work. Snow has since been
|
||||
retired as a visual preset; its row records the measurement as taken.
|
||||
|
||||
## Keyed live sources
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Scene document format
|
||||
|
||||
Scenes exports a UTF-8 JSON project. Version 5 adds [data packs](DIRECTOR-DATA-PACKS.md)
|
||||
Authoring exports a UTF-8 JSON project. Version 5 adds [data packs](DIRECTOR-DATA-PACKS.md)
|
||||
and is the write format. Versions 1, 2, 3, 4 and unversioned legacy files migrate on
|
||||
import without converting their existing shots into authored moves. Unknown versions or unsupported fields are rejected with
|
||||
a field path before the current project, selection or saved bytes change.
|
||||
|
||||
+36
-31
@@ -90,35 +90,35 @@ probability of about 255 in 256 (many of them already fail as base64url).
|
||||
|
||||
## Field registry (top level)
|
||||
|
||||
| # | State key | Type | Default | Encoding |
|
||||
| --- | ---------------------------- | ----- | ----------- | ------------------------------------------------------- |
|
||||
| 1 | `view.kind` | enum | see below | 0 place, 1 thing |
|
||||
| 2 | `lat` | coord | 0 | zigzag of degrees × 10⁴ |
|
||||
| 3 | `lon` | coord | 0 | zigzag of degrees × 10⁴ |
|
||||
| 4 | `alt` | sint | 800 | whole metres |
|
||||
| 5 | `heading` | angle | 0 | whole degrees, see angles |
|
||||
| 6 | `pitch` | sint | −35 | whole degrees |
|
||||
| 7 | `roll` | angle | 0 | whole degrees |
|
||||
| 8 | `sharedAtMs` | epoch | none | zigzag seconds since 2026-01-01T00:00:00Z |
|
||||
| 9 | booleans | flags | 0 | bit set when the value differs from default |
|
||||
| 10 | `layerState.enabledLayerIds` | LEN | none | layer bitset, see layers |
|
||||
| 11 | `layerState.options` | LEN | none | packed option triples, see layers |
|
||||
| 12 | `panelState` | LEN | none | packed panel entries, see panels |
|
||||
| 13 | thing | LEN | none | sub-message, see thing views |
|
||||
| 14 | `style` | enum | `normal` | normal, retro, surveillance, thermal, anime, noir, snow |
|
||||
| 15 | `mapStack` | enum | `photoreal` | photoreal, bing-aerial, bing-labels, esri-imagery, osm |
|
||||
| 16 | `hudVariant` | enum | style | tactical, operator, minimal, cyber |
|
||||
| 17 | `bloomIntensity` | uint | style | |
|
||||
| 18 | `bloomVersion` | uint | 2 | |
|
||||
| 19 | `sharpenIntensity` | uint | style | |
|
||||
| 20 | `detectionMode` | enum | style | OFF, SPARSE, BALANCED, DENSE |
|
||||
| 21 | `detectionDensity` | uint | style | one of 0, 25, 50, 75, 100 |
|
||||
| 22 | `detectionAllocation` | enum | style | ELASTIC, WEIGHTED |
|
||||
| 23 | `detectionFadePct` | uint | style | 0–40 |
|
||||
| 24 | `detectionOutsideOpacityPct` | uint | style | 0–100 |
|
||||
| 25 | `scopeFeatherPct` | uint | 100 | 0–200 |
|
||||
| 26 | `scopeTerminusPct` | uint | none | 94–100; absent is the adaptive terminus |
|
||||
| 27 | `styleParams` | LEN | style | packed `(token, value × 100)` pairs |
|
||||
| # | State key | Type | Default | Encoding |
|
||||
| --- | ---------------------------- | ----- | ----------- | ----------------------------------------------------------------- |
|
||||
| 1 | `view.kind` | enum | see below | 0 place, 1 thing |
|
||||
| 2 | `lat` | coord | 0 | zigzag of degrees × 10⁴ |
|
||||
| 3 | `lon` | coord | 0 | zigzag of degrees × 10⁴ |
|
||||
| 4 | `alt` | sint | 800 | whole metres |
|
||||
| 5 | `heading` | angle | 0 | whole degrees, see angles |
|
||||
| 6 | `pitch` | sint | −35 | whole degrees |
|
||||
| 7 | `roll` | angle | 0 | whole degrees |
|
||||
| 8 | `sharedAtMs` | epoch | none | zigzag seconds since 2026-01-01T00:00:00Z |
|
||||
| 9 | booleans | flags | 0 | bit set when the value differs from default |
|
||||
| 10 | `layerState.enabledLayerIds` | LEN | none | layer bitset, see layers |
|
||||
| 11 | `layerState.options` | LEN | none | packed option triples, see layers |
|
||||
| 12 | `panelState` | LEN | none | packed panel entries, see panels |
|
||||
| 13 | thing | LEN | none | sub-message, see thing views |
|
||||
| 14 | `style` | enum | `normal` | normal, retro, surveillance, thermal, anime, noir, snow (retired) |
|
||||
| 15 | `mapStack` | enum | `photoreal` | photoreal, bing-aerial, bing-labels, esri-imagery, osm |
|
||||
| 16 | `hudVariant` | enum | style | tactical, operator (retired), minimal, cyber |
|
||||
| 17 | `bloomIntensity` | uint | style | |
|
||||
| 18 | `bloomVersion` | uint | 2 | |
|
||||
| 19 | `sharpenIntensity` | uint | style | |
|
||||
| 20 | `detectionMode` | enum | style | OFF, SPARSE, BALANCED, DENSE |
|
||||
| 21 | `detectionDensity` | uint | style | one of 0, 25, 50, 75, 100 |
|
||||
| 22 | `detectionAllocation` | enum | style | ELASTIC, WEIGHTED |
|
||||
| 23 | `detectionFadePct` | uint | style | 0–40 |
|
||||
| 24 | `detectionOutsideOpacityPct` | uint | style | 0–100 |
|
||||
| 25 | `scopeFeatherPct` | uint | 100 | 0–200 |
|
||||
| 26 | `scopeTerminusPct` | uint | none | 94–100; absent is the adaptive terminus |
|
||||
| 27 | `styleParams` | LEN | style | packed `(token, value × 100)` pairs |
|
||||
|
||||
Field 1 absent means `thing` when field 13 is present and `place` otherwise,
|
||||
so v1 never writes it; a later view kind writes its code.
|
||||
@@ -129,6 +129,9 @@ table learns its code. A new style's settings are encoded against its own
|
||||
defaults, while a decoder that does not know the style uses Normal's; adding a
|
||||
style also extends the pinned style-defaults table.
|
||||
|
||||
`hudVariant` code 1 (`operator`) is retired: the app no longer offers that
|
||||
layout and restores it as `tactical`. The code stays reserved.
|
||||
|
||||
Flag bits (field 9): 0 `bloom`, 1 `sharpen`, 2 `hudVisible`, 3
|
||||
`celestialRing` (each defaulting by style), 4 `scopeEnabled` (default on).
|
||||
|
||||
@@ -163,7 +166,7 @@ for it.) In v1:
|
||||
| thermal | sensitivity 0.85, bloom 0.2, mode 0.33, pixelation 1, palette 0 |
|
||||
| anime | saturation 1, edgeThick 0.5 |
|
||||
| noir | contrastAmt 1.2, grainAmt 0.5, vignetteAmt 0.5 |
|
||||
| snow | density 0.6, wind 0.5 |
|
||||
| snow | retired: decodes as normal; its parameters are dropped |
|
||||
|
||||
These are frozen like every other default: the codec reads them from the
|
||||
app's tables today, and a test pins them, so if a table moves the old values
|
||||
@@ -342,7 +345,9 @@ the app that can open it.
|
||||
values in the codec (see Style defaults). The same applies
|
||||
to `SHARE_VIEW_LAYER_OPTION_ABSENT` and the panel defaults.
|
||||
4. **Codes are append-only.** Enum lists, entity kinds, flag bits, panel
|
||||
numbers and style parameter tokens only grow.
|
||||
numbers and style parameter tokens only grow. A style the app no longer
|
||||
offers keeps its code: `snow` (6) is retired, so a link that names it
|
||||
opens as Normal and the parameters written for it are dropped.
|
||||
5. **Add, don't change.** A new setting takes the next free field number
|
||||
(28 onwards; fields 1–15 have one-byte tags and are all taken). A new
|
||||
boolean takes the next flag bit instead, which costs nothing when it is at
|
||||
|
||||
+2
-1
@@ -92,7 +92,8 @@ pitch), data layers, visual style, map imagery, and an aircraft, military
|
||||
aircraft or satellite to follow. `createView` builds and bounds one,
|
||||
`viewToParams` and `viewFromParams` write and read it in the share-link
|
||||
format the app restores, and `viewUrl` gives the address that opens it. The
|
||||
style names are the ones share links use. Ships cannot be followed from a
|
||||
style names are the ones share links use; a retired style (`snow`) is read
|
||||
as `normal`. Ships cannot be followed from a
|
||||
link yet. An aircraft's `follow` may ask for its cockpit view
|
||||
(`cockpit: true`); links cannot carry that and open the app following it.
|
||||
|
||||
|
||||
+4
-4
@@ -1,6 +1,6 @@
|
||||
# Translating God's Eye View
|
||||
|
||||
Shipped languages: **English** (source and fallback), **Spanish** (`es`), **Russian** (`ru`) and **Simplified Chinese** (`zh-CN`).
|
||||
Shipped languages: **English** (source and fallback), **Arabic** (`ar`), **German** (`de`), **Spanish** (`es`), **French** (`fr`), **Italian** (`it`), **Japanese** (`ja`), **Brazilian Portuguese** (`pt`), **Russian** (`ru`), **Ukrainian** (`uk`), **Simplified Chinese** (`zh-CN`) and **Traditional Chinese** (`zh-Hant`).
|
||||
|
||||
## How it works
|
||||
|
||||
@@ -22,7 +22,7 @@ Every other language is one flat JSON file, `src/i18n/locales/<code>.json`, keye
|
||||
|
||||
A `tn()` entry is keyed by the English plural form and holds one string per `Intl.PluralRules` category of that language. A missing entry falls back to English.
|
||||
|
||||
The page picks its language from `?lang=`, then the choice stored by the language picker (the globe button in the bottom-right corner), then the browser languages, then English. `?lang=` is not stored, and copied share links leave it out. Switching reloads the page.
|
||||
The page picks its language from `?lang=`, then the choice stored by the language picker (the globe button in the bottom-right corner), then the browser languages, then English. `?lang=` is not stored, and copied share links leave it out. Switching applies at once, without a reload.
|
||||
|
||||
## The check
|
||||
|
||||
@@ -44,7 +44,7 @@ Edit `src/i18n/locales/<code>.json` and run `npm run i18n`. To see your change,
|
||||
|
||||
1. Create `src/i18n/locales/<code>.json`, fill it from `npm run i18n -- --missing <code>` (start from `{}`), and translate every entry.
|
||||
2. Import it in `src/i18n/index.js` and add it to `CATALOGS`.
|
||||
3. Add the code to `LOCALES` and its own-language name to `LOCALE_NAMES` in `src/i18n/locale.js`. Right-to-left languages also go in `RTL_LOCALES`.
|
||||
3. Add the code to `LOCALES` and its own-language name to `LOCALE_NAMES` in `src/i18n/locale.js`. Right-to-left languages also go in `RTL_LOCALES`; the chrome mirrors through logical CSS properties (`inset-inline-*`, `margin-inline-*`), and `src/ui/styles/rtl.css` holds what those cannot express (see the Arabic notes). If the language should keep Western digits, map it in `INTL_TAGS` in `locale.js`.
|
||||
4. Add `src/i18n/locales/<code>.json` next to `ru.json` in `scripts/package-boundaries.json`.
|
||||
5. Write `docs/translations/<code>.md`: glossary, plural forms, units and style (copy the structure of `ru.md`).
|
||||
6. Run `npm run i18n` and `npm test`, then check the panels in the app at narrow widths.
|
||||
@@ -63,4 +63,4 @@ These are contracts, not copy: layer ids and registry keys, status enums and oth
|
||||
|
||||
## Language notes
|
||||
|
||||
Each language keeps its glossary, plural forms, units and style in its own file, `docs/translations/<code>.md`: [Spanish](./translations/es.md), [Russian](./translations/ru.md), [Simplified Chinese](./translations/zh-CN.md). Read it before translating, and add a term there when you settle on one.
|
||||
Each language keeps its glossary, plural forms, units and style in its own file, `docs/translations/<code>.md`: [Arabic](./translations/ar.md), [German](./translations/de.md), [Spanish](./translations/es.md), [French](./translations/fr.md), [Italian](./translations/it.md), [Japanese](./translations/ja.md), [Brazilian Portuguese](./translations/pt.md), [Russian](./translations/ru.md), [Ukrainian](./translations/uk.md), [Simplified Chinese](./translations/zh-CN.md), [Traditional Chinese](./translations/zh-Hant.md). Read it before translating, and add a term there when you settle on one.
|
||||
@@ -11,12 +11,18 @@ scene playback and voice. It delegates; new behavior belongs with its owner.
|
||||
| `cockpitCoordinator.js` | Cockpit entry/rollback, readouts and the single Display portal |
|
||||
| `visualSettings.js` | Effects, detection overrides, visual restoration and render-loop lifetime |
|
||||
| `panelChrome.js` | Disclosure, docking, layout and Cockpit panel restoration |
|
||||
| `panelNavigation.js` | Desktop panel rails: each side's offered panels and the open one |
|
||||
| `aircraftDisplay.js` | Shared commercial/military 3D display preferences and controls |
|
||||
| `layerBindings.js` | Data-manager attachment, selected-tracker adoption and camera-entry listeners |
|
||||
| `displayBindings.js` | Keyboard/display subscriptions and frame-rate monitor lifetime |
|
||||
| `shareRestoration.js` | Initial share/layer restoration and cancellation |
|
||||
| `shellFeedback.js` | Loading feedback, notices and toast lifetime |
|
||||
|
||||
Owners that present UI do so through Vue: they publish plain view objects to a
|
||||
Pinia store in `src/ui/stores/`, views in `src/ui/views/` render them, and user
|
||||
actions return through the handlers the owner connects to that store. See
|
||||
[Building UI](../CONTRIBUTING.md#building-ui).
|
||||
|
||||
Owners receive named services, elements, operations and readers. They do not
|
||||
receive the application shell itself. Readers resolve a replaceable collaborator
|
||||
at use time; operations cross an ownership boundary without copying its state.
|
||||
|
||||
@@ -0,0 +1,368 @@
|
||||
# Vue migration
|
||||
|
||||
The application UI moves from static templates plus imperative DOM wiring to
|
||||
Vue 3 components with Pinia stores. The migration keeps the experience the
|
||||
same: element ids, classes, the global stylesheet, translations, keyboard
|
||||
shortcuts, voice actions, share links and the phone layout all behave as
|
||||
before. The one intended change is the panel rail described below.
|
||||
|
||||
## Goals
|
||||
|
||||
- Views are Vue single-file components; state that several views read lives in
|
||||
Pinia stores rather than in DOM classes.
|
||||
- The owners listed in [UI-OWNERSHIP.md](UI-OWNERSHIP.md) keep their
|
||||
responsibilities. A component replaces DOM construction; it does not add a
|
||||
second owner of the same state.
|
||||
- Public methods used by layers, scene playback, voice and host applications
|
||||
(`setPanelCollapsed`, `setContextMode`, `setStyle`, share and location
|
||||
subscriptions) keep their signatures.
|
||||
- Ids and classes used by browser QA and host applications stay stable until a
|
||||
host can use an explicit extension point instead.
|
||||
|
||||
## The panel rail
|
||||
|
||||
Each desktop sidebar gets a floating icon rail that lists every panel available
|
||||
on that side. Selecting an icon opens that panel; selecting it again closes it.
|
||||
One panel is open per side at a time, so the rail replaces the accordion
|
||||
stacking. Panels that are not available in the current mode (for example
|
||||
Weather before a weather layer is active) are shown disabled or omitted as the
|
||||
panel's own availability rule dictates. The rail hides with the rest of the
|
||||
chrome in Cockpit, scene playback, recording and the clean view.
|
||||
|
||||
Phones keep the existing bottom tab bar and sheets; the rail is desktop only.
|
||||
|
||||
Voice and keyboard openings go through the same panel store, so they follow the
|
||||
one-panel rule too. Share links continue to record which panels are open.
|
||||
|
||||
## Component kit
|
||||
|
||||
`src/ui/kit/` holds the generic components: `UiRail`, `UiTooltip`, `UiIcon`,
|
||||
`UiButton`, `UiPanel`, `UiSegmented`, `UiSlider`, `UiChip`, `UiSelect`,
|
||||
`UiBadge` and `UiEmpty` so far, with more joining as the controls they serve
|
||||
are converted. One component
|
||||
serves every use of a control, with props for the differences (`UiPanel`'s
|
||||
`sideways`, `glow`, `scroll`), rather than a copy per panel. The components
|
||||
are styled by the existing stylesheet and custom properties; a kit class such as
|
||||
`ui-button--icon` carries no Core style yet, and a converted control keeps
|
||||
its own classes beside it. They contain no application state.
|
||||
`UiPanel` takes a `title`, slots and `v-model:collapsed`, but its
|
||||
`collapsed` drives only the button and `ui-panel--collapsed`: the root's
|
||||
`collapsed` class, which hides the body, is drawn at once by `v-panel-state`
|
||||
from the panel chrome store, and there is no `closable`, since Core's panels collapse rather than close.
|
||||
`UiSegmented` adds `keyboard` (`none`, `arrows`, or `radio` with
|
||||
Home and End), since each of Core's groups keeps its own keyboard policy, and
|
||||
`itemClass`/`activeClass` for Core's segment classes. A key moves focus at
|
||||
once and asks for a change only when it lands on another option. Every
|
||||
segmented group in Core is a `UiSegmented`; the old `segmentedControl.js`
|
||||
adapter is gone.
|
||||
`UiButton` adds `pressedClass`, Core's class on a pressed toggle (most use
|
||||
`active`); its pressed classes toggle through `classList`, so a class other
|
||||
code adds (a voice highlight) survives a press. Every pressed toggle in the
|
||||
views is a `UiButton` except Bhote Koshi's cinematic button and the
|
||||
tilt-map button, whose owners still write their state into the DOM. Core's
|
||||
pressable chips and pills (rail card chips, map sources, cities and places)
|
||||
are `UiButton`s too; `UiChip` is a non-interactive label chip, used by
|
||||
the voice card.
|
||||
`UiSelect` renders the bare native select (Core's labels sit outside it or
|
||||
come as an `aria-label`) with `v-model`, `options` and `disabled`;
|
||||
options that carry their own attributes come through the slot, a caller's
|
||||
`@change` still reaches the select, and `hold` works as in `UiSlider`.
|
||||
Without `hold`, a select takes its model back after its own change renders,
|
||||
so a pick its owner refuses goes back; an owner that answers later (the SDR
|
||||
gain) takes `hold`. Every select in the views is a `UiSelect`.
|
||||
`UiBadge` takes a `tone` and carries Core's `gev-status-badge`; its
|
||||
density variants and colours stay caller classes, and it renders the CCTV
|
||||
source and calibration badges and the rail card badges. `UiEmpty` takes
|
||||
a `title` and `hint`, but Core's empty states are one line, so the title
|
||||
is the text itself rather than a bold heading; the Scene shot list, mission
|
||||
roster and imagery strip use it. The locale picker's and the mission tables'
|
||||
empty rows stay a paragraph and table cells.
|
||||
`UiSlider` keeps the native range input rather than drawing a
|
||||
`role="slider"` track, so Core's keyboard, form behaviour and styling stay;
|
||||
it takes `v-model`, `min`, `max`, `step` and `disabled`, emits a
|
||||
number, and adds `hold` (never rewrite a focused handle, and take the model
|
||||
back on blur) and `unstyled` (the browser's own range, as Bhote Koshi's
|
||||
are, without Core's slider surface). A caller's own input, change and blur
|
||||
handlers still reach the input, and a null model leaves it as it is. It is
|
||||
a functional render-function component, so the portable `./ui/input` rows
|
||||
use it without a component compiler. Every range in the views is a
|
||||
`UiSlider` except the radio tuner's: its owner moves the handle back to the
|
||||
selected station on a drag's first input without changing the slot, which
|
||||
a functional component would not render again.
|
||||
|
||||
Controls share one skin, so every panel reads the same. Every scrolling
|
||||
surface carries the kit's `.ui-scroll`, which draws the thin
|
||||
themed scrollbar from `--scroll-thumb` and `--scroll-track`; the Cyber theme
|
||||
sets those two tokens, and Cockpit's HUD windows keep their accent tint. A
|
||||
surface without it would draw the platform's light scrollbar, because the
|
||||
page declares no dark `color-scheme`. Selects and number fields are
|
||||
`.gev-field`, which draws its own chevron in place of the platform's arrow
|
||||
and keeps native spinners dark; ranges are `.gev-quantitative-slider`, with
|
||||
a feature supplying only its accent.
|
||||
|
||||
## Phases
|
||||
|
||||
1. **Foundation.** Vue, Pinia and the Vite Vue plugin join the browser build
|
||||
(`build/vite.js`, so host applications receive them too). One Vue runtime is
|
||||
created by the shell (`src/ui/vueRuntime.js`) with one Pinia instance that
|
||||
every view shares; disposing the shell unmounts them. Stores are added
|
||||
when a view needs one, mirroring state an owner already publishes, so
|
||||
there is never a second owner of the same state.
|
||||
2. **Rail.** `PanelChrome` enforces one panel per side; the panel store
|
||||
mirrors each side's panels and the rail renders from it. The rail panels
|
||||
are `RailPanel`s: the kit's `UiPanel` drawing Core's panel markup, bound to the `gev-panel-chrome`
|
||||
store, with their titles rendered by `t()` rather than `data-i18n`. Each panel's
|
||||
collapse button, the dock tray toggles and the
|
||||
dock pins render the open and pinned state PanelChrome presents to the
|
||||
`gev-panel-chrome` store, and their clicks call it there. Each panel's
|
||||
root draws its own state from there too (`v-panel-state`: `collapsed`,
|
||||
`dock-pinned`, `dock-pinned-top`, `layout-auto-collapsed`,
|
||||
`accordion-collapsed`): PanelChrome, the rails and the accordion present
|
||||
it rather than writing classes. The directive applies it in a synchronous
|
||||
watcher, not on Vue's next render, because the rails measure a panel in
|
||||
the same task that opens or closes it. PanelChrome and its preference
|
||||
restore, and the phone shell, read a panel's state back from the store
|
||||
(`_shownPanel`; the markup's classes before its first presentation), so
|
||||
once a panel is presented a class written outside the store no longer
|
||||
counts. The rails, the accordion and the hover disclosure
|
||||
(`panelDisclosure.js`), which act within the same task as a layout, read
|
||||
the classes the directive has just drawn. Done.
|
||||
3. **Panels.** Each template and its wiring become a component, keeping ids,
|
||||
classes and CSS; text a template renders with `t()` drops its `data-i18n`
|
||||
marker. The page places each view with a
|
||||
`.gev-view` host (`display: contents`), and `mountApplicationViews()`
|
||||
(`src/ui/views/index.js`) renders the view into it before the page is
|
||||
translated and wired. `createApplication()` calls it too, removing the
|
||||
hosts of any views its `omitViews` names. Views belong to the page and are
|
||||
unmounted only when a later call omits them. The loading screen is static markup in the page so it
|
||||
paints before any script runs. Markup
|
||||
tests read `renderApplicationHtml()` from `src/testSupport`, which renders
|
||||
the views on the server. Templates compile with Vue's `preserve`
|
||||
whitespace, which keeps the whitespace between elements as a single
|
||||
space, so a view renders as its template did; no view markup sits under a
|
||||
`white-space: pre` rule. Application views (`src/ui/views/*View.vue`) are
|
||||
kept out of Prettier; other components are formatted with strict
|
||||
whitespace sensitivity, so their source spacing is what renders. The
|
||||
markup has moved, unchanged:
|
||||
every template except the loading screen is a view.
|
||||
|
||||
Next each view takes over its wiring: markup an owner builds with
|
||||
`createElement` becomes component markup that renders from a Pinia store
|
||||
the owner publishes to, and user actions come back to the owner through
|
||||
the store, so the owner keeps every decision. Component text uses
|
||||
`t()`, which follows the locale as the view renders; the views carry no
|
||||
`data-i18n*` markers, which `npm run i18n` rejects in a template. Shared builders become components first and
|
||||
keep their imperative entry points until their owners are components:
|
||||
the rail cards, card blocks and timeline (`src/ui/rail/`) render through
|
||||
Vue's synchronous `render()` behind `createRailCards()`,
|
||||
`createRailCardBlocks()` and `createRailTimeline()`. Order: Scenes (done: `SceneOptions` and
|
||||
`SceneShotList` over the `gev-scenes` store; the panel's buttons, status
|
||||
line, progress bar and the runtime chip render the panel SceneControls
|
||||
presents there, and the buttons and file chooser call its actions), Weather (done: the owner
|
||||
renders `WeatherReadout` from the view it computes), Recent imagery
|
||||
(done: `RecentImageryReadout` and its day cards, the same way),
|
||||
Street level (done: `StreetLevelPanel` renders the `gev-street-level`
|
||||
store that `StreetLevelControls` publishes to; the controls keep their
|
||||
listeners, EXPAND, focus and resizing), CCTV (done: `CctvPanel` renders
|
||||
the whole panel from the `gev-cctv` store, including the camera picker,
|
||||
the inline pose editor, the frame preview, source badge and typed
|
||||
summary; `CctvControls` keeps its listeners, the frame requests and the
|
||||
live video surface), Layers (done: `LayerPanel` presents each row and
|
||||
renders `LayerRows` synchronously; keyed chips and list items keep focus
|
||||
through the refresh their own click triggers, and clicks re-read the live
|
||||
descriptor before acting), Display (in progress: `DisplayPanel` renders
|
||||
the HUD, Sonar, Scope, Celestial, detection, bloom, sharpen and the
|
||||
active style's parameter sliders from the `gev-display` store, which
|
||||
VisualSettings publishes to and answers the sliders through, and the 3D
|
||||
aircraft group, the Draw controls and the imported file list, which
|
||||
AircraftDisplay, the draw tool and the file import publish beside it;
|
||||
the controls call DisplayBindings, the draw tool and the file import
|
||||
through the store's `connect`/`act`, the newest owner of an action
|
||||
answering it; `GeoImport` hands keyboard focus on before a focused row
|
||||
goes, with `v-focus-safe-children`; the
|
||||
style parameter rows render through Vue behind `createStyleParameters()`,
|
||||
as a render function so the portable `./ui/input` entry needs no
|
||||
component compiler; the other groups follow one owner at a time),
|
||||
Context and Radio (in progress: `RadioPanel` renders the directory row,
|
||||
station card, transport, volume and playback line from the `gev-radio`
|
||||
store that RadioControls publishes to and whose controls it answers
|
||||
through the store's `connect`/`act` (the shared `createOwners()`; a
|
||||
refused station tag gets the kept tag back from `act`), and `SdrCard` the
|
||||
local RTL-SDR card that LocalSdrControls publishes beside it and answers
|
||||
the same way; fields a person edits take their value through
|
||||
`v-field-value`, which never writes a focused field;
|
||||
`RadioTuner` renders the directory tuner, where RadioControls keeps the
|
||||
drag and its slot, takes the slider's pointer, key and value events
|
||||
through the store and publishes the band, readouts, slider and needle,
|
||||
and the component lays out the tick tape against the dial's measured
|
||||
width and lays out the snapped needle before it drops the drag class;
|
||||
`ContextView` renders the mode switch and the nearby sites
|
||||
search from the `gev-context` store, which ContextControls reaches only
|
||||
through its `publish` option, so `./ui/context` needs no Vue;
|
||||
`AwarenessPanel` renders the Contacts panel that the awareness layer
|
||||
publishes through `subscribePanel()`, the first layer to hand its rail
|
||||
content to a view, and `MissionRoster` and `MissionDetail` the Space
|
||||
Missions roster and selected mission that the launches layer publishes
|
||||
the same way), the command dock (in progress: the style buttons, the
|
||||
dock's style mini status and the ACTIVE STYLE corner render the style
|
||||
VisualSettings publishes to the `gev-display` store; the buttons keep
|
||||
their owner's listeners; the map source chips and status badge render
|
||||
what `createMapSourceControls()` publishes beside it, so `./ui/maps`
|
||||
needs no Vue; the location tray's city and landmark pills, mini status
|
||||
and search error render what `LocationControls` publishes to the
|
||||
`gev-location` store, and the search field keeps its listeners; beside
|
||||
the voice control, the dock teleports each voice pointer reticle to the
|
||||
body where its `PointerReticle` presents it in the `gev-pointer-reticle`
|
||||
store), the phone shell (`PhoneTabBar` renders the tabs and open sheet the shell
|
||||
publishes to the `gev-display` store, teleporting the tab bar and sheet
|
||||
backdrop to the end of the page from the first publish until the shell
|
||||
is destroyed; the shell takes their clicks from the document), the
|
||||
imagery dividers (`ImagerySplitView`, in the scene chrome, teleports each
|
||||
before/after divider that `createImagerySplit` publishes to the
|
||||
`gev-imagery-split` store to the body; the split keeps the
|
||||
drag, keyboard, CSS position and scene split), the status chips
|
||||
(the top-center loading status and the road network and camera grid
|
||||
chips render what ShellFeedback and CctvControls publish to the
|
||||
`gev-status` store; `SplitFlapText` plays the departure-board flip that
|
||||
`splitFlap.js` plans, writing only the label's one text node; the toast
|
||||
renders what each owner's `createToast()` publishes there, on that
|
||||
owner's own timer, and the title bar's FPS readout what
|
||||
`createFrameRateMonitor()` publishes), the globe actions
|
||||
(`GlobeActions` renders the top-center bar; its clear, share, tilt,
|
||||
north-up and reset buttons, and the cockpit's reset, call the shell
|
||||
through the `gev-globe-actions` store, which also carries a clear or a
|
||||
reset under way and the camera's tilt and heading
|
||||
that `bindCameraOrientationControls` publishes each drawn frame it
|
||||
changes, which only `GlobeCompass` renders; an owner publishes only
|
||||
while it answers the button, so a shell replaced by a newer one leaves
|
||||
its state alone), the recording safe frame (the scene chrome renders
|
||||
the frame `RecordingControls` publishes to the `gev-recording` store),
|
||||
the Scene actions panel (`SceneInteractions`
|
||||
teleports what the scene interactions owner publishes to the
|
||||
`gev-scene-interactions` store into the viewer's container; the owner
|
||||
keeps the pick handler and focuses the picked action), the data-pack
|
||||
attribution cards (`DataPacks` teleports what the data-pack presentations
|
||||
publish to the `gev-data-packs` store into the viewer's container and
|
||||
stops a removed card's player), the wind inspection marker
|
||||
(`WindInspectionMarker` teleports the marker into the wind layer's
|
||||
container where `createWindInspectionMarker()`, now in
|
||||
`src/layers/wind/inspectionMarker.js` so the portable `./tools` entry
|
||||
needs no Vue, places it after each rendered frame; an unchanged frame
|
||||
publishes nothing), the Space Missions replay vehicle
|
||||
(`MissionReplayOverlay` teleports into the globe container what the
|
||||
launches layer presents through `subscribeReplayOverlay()`, which the
|
||||
application shell publishes to the `gev-mission-replay` store, so the
|
||||
portable `./layers/launches` entry needs no Vue), the Bhote Koshi
|
||||
reconstruction panel (`BhoteKoshiPanel`, last in the context rail,
|
||||
renders what the event layer publishes to the `gev-bhote-koshi-panel`
|
||||
store: each control's text, hidden, disabled, value and attributes as
|
||||
the layer writes them, unchanged frames sending nothing; the rail takes
|
||||
`bhote-event-active` while it shows), the full-globe celestial ring
|
||||
(`CelestialRing` teleports into the globe container what `CelestialRing`
|
||||
in `src/celestialRing.js` publishes to the `gev-celestial-ring` store and
|
||||
hands its two canvases back for the owner to paint; the application shell
|
||||
passes the store in, so the keyhole helpers other packages import need no
|
||||
Vue), the screen-space map annotations (`ScreenAnnotations` teleports to
|
||||
the body the board the screen annotation renderer publishes to the
|
||||
`gev-screen-annotations` store after each rendered frame: each mark's SVG
|
||||
parts as attribute records, the fading marks until they leave; the view
|
||||
hands back the callout text and mark groups the renderer measures, and
|
||||
the tracked-entity fade is measured once the frame is in the document;
|
||||
the styles it injected now live in `src/ui/styles/annotations.css`), the
|
||||
visible map target list (the scene chrome renders the buttons and status
|
||||
the world overlay presents through `subscribeWorldOverlayActions()`, which
|
||||
the application shell publishes to the `gev-world-overlay-actions` store
|
||||
and answers with `activateWorldOverlayAction()`; the module needs no Vue
|
||||
for the portable transit entry, and its card and detection canvases stay
|
||||
painting surfaces it draws on, like the Cesium canvas), the Global
|
||||
Context compass and contact bearings (`AwarenessDirection` teleports into
|
||||
the globe container what the awareness layer presents through
|
||||
`subscribeDirectionOverlay()`, which the application shell publishes to
|
||||
the `gev-awareness-direction` store, so the portable `./layers/awareness`
|
||||
entry needs no Vue), the Intel HUD (the `intel-hud` view renders
|
||||
`#intel-hud`, its corners, edges and bottom bar from the `gev-hud`
|
||||
store, which IntelHUD publishes to through its `publish` option: the
|
||||
readouts, the typing summary, the REC blink, visibility, layout variant
|
||||
and style colors; the vessel layer presents the selected vessel's
|
||||
readout through `src/hudReadouts.js` instead of writing into the HUD),
|
||||
the first-run mission launcher (the welcome view renders the card's
|
||||
visibility, busy state, status line, copy and scroll fade from the
|
||||
`gev-first-run` store that `initFirstRunExperience` publishes to, and its
|
||||
choices, DISMISS and "Don't show this again" call the launcher's
|
||||
controls; a refused save hands the tick back to the view to revert. The
|
||||
launcher still reads the rendered card for its hit test, keyboard trap,
|
||||
focus and overflow measurement), then
|
||||
Cockpit (in progress: `CockpitBriefing` renders the briefing card's
|
||||
pages, cycle toggle, regional news and local conditions, and
|
||||
`CockpitContext` the Contact card's scope, navigation, counts, nearest
|
||||
contact and weather toggle, `CockpitView` the instruments, destination
|
||||
arrow and vision selector, and `CockpitRoute` the flight plan card, from
|
||||
the `gev-cockpit` store that the Cockpit controller publishes to,
|
||||
starting from `cockpitBriefPages.js`, `cockpitContextState.js` and
|
||||
`cockpitInstrumentState.js`, which both read; the odometer readouts
|
||||
(`CockpitRollingValue`) keep their throttle and roll in
|
||||
`cockpitRollingValue.js`. `CockpitSignalList` renders the live signal
|
||||
rows; `v-focus-safe-children` turns Vue's move of the focused row into
|
||||
moves of the rows around it, and hands focus to the shown briefing tab
|
||||
before the focused row is removed, so a keyed list reorders several times
|
||||
a second without dropping keyboard focus. The instruments publish on
|
||||
every HUD update (about 10 Hz); in a dev build their Vue patch costs
|
||||
about 0.5 ms, close to the DOM writes it replaced. The controller also
|
||||
publishes which surfaces are shown: the entry button and TR-3B chip in
|
||||
the Context panel, the HUD with its exit and reset buttons and briefing
|
||||
card, and the Contact card. Focus moves to the exit button, and back to
|
||||
the entry, only after Vue renders them. The cards' collapse is part of
|
||||
that presence too: each card's `data-collapsed` and its toggle's words
|
||||
and icon render from it. The controls keep the controller's listeners,
|
||||
and the cards' layout stays with the controller, which reads their
|
||||
visibility when it lays them out. Its layout pass publishes the utility
|
||||
strip's measured fit (the HUD's anchor and height limits, whether only the
|
||||
expanded control fits and which control is hidden from assistive
|
||||
technology), which `CockpitView` and `CockpitUtilityControls` render; the
|
||||
briefing and Contact cards' positions stay imperative, because the same
|
||||
pass measures them straight after writing them.
|
||||
`CockpitUtilityControls` renders the Display
|
||||
and Radio launchers, which popover is open and the compact Radio
|
||||
controls from the `gev-radio` store that RadioControls publishes to and
|
||||
answers through. The Cockpit display portal publishes the Display
|
||||
popover's slots to the `gev-display` store while Cockpit is on, and
|
||||
`DisplayPanel` teleports its HUD, Detection, Parameters and 3D groups into
|
||||
them and back; the portal keeps each surface's scroll position and puts
|
||||
back focus the move dropped).
|
||||
Layers that write into the right rail directly gain a slot instead.
|
||||
|
||||
4. **Cleanup.** The build-time template expansion is retired: `index.html`
|
||||
lists the view hosts and the loading screen itself. Every owner that
|
||||
showed UI state through hand-written DOM writes now publishes to a store
|
||||
that a view renders, apart from the imperative parts this document
|
||||
records surface by surface; [Building UI](../CONTRIBUTING.md#building-ui)
|
||||
now requires the pattern for new UI. The page-level markup tests read
|
||||
`renderApplicationHtml()`, the real views rendered on the server, and new
|
||||
tests mount components; three tests still read a `.vue` file's source
|
||||
(`cyberTheme`, `panelStorageDocs`, `geoFileImport`). The views translate with `t()`
|
||||
while rendering, and vue-i18n holds the locale they read; the attribute
|
||||
translation pass is left for static page markup (the loading screen and a
|
||||
host's own markup). An explicit API for hosts to register panels and rail items is
|
||||
deferred until a host adds one: no host does today (the hosted
|
||||
application's account interface is its own markup), and the first such
|
||||
panel, the hosted timeline, will shape it.
|
||||
|
||||
## Verification
|
||||
|
||||
- Unit tests: stores and components run under `npm test`. Single-file
|
||||
components are compiled by a test loader; component tests render with
|
||||
`@vue/test-utils` and `happy-dom`. `npm test` registers the loader; to run
|
||||
one file that reaches a component (including anything importing the
|
||||
shell), use `node --import=./build/registerVue.js --test <file>`.
|
||||
- Never pass happy-dom nodes to `assert.equal` or `deepEqual`: a failure
|
||||
prints both operands, and a node reaches the whole page and window, which
|
||||
runs the process out of memory. Compare nodes with `assertSameNode()`
|
||||
(`src/testSupport/domAssert.mjs`).
|
||||
- Panels lifted out of a view keep its verbatim markup in
|
||||
`src/ui/views/panels/`, which Prettier leaves alone like the views.
|
||||
- Visual parity: before/after screenshots of every panel at desktop and phone
|
||||
widths, in the default and Cyber themes, with the rail as the only expected
|
||||
difference.
|
||||
- Browser QA: the selector-based `scripts/qa-*.mjs` suites keep passing.
|
||||
- `npm run format:check`, `npm run check:boundaries`, `npm run i18n` and
|
||||
`npm run build`.
|
||||
+24
-15
@@ -12,7 +12,7 @@ A rail panel uses an outer owner with its existing stable `id`, matching
|
||||
`data-panel-id`, and `panel-collapsible` class. Its first non-glow child is the
|
||||
surface. Keep the header and any outward popup outside the scrolling body:
|
||||
|
||||
```html
|
||||
```vue
|
||||
<section
|
||||
id="example-panel"
|
||||
data-panel-id="example-panel"
|
||||
@@ -21,14 +21,11 @@ surface. Keep the header and any outward popup outside the scrolling body:
|
||||
<div data-panel-surface>
|
||||
<header data-panel-header>
|
||||
<h2 class="panel-title panel-surface-title">Example</h2>
|
||||
<button
|
||||
class="panel-collapse-btn panel-surface-control"
|
||||
data-collapse-target="example-panel"
|
||||
aria-expanded="true"
|
||||
aria-label="Collapse Example"
|
||||
>
|
||||
−
|
||||
</button>
|
||||
<PanelCollapseButton
|
||||
class="panel-surface-control"
|
||||
target="example-panel"
|
||||
:name="t('Example')"
|
||||
/>
|
||||
</header>
|
||||
<div data-panel-body data-rail-scroller>
|
||||
<label>Filter <input class="panel-surface-control" type="text" /></label>
|
||||
@@ -92,15 +89,27 @@ Do not copy the rail example's `.panel-collapse-btn` class into the dock:
|
||||
existing dock rules intentionally hide that class. The generic surface skin
|
||||
does not replace the dock's disclosure policy.
|
||||
|
||||
The existing `PanelChrome` binds `.panel-collapse-btn[data-collapse-target]`
|
||||
at initialization and routes state through `setPanelCollapsed`. For additions
|
||||
A panel with Core's standard header (glow, title, badges, divider, actions
|
||||
and collapse button) is a `RailPanel` (`src/ui/rail/`): the kit's `UiPanel`
|
||||
bound to the `gev-panel-chrome` store, with its state classes drawn by
|
||||
`v-panel-state` and its button's click asking `PanelChrome` to toggle it.
|
||||
A panel with its own header uses `PanelCollapseButton`, which renders the
|
||||
collapse button (`.panel-collapse-btn`) from the open state `PanelChrome`
|
||||
presents to that store; until then, both show their `startCollapsed` state,
|
||||
which should match the markup's `collapsed` class.
|
||||
Either way, the click reaches `PanelChrome`'s `setPanelCollapsed`. `PanelChrome` collects the buttons'
|
||||
targets at initialization and binds each panel's Escape. For additions
|
||||
present at startup, keep those hooks and the existing chrome lifecycle. A
|
||||
dynamically mounted panel must bind and dispose its own disclosure using
|
||||
`bindPanelDisclosure` / `collapsePanelOnEscape` from `panelDisclosure.js`, with
|
||||
the application owning state changes. Do not rerun the whole application chrome
|
||||
dynamically mounted panel must own its disclosure: its own state, button and
|
||||
Escape, bound and disposed with `bindPanelDisclosure` /
|
||||
`collapsePanelOnEscape` from `panelDisclosure.js` (which bind Escape only). Do not rerun the whole application chrome
|
||||
initializer just to add one panel. `layoutLeftPanelRail` and
|
||||
`layoutRightPanelRail` accept arbitrary direct `data-panel-id` children; their
|
||||
host owns layout scheduling, observations and collapse callbacks. Dynamic
|
||||
host owns layout scheduling, observations and collapse callbacks. A rail
|
||||
never writes a panel's classes: it calls `onCollapse(panel, {collapsed,
|
||||
auto})`, and the host draws that state (the application presents it to the
|
||||
panel chrome store, which each root's `v-panel-state` draws at once, so the
|
||||
rail can measure the panel in the same task). Dynamic
|
||||
content that changes size may require an owner-scheduled layout pass or an
|
||||
owned `ResizeObserver`; adding CSS attributes does not register new observers.
|
||||
|
||||
|
||||
@@ -0,0 +1,117 @@
|
||||
# Arabic (`ar`)
|
||||
|
||||
Catalog: `src/i18n/locales/ar.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
|
||||
|
||||
Translation sources: abiyeenzo (#915).
|
||||
|
||||
## Style
|
||||
|
||||
- Modern Standard Arabic, neutral across regions. Address the user with plain imperatives: «انقر»، «فعّل»، «أعد المحاولة».
|
||||
- Arabic has no letter case: an UPPERCASE English HUD label becomes the same short Arabic label. Keep labels as short as the English: «مباشر»، «متقادم»، «متوقف».
|
||||
- Status words in progress use «جارٍ …» («جارٍ التحميل»، «جارٍ الضبط»، «… جارٍ تشغيل اللقطة»), so a status chip never reads as the command next to it («ضبط» is the TUNE button); finished actions use the passive («تم الحفظ»، «أُلغي التحميل»). Data that refreshes itself «يُحدَّث» (يتحدّث means "speaks"). A sentence about a `{placeholder}` whose gender and number vary (tool, layer and cohort names, call signs, vessel names) stays impersonal: «{layers}: تم التفعيل للتو»، ««{name}» قيد الاستخدام»، «{id}: لا بيانات واردة الآن»، «لم يعد {name} ضمن البيانات المحمّلة».
|
||||
- A label followed by its value takes a colon, so it does not read as a sentence: «الصوت: نشط»، «السياق: {value}»، «الاحتواء: {percent}%». A named mode or control quoted in a sentence takes «»: «يظهر في وضع «كثيف» فقط».
|
||||
- Arabic punctuation in Arabic text: ، ؛ ؟ and «» for quotes. Keep `·` as the HUD separator, `—` with spaces, and `…`.
|
||||
- Arrows that show a sequence point the way Arabic reads: «الإشارات ← الأخبار ← المحلي», «{origin} ← {destination}».
|
||||
- Product names, provider names and codes stay in Latin letters: Google, Cesium ion, CelesTrak, NOAA, FIRMS, AIS, ADS-B, GNSS, CCTV, HUD, CRT, NVG, FLIR, WHOT/BHOT, Ironbow, Street View, Mapillary. Aviation and camera abbreviations stay Latin too: HDG, FOV, BRG, CRS, GS, TRK, V/S, SQUAWK. Local place names from the Bhote Koshi scene (Rasuwagadhi, Bidur, Timure…) stay Latin, and a site known by two names takes one Arabic noun in front: «جسر Mailung / Upper Trishuli»; well-known cities and countries are written in Arabic (أوستن، طوكيو، نيبال).
|
||||
- Months are the international names used across the Arab world: يناير، فبراير … أغسطس.
|
||||
|
||||
## Digits and direction
|
||||
|
||||
- **Western digits (0–9)**, as in the catalog. The HUD reads like an instrument panel, and mixing ٠–٩ with Latin codes and coordinates misreads. `intlLocale('ar')` in `src/i18n/locale.js` passes `ar-u-nu-latn` to every Intl formatter, so browsers that default to Arabic-Indic digits for an Arabic region still show 0–9.
|
||||
- **Right to left.** `ar` is in `RTL_LOCALES`, so the page gets `<html dir="rtl">`. The title, style indicator, both panel stacks and their icon rails swap sides; the dock and the corner row reverse. The intel HUD (classification block, MGRS, coordinates, GSD) stays a left-to-right instrument overlay; its translated lines read right to left inside it. FM seek and the radio dial stay left to right, as on any receiver. The rails' screen-reader names follow the mirrored layout: «Left panels» is «اللوحات اليمنى». Layout rules: `src/ui/styles/rtl.css`.
|
||||
- Latin runs inside Arabic sentences (product names, codes, `{placeholders}` filled with English data) are isolated by the bidi algorithm; write them as plain text, without manual direction marks.
|
||||
- Position counters: a translated counter says «من» («القناة {index} من {total}», «الإطار {index} من {total}»); a spaced slash between two isolated numbers swaps them in right-to-left text. Counters the code builds from bare numbers (`01 / 25`, `1 / 3`) are shown left to right by `rtl.css`.
|
||||
- Code stays left to right: the JSON fields of the scene editor are LTR in every language.
|
||||
- Comparison signs `<` and `>` are mirrored glyphs in right-to-left text («< 2%» shows as «> 2%»). Write them as words: «أقل من 2%»، «أكثر من 10%»، «أقل من ساعة». A legend's open upper bound («300+», «-40») is isolated by `formatScaleLabel()`, so its sign stays where it is written; `formatScaleRange()` isolates the unit after the range too («°C», not «C°»).
|
||||
|
||||
## Units
|
||||
|
||||
Distances and speeds take Arabic abbreviations after the number, with a space: كم، م، كم/س، كم/ث، م/ث، ميل/س، عقدة (knots)، قدم (feet)، مم. Time: ث (seconds)، د (minutes)، س (hours)، يوم; compact age labels («3d», «5D AGO») use ي: «{count} ي»، «قبل {count} ي», since a plain string cannot make يوم agree with the count. Area: آكر (acres, the value is not converted; فدان is a different unit). Money: the word دولار after the amount, not a bare `$`: «{amount} مليون دولار». Scientific and radio units stay Latin: MHz، dB، dBFS، dBZ، hPa، MW، MiB. `°` and `%` stay. Hemisphere letters in coordinates: ش (N)، ج (S)، ق (E)، غ (W), as in `21.33ش`.
|
||||
|
||||
## Plurals
|
||||
|
||||
`Intl.PluralRules('ar')` uses all six CLDR categories, and a `tn()` entry needs every one:
|
||||
|
||||
| Form | Counts | Example |
|
||||
| ------- | --------------------------- | ------------- |
|
||||
| `zero` | 0 | 0 مصدر |
|
||||
| `one` | 1 | مصدر واحد (1) |
|
||||
| `two` | 2 | مصدران (2) |
|
||||
| `few` | 3–10, 103–110… | 3 مصادر |
|
||||
| `many` | 11–99, 111–199… | 11 مصدرًا |
|
||||
| `other` | 100–102, 200–202, fractions | 100 مصدر |
|
||||
|
||||
Every form must keep `{count}`. For one and two, Arabic names the quantity with the noun itself (مصدر واحد، مصدران), so the number follows in parentheses. `few` takes the plural noun; `many` the accusative singular (مصدرًا، مفتاحًا); `zero` and `other` the genitive singular. When a word next to the number cannot agree in every form, or a short chip has no room, put the number after a colon instead: «القريبة: {count}»، «الملفات المحددة: {count}». Where neither fits, «من أصل {total} من السجلات» agrees with any number. A standalone unit label («الدقائق») is never glued after a number: the voice-timeout options («3 دقائق»، «15 دقيقة») come from `Intl.NumberFormat` unit formatting, not from the catalog.
|
||||
|
||||
## Glossary
|
||||
|
||||
| English | العربية |
|
||||
| ------------------------------------------ | ---------------------------------------------------------- |
|
||||
| layer / data layer | طبقة / طبقة بيانات |
|
||||
| feed / source | مصدر بيانات (short: مصدر) / مصدر |
|
||||
| LIVE (status) / live data | مباشر / البيانات المباشرة (not حي) |
|
||||
| Live ships, live detections (descriptions) | بيانات مباشرة عن السفن، رصد مباشر (not the adverb مباشرةً) |
|
||||
| track, tracking | تتبّع (always with the shadda) |
|
||||
| SIMULATED | محاكى (status) / محاكاة |
|
||||
| stale / degraded / unavailable | متقادم / متدهور / غير متاح |
|
||||
| ON / OFF (state) | مفعّل / متوقف |
|
||||
| retry | إعادة المحاولة |
|
||||
| key (API key) / POWER UP | مفتاح (مفتاح API) / تشغيل |
|
||||
| Provider Settings | إعدادات المزوّدين |
|
||||
| globe / map / map source / basemap | الكرة الأرضية / الخريطة / مصدر الخريطة / الخريطة الأساسية |
|
||||
| globe map (map source drawn on the globe) | خريطة على الكرة الأرضية (not خريطة كروية) |
|
||||
| tiles | بلاطات |
|
||||
| aircraft / flight / military flights | طائرة / رحلة / الرحلات العسكرية |
|
||||
| Live Flights / Live Vessels (layers) | تتبّع الرحلات / السفن المباشر (not الرحلات المباشرة) |
|
||||
| call sign | رمز النداء |
|
||||
| vessel, ship | سفينة |
|
||||
| satellite | قمر صناعي |
|
||||
| launch (rocket) / space mission | إطلاق / مهمة فضائية |
|
||||
| contact (tracked object) | هدف |
|
||||
| installation, site / mapped | منشأة، موقع / مرسوم |
|
||||
| camera / CCTV camera | كاميرا / كاميرا CCTV |
|
||||
| earthquake / active fire / fire perimeter | زلزال / حريق نشط / محيط حريق |
|
||||
| containment (wildfire) | احتواء (not السيطرة) |
|
||||
| cyclone advisory | نشرة إعصار |
|
||||
| scene / shot / scene recipe | مشهد / لقطة / قالب المشهد |
|
||||
| briefing / panel / dock | إحاطة / لوحة / الشريط السفلي |
|
||||
| preset / visual preset | إعداد مسبق / نمط بصري |
|
||||
| Scope (circular viewport mask) / keyhole | المنظار / الفتحة |
|
||||
| Clean UI / EXIT CLEAN VIEW | واجهة نظيفة / الخروج من الواجهة النظيفة (not العرض) |
|
||||
| cockpit | القمرة (قمرة القيادة) |
|
||||
| heading / altitude / ground speed | الاتجاه (HDG) / الارتفاع / السرعة الأرضية |
|
||||
| Street Level / Street View | مستوى الشارع / Street View |
|
||||
| Recent Imagery | الصور الحديثة |
|
||||
| Global Context / Context | السياق العالمي / السياق |
|
||||
| radio station / tuner / gain | محطة / موالف / الكسب |
|
||||
| broadcaster (radio stream) | محطة البث (not المحطة المُذيعة) |
|
||||
| VOLUME (slider) / VOICE | مستوى الصوت / الصوت |
|
||||
| decoder (SDR) | مفكّك |
|
||||
| transit / bike share | النقل العام / الدراجات المشتركة |
|
||||
| Previous / Next | السابق / التالي |
|
||||
| compass points (N, NNE, …) | شمال، شمال شمال شرق، … |
|
||||
| forecast / valid (time) / issued | توقع / عند، وقت التوقع (not صالح حتى) / صدر |
|
||||
| observation / observed | رصد / مرصود |
|
||||
| heard (aircraft received by the SDR) | الملتقطة |
|
||||
| upstream (camera feed) | المصدر الأصلي (in every CCTV message, not bare المصدر) |
|
||||
| field (weather) / model | حقل / نموذج |
|
||||
| parameters / ellipsoid | المعلمات / المجسّم الإهليلجي |
|
||||
| scene cloud | غيوم المشهد |
|
||||
| box (Recent Imagery area) / pin | منطقة / تثبيت |
|
||||
| width (box size) / view (current camera) | اتساع / العرض الحالي (عرض alone reads as display) |
|
||||
| N/A | غير متاح (no abbreviation) |
|
||||
| METRO (view band) / REGIONAL | حضري (not حاضرة) / إقليمي |
|
||||
| THIS (voice pointer) | هذا |
|
||||
| outline / mark (map annotation) | مخطط / علامة، تعليم |
|
||||
| share (a view or link) | مشاركة |
|
||||
| AI agent | وكيل ذكاء اصطناعي |
|
||||
| spacecraft | مركبة فضائية (مركبة alone is any vehicle) |
|
||||
| stage (rocket) / downrange | مرحلة / على امتداد المسار |
|
||||
| landing position: CONFIRMED / PAD (RTLS) | مؤكَّد / منصة الإطلاق |
|
||||
| recovery (rocket stage) | استعادة (not استرجاع) |
|
||||
| Arrive at your destination (route step) | الوصول إلى وجهتك (a step, not وصلت) |
|
||||
| forecast lead hours | مدة التوقع بالساعات (not ساعات المهلة) |
|
||||
| cel-shaded | بتظليل كرتوني |
|
||||
| (debris-)dammed lake | بحيرة خلف سدّ (ركامي) |
|
||||
| frame (bring into view) | إظهار في الإطار |
|
||||
| story beat | مرحلة القصة |
|
||||
@@ -0,0 +1,108 @@
|
||||
# German (`de`)
|
||||
|
||||
Catalog: `src/i18n/locales/de.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
|
||||
|
||||
Translation source: abiyeenzo (#908).
|
||||
|
||||
## Style
|
||||
|
||||
- Standard German that reads naturally in Germany, Austria and Switzerland; ß where it belongs (Straße, schließen), no Swiss ss.
|
||||
- No direct address: neither «Sie» nor «du». Actions and hints use the neutral infinitive: «Erneut versuchen», «Kamera anklicken zum Aktivieren», «Zuerst eine Aufnahme wählen», «Mikrofonzugriff erlauben und erneut versuchen». "Your" becomes the article or «eigene»: «Eigener RTL-SDR-Empfänger», «Die IP-Adresse ist für diesen Sender sichtbar».
|
||||
- Nouns are capitalized, as German requires; otherwise sentence case, not Title Case: "Live Flights" → «Live-Flüge», "Provider Settings" → «Anbieter-Einstellungen». UPPERCASE English stays UPPERCASE: «LIVE-DATEN AUS», «KEINE ENTWARNUNG». In UPPERCASE, ß is written SS: «SCHLIESSEN», «STRASSENEBENE».
|
||||
- Compounds are written as one word or with a hyphen next to a name, code or English term: «Datenebene», «Wetterkacheln», «TomTom-Schlüssel», «AIS-Schiffe», «Street-View-Fallback». Do not split them with spaces.
|
||||
- Short labels, chips and HUD readouts stay short. German runs about a third longer than English, so prefer a short word or a standard abbreviation with a period over a wrapped line: REICHW., GESCHW., NIEDERSCHL., SONST., NACHR., VERST., VGL., KAL., KOMM. (a bare «KOMM» reads as the imperative)
|
||||
- The avionics codes HDG, BRG, CRS, DEST, SPD, ALT, GS, TRK, V/S, FOV and SQUAWK stay in English, as in the cockpit. Words used in a sentence are translated: heading → «Kurs», bearing → «Peilung», range → «Reichweite».
|
||||
- A dash between clauses is a spaced en dash « – »; a colon is fine where it explains: «Feed ausgefallen – neue Versuche in größeren Abständen», «SIMULIERT: Verkehrsdienst nicht erreichbar». Quotes are „…“.
|
||||
- Status and waiting messages use the neutral infinitive too: «Warten auf Aktualisierung», not «Warte auf …». Reasons inserted after a dash stay lower case: «Szene nicht gespeichert – das Projekt ist größer als 5 MiB».
|
||||
- A layer named in a sentence takes its panel name in quotes: «Die Ebene „Live-Flüge“ ist nicht aktiviert», «die Ebene „Live-Flüge“ lädt Daten für den jeweiligen Bildausschnitt».
|
||||
- Rolling time windows say their length, so they cannot read as the previous calendar period: LAST YEAR → «LETZTE 12 MONATE», LAST MONTH → «LETZTE 30 TAGE».
|
||||
- Keyboard keys are named as on German keyboards where they differ: Leertaste, Rücktaste, Umschalt; Esc, Enter, Tab and letter keys stay.
|
||||
- Decimal comma in fixed text: «M4,4», «28,2710° N». Thousands separator is a period: «1.000 km». Formatted numbers come from `Intl` and are already German.
|
||||
- Units: km, m, km/h, m/s, kn (knots, also in the cockpit), ft (feet), hPa, MW, h, min, s, T (days, in short readouts); in UPPERCASE text KM, KM/H, KN, FT, MIN, H, T («VOR {count} H»). A space between number and unit, in compact readouts too: «{value} m», «{count} min», «50 %», «{speed} KN», «{count} / 30 T». `°` sticks to the number.
|
||||
- "ago" goes before the time: «vor {count} min», «vor {value}». When a placeholder already holds a localized "ago" text (`{age}` in `STALE · cached {age}`, `{ago}`), do not add «vor» again.
|
||||
- Compass points use O for Ost: N, NNO, NO, ONO, O, OSO, SO, SSO, S, SSW, SW, WSW, W, WNW, NW, NNW; hemisphere letters N, S, O, W.
|
||||
- Routing: direction words are lowercase adverbs (links, leicht rechts, scharf links, geradeaus), so a sentence never starts with one: «Auf {road} {direction} abbiegen», «Hier {direction} abbiegen», «Weiter {direction}». «Hier», not «Dann»: the step card already says «dann {leg}» and «Nächster Schritt: …». At a fork the verb is «weiter», which also works with «geradeaus»: «An der Gabelung {direction} weiter». Roundabout exits are ordinals with a period: «die {exit} Ausfahrt» → «die 2. Ausfahrt». A lane is named by where it leads, not by its position: «Die geradeaus führende Spur benutzen», «die leicht nach links führende», «die scharf nach rechts führende» (not «halblinke» or «äußerst linke»).
|
||||
|
||||
## Plurals
|
||||
|
||||
A `tn()` entry needs two forms. `Intl.PluralRules('de')` picks:
|
||||
|
||||
| Form | Counts | Example |
|
||||
| ------- | --------------------------- | --------- |
|
||||
| `one` | 1 | 1 Kamera |
|
||||
| `other` | everything else: 0, 2, 1,5… | 3 Kameras |
|
||||
|
||||
Keep the verb in agreement: «{count} Station meldet» / «{count} Stationen melden». Abbreviated units and codes do not change: «{count} NACHR.», «{count} EMPFANGEN».
|
||||
|
||||
## Glossary
|
||||
|
||||
| English | Deutsch |
|
||||
| ---------------------------------------------- | ---------------------------------------------------------------------- |
|
||||
| layer / data layer | Ebene / Datenebene |
|
||||
| feed / source / data source / input (cockpit) | Feed / Quelle / Datenquelle / Quelle |
|
||||
| LIVE (status) / live data | LIVE / Live-Daten |
|
||||
| SIMULATED | SIMULIERT |
|
||||
| stale / degraded / unavailable | veraltet / eingeschränkt / nicht verfügbar |
|
||||
| retry / retrying / retrying slowly | neuer Versuch / erneut versuchen / neue Versuche in größeren Abständen |
|
||||
| fallback | Fallback |
|
||||
| key (API key) / POWER UP / POWERED UP | Schlüssel / STARTKLAR / HOCHGEFAHREN |
|
||||
| Provider Settings | Anbieter-Einstellungen |
|
||||
| ON / OFF (state chips) | EIN / AUS |
|
||||
| enable / disable | aktivieren / deaktivieren |
|
||||
| globe / map / map source / map stack / basemap | Globus / Karte / Kartenquelle / Kartenstapel / Basiskarte |
|
||||
| aircraft / flight / military flights | Luftfahrzeug (HUD and short labels: Flugzeug) / Flug / Militärflüge |
|
||||
| vessel, ship | Schiff |
|
||||
| satellite / shell (Starlink) / DENSE | Satellit / Schale / DICHT |
|
||||
| launch (rocket) / launch site / space mission | Start / Startplatz / Raummission |
|
||||
| ascent / replay / payload / stage / downrange | Aufstieg / Replay, Wiedergabe / Nutzlast / Stufe / Downrange |
|
||||
| contact / tracking | Kontakt / Verfolgung |
|
||||
| installation / site | Anlage / Standort |
|
||||
| mapped / observed | kartiert / beobachtet (Bhote chip OBSERVED IMAGERY: REALE BILDDATEN) |
|
||||
| camera / CCTV camera / camera badge | Kamera / CCTV-Kamera / Kamera-Markierung |
|
||||
| earthquake / active fire / fire perimeter | Erdbeben / aktiver Brand / Brandgrenze |
|
||||
| cyclone / advisory (NHC/CPHC) / cone | Wirbelsturm / Lagebericht (not «Warnung») / Kegel |
|
||||
| issued (advisory, forecast) | ausgegeben |
|
||||
| radio station | Sender |
|
||||
| broadcast FM | UKW |
|
||||
| road / flow (traffic) / flow coverage | Straße / Verkehrsfluss / Live-Abdeckung |
|
||||
| transit / bike share | ÖPNV / Bikesharing |
|
||||
| scene / shot / scene recipe | Szene / Aufnahme / Szenenrezept |
|
||||
| capture shot / camera move | Aufnahme speichern / Kameraflug |
|
||||
| anchor / data pack / bundle | Anker / Datenpaket / Bundle |
|
||||
| story beat / evidence beat | Story-Schritt / Beweisschritt |
|
||||
| briefing / panel / dock | Briefing / Bereich / Dock |
|
||||
| cockpit | Cockpit |
|
||||
| preset / visual preset | Preset / visuelles Preset |
|
||||
| Scope (circular viewport mask) / keyhole | Scope / Schlüsselloch |
|
||||
| feather / fade | Weichzeichnung / Ausblenden |
|
||||
| overlay / detection overlay | Overlay / Erkennungs-Overlay |
|
||||
| Clean UI | Reine Ansicht |
|
||||
| Night vision / Thermal / Snow (cockpit styles) | Nachtsicht / Wärmebild / Schnee |
|
||||
| heading / altitude / ground speed | Kurs / Höhe / Geschwindigkeit über Grund (short: GESCHW. ÜBER GRUND) |
|
||||
| HDG / BRG / CRS / DEST / SPD / FOV | unchanged |
|
||||
| RANGE / PITCH / HGT (CCTV calibration chips) | REICHW. / NEIGUNG / HÖHE |
|
||||
| PREV / NEXT | ZURÜCK / WEITER |
|
||||
| RESUME (radio transport button) | FORTSETZEN (not «WEITER», which is NEXT in the same row) |
|
||||
| nearest (spatial) | nächstgelegen (always; «nächste» is NEXT) |
|
||||
| expand / collapse (sections) | ausklappen / einklappen |
|
||||
| L / R (relative bearing) | L / R |
|
||||
| SIG / NEWS / LOCAL (briefing tabs) | SIG / NEWS / LOKAL |
|
||||
| NOT AN ALL-CLEAR | KEINE ENTWARNUNG |
|
||||
| Street Level / Street View (Google) | Straßenebene / Street View |
|
||||
| Recent Imagery / box / pin (a day) | Aktuelle Bilddaten / Bereich / fixieren |
|
||||
| frame (bring into view) | ins Bild nehmen |
|
||||
| mark (map annotation) / outline | Markierung / Umriss |
|
||||
| voice (control) / voice session | Sprachsteuerung / Sprachsitzung |
|
||||
| YOU / THIS / HERE (voice card labels) | EINGABE / DIES / HIER |
|
||||
| click / click to … | anklicken / … klicken |
|
||||
| tap (touch) | Antippen (not «Tipp», which is a hint) |
|
||||
| press / tap a key | Taste drücken / kurz drücken (never «tippen» for keys) |
|
||||
| tilted view | Schrägansicht |
|
||||
| card (host card) / voice card | Eintrag (in hints), Infokarte / Sprachkarte |
|
||||
| label (on the map) / clear (switch off layers) | Beschriftung / ausschalten (not «löschen») |
|
||||
| station tag (radio filter) | Kategorie |
|
||||
| DIRECTORY BAND / {category} BAND (radio dial) | SENDERSKALA / SENDERSKALA · {category} (not «-BAND»: «ROCK-BAND») |
|
||||
| MIC (dock button) | MIKRO |
|
||||
| frame (weather, video) / image | Frame / Bild |
|
||||
| collapse / landslide (Bhote Koshi) | Erdrutsch (not «Abbruch», which reads as "cancel") |
|
||||
| website (radio station) | Website (SENDER-WEBSITE; «Standort» is a physical site) |
|
||||
@@ -0,0 +1,105 @@
|
||||
# French (`fr`)
|
||||
|
||||
Catalog: `src/i18n/locales/fr.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
|
||||
|
||||
Translation source: abiyeenzo (#907); the French part of meirm's #312 was used for comparison.
|
||||
|
||||
## Style
|
||||
|
||||
- Standard French that reads naturally in France, Belgium, Switzerland and Canada; avoid regionalisms.
|
||||
- Address the user with "vous" imperatives: « Cliquez », « Activez », « Réessayez ». Tooltips that name an action use the infinitive: « Réduire le panneau », « Réinitialiser la caméra ». UPPERCASE HUD instructions also use the infinitive: « CLIQUER SUR UNE CAMÉRA POUR L'ACTIVER ».
|
||||
- Sentence case, not Title Case: "Live Flights" → « Vols en direct ». UPPERCASE English stays UPPERCASE, accents included: « ÉTAT », « PRÉC. ».
|
||||
- Typography: a narrow no-break space (U+202F) goes before `:` `;` `?` `!` and `%`, and inside « » quotes: `Supprimer le plan « {shot} » ?`. It keeps the sign on the same line as the word before it. Do not type a plain space there. The same narrow no-break space separates thousands in a number written into the text: « 1 000 km ». Ellipsis is `…`, not `...`. Dashes keep their spaces: « flux indisponible — réessayez ».
|
||||
- Short labels, chips and HUD readouts stay short. A standard abbreviation with a period beats a wrapped line: PRÉC., SUIV., RÉINIT., ENREG., INDISP., DIST.
|
||||
- The HUD codes HDG, BRG, CRS, FOV, DEST, SPD and ALT stay in English everywhere, as in cockpit avionics. Words are translated: RANGE → « PORTÉE », heading in a sentence → « cap », ground-track course → « route » (« ROUTE 270° »).
|
||||
- ON and OFF stay as they are on HUD toggles and chips (« CCTV ON », « PROJECTION OFF »); in a sentence use « activé » / « désactivé ».
|
||||
- Keyboard keys stay in English: Space, Esc, Enter, Tab, Shift, Backspace, H, 1–9 (« Maintenez Space pour parler », « ESC pour fermer »).
|
||||
- Units: km, m, km/h, m/s, nd (knots), ft (feet), h, min, s, with a space before the unit: « 250 km », « il y a 5 min »; in UPPERCASE text KM, KM/S, ND, FT, MIN. MW, dBZ, hPa and `°` stay. Decimal comma in fixed numbers: « 28,2710° N », « M4,4 ». Money: « 12 k$ », « 3 M$ », « 2 Md$ ».
|
||||
- "ago" goes before the time: « il y a {count} min ». When a placeholder already holds a localized "ago" text (`{age}`, `{ago}`), do not add « il y a » again.
|
||||
- Round-about exit ordinals: 1re, 2e, 3e… (« prenez la 1re sortie »).
|
||||
|
||||
## Plurals
|
||||
|
||||
A `tn()` entry needs three forms. `Intl.PluralRules('fr')` picks:
|
||||
|
||||
| Form | Counts | Example |
|
||||
| ------- | -------------------------------------- | -------------------- |
|
||||
| `one` | 0 and 1, fractions below 2 (1,5) | 1 caméra, 0 caméra |
|
||||
| `many` | 1 000 000, 2 000 000… (exact millions) | 1 000 000 de caméras |
|
||||
| `other` | everything else: 2–999 999, 2,5… | 3 caméras |
|
||||
|
||||
The `many` form is the `other` text with « de » (« d' » before a vowel) after the number: « {count} de couches effacées », « {count} D'ENTRÉES INCONNUES ». When the words after the number cannot agree (an UPPERCASE readout, a list), put the number after a colon in every form: « CAPTÉS : {count} ». The same goes for a layer name whose gender and number vary: « Couche activée : {label} », not « {label} activé », or a tool name: « Outil actif : {name} », not « {name} est actif ».
|
||||
|
||||
## Glossary
|
||||
|
||||
| English | Français |
|
||||
| ------------------------------------------------------------ | ----------------------------------------------------------------------- |
|
||||
| layer / data layer / DATA LAYERS (panel title) | couche / couche de données / COUCHES |
|
||||
| feed / source / data source | flux / source / source de données |
|
||||
| LIVE (status) / live data | DIRECT / données en direct |
|
||||
| SIMULATED | SIMULÉ |
|
||||
| stale / degraded / unavailable | obsolète / dégradé / indisponible |
|
||||
| retry / retrying (status: RETRYING X) | nouvel essai / réessayez (NOUVEL ESSAI : X) |
|
||||
| rate-limited | limite de requêtes atteinte |
|
||||
| key (API key) / POWER UP / POWERED UP | clé (clé API) / ALLUMER / ALLUMÉ |
|
||||
| Provider Settings | paramètres des fournisseurs |
|
||||
| enable / disable | activer / désactiver |
|
||||
| globe / map / map source / basemap / map stack | globe / carte / source de carte / fond de carte / fond de carte |
|
||||
| tile (map) | tuile |
|
||||
| aircraft / flight / military flights | aéronef (avion in short copy) / vol / vols militaires |
|
||||
| vessel, ship / tanker (AIS type) | navire / navire-citerne |
|
||||
| satellite / shell (Starlink) / DENSE | satellite / couche de la constellation / DENSE |
|
||||
| launch / launch site / space mission | lancement / site de lancement / mission spatiale |
|
||||
| ascent / replay / payload / stage / downrange | ascension / rejeu / charge utile / étage / distance au sol (DIST. SOL) |
|
||||
| contact / tracking / track (HUD) | contact / suivi / piste |
|
||||
| brackets (HUD corner brackets around contacts) | cadres de ciblage |
|
||||
| installation / site | installation / site |
|
||||
| mapped / observed | cartographié / observé |
|
||||
| camera / CCTV camera / ALPR camera | caméra / caméra CCTV / caméra LAPI |
|
||||
| earthquake | séisme |
|
||||
| active fire (FIRMS detection) / wildfire | feu actif / incendie |
|
||||
| contained / containment (wildfire) | circonscrit / part circonscrite (not « maîtrisé », which is controlled) |
|
||||
| advisory (NHC/CPHC cyclone) | bulletin |
|
||||
| forecast / lead hours / valid / issued | prévision / échéances / valide / émise |
|
||||
| AQHI (Canada) | CQAS (cote air santé) |
|
||||
| radio station / tune | station / régler |
|
||||
| bikeshare / transit | vélos partagés / transports en commun |
|
||||
| route (directions) / turn (maneuver) | itinéraire / manœuvre |
|
||||
| scene / shot / scene recipe | scène / plan / recette de scène |
|
||||
| bundle / data pack / anchor | archive / paquet de données / ancre |
|
||||
| import / export (noun: file, scene, project) | importation / exportation (not « import » / « export ») |
|
||||
| capture camera as anchor / set move start (scene editor) | ancre à la position de la caméra / vue actuelle comme départ |
|
||||
| story beat | étape du récit |
|
||||
| briefing / panel / dock | briefing / panneau / dock |
|
||||
| cockpit | cockpit |
|
||||
| preset / visual preset | préréglage / préréglage visuel |
|
||||
| Scope (circular viewport mask) / keyhole | lunette / ouverture |
|
||||
| detection overlay | surcouche de détection |
|
||||
| Clean UI | vue épurée |
|
||||
| Street Level (layer) / Street View (Google) | Niveau rue / Street View |
|
||||
| Recent Imagery / box | imagerie récente / zone |
|
||||
| Daily overview / overview (Recent Imagery VIIRS product) | vue quotidienne (one name for the product, not « vue d'ensemble ») |
|
||||
| pin (Draw tool) / pin (Recent Imagery) | épingle / épingler |
|
||||
| Cyber (HUD layout, effect) | Cyber |
|
||||
| heading / course (ground track) / altitude / ground speed | cap / route / altitude / vitesse sol |
|
||||
| HDG / BRG / CRS / FOV / DEST / SPD / ALT | unchanged |
|
||||
| RANGE / PITCH / HGT (CCTV calibration chips) | PORTÉE / INCL. / HAUT. |
|
||||
| PREV / PREVIOUS / NEXT (chips) | PRÉC. / PRÉC. / SUIV. |
|
||||
| Previous / Next (button text) | Précédent / Suivant |
|
||||
| L / R (relative bearing) | G / D |
|
||||
| SIG / NEWS / LOCAL (briefing tabs) | SIG / ACTUS / LOCAL |
|
||||
| compass points (N, NNE, …, W, NW) | N, NNE, …, O, NO |
|
||||
| NOT AN ALL-CLEAR | PAS UN FEU VERT |
|
||||
| AI agent | agent IA |
|
||||
| share (a view or link) | partager |
|
||||
| click / click to … | cliquez / cliquer pour … |
|
||||
| map heading (compass, north-up control) | orientation (de la carte) |
|
||||
| subject (cockpit / shared contact) | cible |
|
||||
| cloud cover / CLOUD (briefing readout) | nébulosité / NÉBULOSITÉ |
|
||||
| LEVEL (cockpit horizon guide) | HORIZON |
|
||||
| CALIBRATED / CURATED / RAW PRIOR (CCTV pose) | CALIBRÉE / VÉRIFIÉE / ESTIM. INITIALE |
|
||||
| DATASHEET / SPEC FOV (CCTV lens range) | FICHE TECHNIQUE / FOV CONSTRUCTEUR |
|
||||
| PORT TENDER (AIS type) | SERVITUDE PORT. (navire de servitude portuaire) |
|
||||
| ChatGPT sign-in (action) / opening sign-in / sign-in expired | connexion / page de connexion / la session a expiré |
|
||||
| authored shot (scene) | plan scénarisé |
|
||||
| report / record (USGS event card) / readout, reading | rapport / relevé (a measured value only) |
|
||||
@@ -0,0 +1,108 @@
|
||||
# Italian (`it`)
|
||||
|
||||
Catalog: `src/i18n/locales/it.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
|
||||
|
||||
Translation source: abiyeenzo (#912).
|
||||
|
||||
## Style
|
||||
|
||||
- Standard Italian as in Italian software UIs. Address the user with informal "tu" imperatives: «Aggiungi», «Attiva», «Scegli», «Incolla», «Riprova». Tooltips that name an action use the same imperative: «Espandi il pannello», «Ripristina la camera».
|
||||
- Sentence case, not Title Case: "Live Flights" → «Voli live», "Space Missions" → «Missioni spaziali». UPPERCASE English stays UPPERCASE: «LIVE», «NON DISPONIBILE».
|
||||
- Quotes inside Italian text are straight double quotes: «Eliminare lo scatto "{shot}"?». Use the accented capitals (È, À) in UPPERCASE text: «VELOCITÀ», «CITTÀ».
|
||||
- Errors read as a statement, not a past participle on its own: "Search failed" → «Ricerca non riuscita»; "Could not …" → «Impossibile …». A dash that joins a cause and a hint becomes a colon: «Chiave API rifiutata: controlla AISSTREAM_API_KEY». The same goes for a label and its hint in a tooltip: «Direzione (bussola °): clic per digitare».
|
||||
- Short labels, chips and HUD readouts stay short. A standard abbreviation with a period beats a wrapped line: REGOLAZ., RILEV., INCL., ALT., VEL., STIM., PROIEZ., ESP.; PREC / SUCC for PREV / NEXT and PREVIOUS / NEXT.
|
||||
- The HUD codes HDG, BRG, CRS, FOV and DEST stay in English, as in cockpit avionics. RANGE is «PORTATA». Words used in a sentence are translated: heading → «prua» (aircraft, ships) or «direzione» (camera, buses, trams, trains), course → «rotta».
|
||||
- Keyboard keys stay in English: Space, Enter, Esc, Tab, Shift, Backspace, H, 1–9 («Tieni premuto Space per parlare», «Premi Enter per riprovare»).
|
||||
- Decimal comma in numbers written in the text, magnitudes included: «28,2710° N», «M5,2». Numbers formatted by the code follow `Intl` and need nothing.
|
||||
- Amounts: thousands, millions and billions are written out or abbreviated in Italian, not with K/M/B: «{amount} mila $», «{amount} mln $», «{amount} mld $».
|
||||
- Units: km, m, km/h, m/s, kn (knots), ft (feet), h, min, s; in UPPERCASE text KM, KM/S, KT, FT, MIN, H. "m" is always metres, so minutes are «min» («5 min fa»). MW stays MW. `°` and `%` stay.
|
||||
- "ago" goes after the time: «{count} min fa». When a placeholder already holds a localized "ago" text (`{age}`, `{ago}`), do not add «fa» again.
|
||||
- A feature name used as a sentence subject gets a head noun so the verb agrees: «La modalità Missioni spaziali isola…», «Il pannello Impostazioni provider è disattivato…», «Il livello {layer} è attivo…», «Lo strumento {name} è attivo…». A short card title with a placeholder name puts the state after a colon: «{label}: attivato». The same goes for a placeholder list of names: «Attivazione recente: {layers}». A count in a plain `t()` entry (no plural forms) that can be 1 goes after a label, so nothing has to agree with it: «Record accettati: {accepted} su {raw}».
|
||||
- English loanwords that Italian UIs use as they are stay in English: feed, live, cockpit, briefing, preset, overlay, layout, snapshot, tile, provider, timeout, payload, bloom, scope.
|
||||
|
||||
## Plurals
|
||||
|
||||
A `tn()` entry needs three forms. `Intl.PluralRules('it')` picks:
|
||||
|
||||
| Form | Counts | Example |
|
||||
| ------- | -------------------------------------- | ----------------------- |
|
||||
| `one` | 1 | 1 telecamera |
|
||||
| `many` | 1 000 000, 2 000 000… (exact millions) | 1 000 000 di telecamere |
|
||||
| `other` | everything else: 0, 2–999 999, 1,5… | 3 telecamere |
|
||||
|
||||
The `many` form is the `other` text with «di» after the number when a noun follows: «{count} di telecamere caricate», «{count} DI CHIAVI IN ATTESA». When no noun follows the number («{count} vicine», «{count} RICEVUTI»), `many` repeats `other`. Nouns that do not change in the plural keep one form for all three (`{count} file`, `{count} data center`), with «di» in `many`.
|
||||
|
||||
## Glossary
|
||||
|
||||
| English | Italiano |
|
||||
| --------------------------------------------- | ------------------------------------------------------------ |
|
||||
| layer / data layer | livello / livello dati |
|
||||
| feed / source / data source | feed / fonte / fonte dati |
|
||||
| LIVE (status) / live data / live (feed state) | LIVE / dati live / live |
|
||||
| SIMULATED | SIMULATO |
|
||||
| stale / degraded / unavailable | obsoleto / degradato / non disponibile |
|
||||
| retry / retrying | riprova / nuovo tentativo |
|
||||
| rate limited | limite di richieste (raggiunto) |
|
||||
| key (API key) / POWER UP / POWERED UP | chiave / ACCENDI / ACCESO |
|
||||
| Provider Settings | Impostazioni provider |
|
||||
| ON / OFF (state chips) | ON / OFF |
|
||||
| enable / disable | attivare / disattivare |
|
||||
| globe / map / map source / map stack | globo / mappa / fonte mappa / stack mappa |
|
||||
| basemap / box (Recent Imagery area) | mappa di base / riquadro |
|
||||
| aircraft, plane / flight / military flights | aereo / volo / voli militari |
|
||||
| vessel, ship | nave |
|
||||
| satellite / shell (Starlink) / DENSE | satellite / shell / DENSO |
|
||||
| SPARSE / BALANCED / DENSE (detection modes) | RADO / BILANCIATO / DENSO (agree with «overlay») |
|
||||
| broadband (Starlink shell) | a banda larga |
|
||||
| VISUAL (CelesTrak group) | VISIBILI |
|
||||
| launch (rocket) / launch site / space mission | lancio / sito di lancio / missione spaziale |
|
||||
| ascent / replay / payload / stage | salita / replay / payload / stadio |
|
||||
| contact / tracking | contatto / tracciamento |
|
||||
| installation / site | installazione / sito |
|
||||
| mapped / observed | mappato / osservato |
|
||||
| camera (view) / camera, CCTV camera | camera / telecamera, telecamera CCTV |
|
||||
| earthquake / active fire / fire perimeter | terremoto / incendio attivo / perimetro dell'incendio |
|
||||
| lightning strike / cloud (cover, %) | fulmine / nuvole («non singoli fulmini», «20% di nuvole») |
|
||||
| incident (wildfire, Type N) / scene incident | evento (Evento di tipo N, Incendio senza nome) / evento |
|
||||
| trigger record (USGS card) / OPEN SOURCE link | scheda / APRI LA FONTE |
|
||||
| advisory (NHC/CPHC cyclone) / cone | bollettino / cono di incertezza |
|
||||
| forecast lead hours (cyclone points) | scadenze di previsione in ore |
|
||||
| AIR / SEA (radio category) / ground station | ARIA / MARE / stazione di terra |
|
||||
| radio station / broadcaster | stazione radio / emittente |
|
||||
| CH (radio channel readout) | CH (unchanged) |
|
||||
| road / flow (traffic) | strada / flusso |
|
||||
| transit / bike share | trasporto pubblico / bike sharing |
|
||||
| last report (vehicle position) | ultima segnalazione |
|
||||
| scene / shot / scene recipe | scena / scatto / ricetta della scena |
|
||||
| anchor / data pack / bundle (scene) | ancora / pacchetto dati / pacchetto |
|
||||
| story beat | tappa del racconto |
|
||||
| briefing / panel / dock | briefing / pannello / dock |
|
||||
| cockpit | cockpit |
|
||||
| preset / visual preset | preset / preset visivo |
|
||||
| Tactical / Minimal / Cyber | Tattico / Minimale / Cyber |
|
||||
| Scope (circular viewport mask) / keyhole | scope / foro |
|
||||
| feather / fade | sfumatura / dissolvenza |
|
||||
| detection overlay | overlay di rilevamento |
|
||||
| pin (Draw tool) / mark | segnaposto / segno |
|
||||
| pin (Recent Imagery) | fissare |
|
||||
| Draw / Directions (tools) | Disegno / Indicazioni |
|
||||
| Street Level (layer) / Street View (Google) | Vista stradale / Street View |
|
||||
| Recent Imagery | Immagini recenti |
|
||||
| Global Context / Context (panel) | Contesto globale / Contesto |
|
||||
| heading, course / altitude / ground speed | prua, rotta / altitudine / velocità al suolo (VEL. AL SUOLO) |
|
||||
| altitude in short HUD captions / Alt unknown | QUOTA (QUOTA · FT) / Quota sconosciuta |
|
||||
| fallback (FALLBACK, Street View fallback) | riserva / di riserva (SUPERFICIE DI RISERVA) |
|
||||
| forecast track / advisory center (cyclones) | traccia prevista / centro del ciclone da bollettino |
|
||||
| witness source / authored (scene) | fonte testimoniale / predefinito, definito dall'autore |
|
||||
| explore manually | esplora manualmente |
|
||||
| HDG / BRG / CRS / FOV / DEST | HDG / BRG / CRS / FOV / DEST (unchanged) |
|
||||
| RANGE / PITCH / HGT (CCTV calibration) | PORTATA / INCL. / ALT. |
|
||||
| PREV / NEXT | PREC / SUCC |
|
||||
| Previous / Next (button text) | Precedente / Successivo |
|
||||
| Focus {target} (action, aria label) | Inquadra {target} (the FOCUS button stays FOCUS) |
|
||||
| L / R (relative bearing) | S / D |
|
||||
| SIG / NEWS / LOCAL (briefing tabs) | SIG / NOTIZIE / LOCALE |
|
||||
| compass points (N, NNE, …, W, NW) | N, NNE, …, O, NO (west is «O», ovest) |
|
||||
| NOT AN ALL-CLEAR | NON È UN VIA LIBERA |
|
||||
| weather field / model / valid / issued | campo / modello / valida / emessa |
|
||||
| click / click to … | fai clic / clic per … |
|
||||
@@ -0,0 +1,112 @@
|
||||
# Japanese (`ja`)
|
||||
|
||||
Catalog: `src/i18n/locales/ja.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
|
||||
|
||||
Translation source: abiyeenzo (#913).
|
||||
|
||||
## Style
|
||||
|
||||
- Sentences use です/ます: 「キーを保存しました」, 「もう一度お試しください」. Labels, buttons and HUD chips are short nouns or verb stems without a final 。: 「再試行」, 「保存」, 「ライブ」, 「オフ」.
|
||||
- Japanese has no case: an UPPERCASE English label becomes the same short Japanese label. Codes, units and names stay in their own case (HDG, ADS-B, km).
|
||||
- Full-width punctuation in Japanese text: 、。:?!()「」. Quote names and titles with 「」: 「{shot}」を削除しますか? Keep `·` as the HUD separator, `…` for an ellipsis and `—`, `→`, `↗` as in English. A dash inside a sentence becomes 。 or :.
|
||||
- Button names cited in running text go in []: [次へ]を使ってください.
|
||||
- No space between Japanese and Latin letters, digits or a `{placeholder}`: 「AIS船舶」, 「Spaceを長押しで話す」, 「{count}件」, 「{name}を表示」.
|
||||
- Two exceptions keep the space: a Japanese label before its value in a readout (「雲量 {pct}%」, 「ステーション {id}」, 「高度 {altitude}」), and the state words in toggles (「CCTV オン」, 「ラジオ オフ」).
|
||||
- Waiting states are 「X待ち」, not 「Xを待機中」: 「観測データ待ち」, 「進路/予報円は第{number}報待ち」, 「RTL-SDRデバイスの接続待ち…」. 待機中 is for something on standby with no object: 「フィード待機中」, 「音声待機中」.
|
||||
- Key names keep their own case in running text and hints: Tab, Enter, Space, Esc (「Tabでプレビュー · Enter / Spaceで選択」). Text that CSS upper-cases shows them in capitals, as in English.
|
||||
- Loanwords are katakana with the long-vowel mark, as in Microsoft and Apple style: ユーザー, ブラウザー, ビューアー, プロバイダー, レイヤー, フィルター, モニター, パラメーター. Pick one katakana form per term and keep it (see the glossary).
|
||||
- Product, provider and dataset names stay in Latin script: Google Maps, Cesium ion, OpenSky, CelesTrak, NASA FIRMS, Sentinel-2, KartaView. Google's own product names use Google's Japanese, joined like any Latin word: Googleストリートビュー. Nepal place names in the Bhote Koshi scenes stay in Latin script, as in zh-CN; country and well-known city names are translated (ネパール, 東京, オースティン).
|
||||
|
||||
## Numbers, units and dates
|
||||
|
||||
- Units: km, m, km/h, m/s, kt, ft, mph, hPa, MW, dB, °, % stay as written, with the English spacing (「250 km」, 「{frp} MW」, 「95 kt」). Code-built cockpit distances follow this too (`cockpitUnitCase` skips the HUD upper-casing for ja, as for zh). The cockpit's own speed caption is the HUD code KT, in 対地速度 · KT and under the readout.
|
||||
- Number ranges keep the English en dash, not ~: 「2–6日ごと」, 「50–99%」, 「南緯25°–北緯80°」.
|
||||
- Time units are words written straight after the number: 秒, 分, 時間, 日 (「5分前」, 「{count}時間」, 「1時間5分」). `formatQuantity` and `formatRelativeTime` drop the space for Japanese unit words, so code-built values match the catalog.
|
||||
- Counters follow the thing counted: 機 (aircraft), 隻 (ships), 基 (satellites), 台 (cameras, vehicles), 局 (stations), 件 (records, results, events), か所 (sites), 個 (generic). Prefer a counter to a bare number.
|
||||
- Dates come from `Intl` and read year first: 2026年8月26日. Coordinates in prose are 北緯 / 東経; HUD hemisphere letters stay N, S, E, W.
|
||||
|
||||
## Plurals
|
||||
|
||||
`Intl.PluralRules('ja')` has one category, `other`: a `tn()` entry has only that form. Put the counter next to the number: 「航空機{n}機」, 「船舶{n}隻」, 「メッセージ {count}件」.
|
||||
|
||||
## Glossary
|
||||
|
||||
| English | 日本語 |
|
||||
| ----------------------------------------- | --------------------------------------- |
|
||||
| layer / data layer | レイヤー / データレイヤー |
|
||||
| feed | フィード |
|
||||
| source / data source / attribution | ソース / データソース / 出典 |
|
||||
| LIVE (status) / live data | ライブ / ライブデータ |
|
||||
| SIMULATED | シミュレーション |
|
||||
| stale / degraded / unavailable | 更新遅延 / 性能低下 / 利用不可 |
|
||||
| cached (status) | キャッシュの(キャッシュの予報) |
|
||||
| PARTIAL (feed state) | 部分的 |
|
||||
| upstream (remote data source) | 配信元 |
|
||||
| retry | 再試行 |
|
||||
| key (API key) / POWER UP | キー(APIキー)/ パワーアップ |
|
||||
| Provider Settings | プロバイダー設定 |
|
||||
| globe / map / map source / basemap | 地球儀 / 地図 / マップソース / ベースマップ |
|
||||
| mapped (OSM-mapped sites) | マップ済み |
|
||||
| aircraft / flight / military flights | 航空機 / フライト / 軍用機 |
|
||||
| FLIGHT {count} (a rocket stage's nth flight) | {count}回目の飛行 |
|
||||
| vessel, ship | 船舶 |
|
||||
| satellite | 衛星 |
|
||||
| launch (rocket) / space mission | 打ち上げ / 宇宙ミッション |
|
||||
| stage (rocket) / downrange | 段 / ダウンレンジ |
|
||||
| contact (tracked object) | コンタクト |
|
||||
| installation, site | 施設 |
|
||||
| camera / CCTV camera | カメラ / CCTVカメラ |
|
||||
| earthquake / active fire / fire perimeter | 地震 / 火災検知 / 延焼範囲 |
|
||||
| contained / containment (fire) | 封じ込め / 封じ込め率 |
|
||||
| scene / shot | シーン / ショット |
|
||||
| briefing / panel / dock | ブリーフィング / パネル / ドック |
|
||||
| preset / visual preset | プリセット / ビジュアルプリセット |
|
||||
| Tactical / Minimal / Cyber | タクティカル / ミニマル / サイバー |
|
||||
| Scope (circular viewport mask) / keyhole | スコープ / キーホール |
|
||||
| Clean UI | クリーンUI |
|
||||
| cockpit | コックピット |
|
||||
| heading / altitude / ground speed | 機首方位 / 高度 / 対地速度 |
|
||||
| track (TRK, direction over the ground) | 対地針路 |
|
||||
| HDG / BRG / CRS / FOV / SPD / POS | そのまま(HUDコード) |
|
||||
| squawk | スコーク |
|
||||
| radio failure / emergency (7600 / 7700) | 通信機故障 / 緊急事態 |
|
||||
| map heading / North up | 方位 / 北を上に |
|
||||
| Street Level / Street View (Google) | ストリートレベル / ストリートビュー |
|
||||
| Recent Imagery | 最近の衛星画像 |
|
||||
| Global Context / Context (panel) | グローバルコンテキスト / コンテキスト |
|
||||
| radio (station) / tune / seek | ラジオ(局)/ 選局・同調 / シーク |
|
||||
| Public Safety / SAFETY (radio category) | 警察・消防 |
|
||||
| transit / bikeshare | 公共交通 / シェアサイクル |
|
||||
| occupancy: empty / standing room only / crushed | 乗客なし / 立ち乗りのみ / 非常に混雑 |
|
||||
| traffic flow (TomTom) | 交通流 |
|
||||
| Previous / Next | 前へ / 次へ |
|
||||
| SIG / NEWS / LOCAL (briefing tabs) | シグナル / ニュース / ローカル |
|
||||
| compass points (N, NNE, NE, ENE, …) | 北, 北北東, 北東, 東北東, … |
|
||||
| weather field / FIELD (selector) | 要素 |
|
||||
| weather model / forecast lead hours | モデル / 予報時間 |
|
||||
| valid (forecast time) / issued | 対象時刻 / 発表 |
|
||||
| radar reflectivity / lightning density | レーダー反射強度 / 雷密度 |
|
||||
| cyclone, storm (NHC/CPHC) / advisory | サイクロン / 情報(第N報); alone: サイクロン情報 |
|
||||
| potential tropical cyclone (NHC PC) | サイクロン化のおそれがある擾乱 |
|
||||
| forecast uncertainty cone | 予報円 |
|
||||
| tropical storm / tropical depression | 熱帯暴風雨 / 熱帯低気圧 |
|
||||
| scene cloud / mosaic / daily overview | シーン雲量 / モザイク / 日次概観 |
|
||||
| box (Recent Imagery area) | 範囲 |
|
||||
| WINDOW (search radius around a subject) | 範囲 |
|
||||
| coverage / coverage % / full, partial | カバー範囲 / カバー率(%のみ)/ 全体, 一部 |
|
||||
| pin (Recent Imagery) | 固定 |
|
||||
| clear day (Recent Imagery) | 雲の少ない日 |
|
||||
| outline / mark (map annotation) | 輪郭 / マーク |
|
||||
| share (a view or link) | 共有 |
|
||||
| import / export (project, presets) | インポート / エクスポート |
|
||||
| EXPORT (image, PNG) | 書き出し |
|
||||
| voice (the voice assistant) | 音声アシスタント / 音声機能 |
|
||||
| activate (a control, screen-reader text) | 押す(「押すと…」) |
|
||||
| AI agent | AIエージェント |
|
||||
| frame (bring into view) | 視野に収める |
|
||||
| story beat / evidence beat | ストーリー区切り / 証拠の区切り |
|
||||
| camera pose / camera move | カメラの姿勢 / 移動 |
|
||||
| roundabout / ramp / exit | ロータリー / ランプ / 出口 |
|
||||
| reduced motion | 動きを減らす |
|
||||
| NOT AN ALL-CLEAR | 安全の保証ではありません |
|
||||
| … Watch (scene titles: Earth, Orbital) | 監視(地球監視, 軌道監視) |
|
||||
@@ -0,0 +1,107 @@
|
||||
# Brazilian Portuguese (`pt`)
|
||||
|
||||
Catalog: `src/i18n/locales/pt.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
|
||||
|
||||
Translation source: abiyeenzo (#909).
|
||||
|
||||
## Style
|
||||
|
||||
- Brazilian Portuguese (pt-BR): câmera, tela, compartilhar, arquivo, baixar, ônibus, metrô. Every `pt` tag, `pt-PT` included, gets this catalog, so avoid slang and regionalisms.
|
||||
- Address the user with «você» imperatives: «Clique no mapa», «Ative o CCTV», «Tente novamente». Tooltips that name an action use the infinitive: «Expandir painel», «Redefinir a câmera».
|
||||
- Sentence case, not Title Case: "Live Flights" → «Voos ao vivo». UPPERCASE English stays UPPERCASE: «AO VIVO», «SEM DADOS».
|
||||
- Quotes inside Portuguese text are straight double quotes: «Excluir o plano "{shot}"?». A sentence that names a panel quotes it: «o painel "Configurações de provedores"» as the subject, so the verb agrees, and «adicione em "Configurações de provedores"» after a preposition.
|
||||
- A dash between clauses is a spaced em dash « — », even where the English runs it in.
|
||||
- A date or time after a participle takes a preposition: «emitido em {time}», «válida para {valid}», «Posição em {time}», «onde estava em {time}». Use «em», not «às», wherever {time} can include a date.
|
||||
- A count in a string with no plural form (no `tn()`) goes after a colon, so it reads right for 1: «sincronizando feeds de cidades: {count}...», «CÂMERAS EM ESPERA: {count}».
|
||||
- A placeholder that holds a layer or tool name of unknown gender and number gets a noun to agree with: «{label}: camada ativada», «A ferramenta "{owner}" está usando o ponteiro — feche-a primeiro».
|
||||
- Short labels, chips and HUD readouts stay short. A standard abbreviation with a period beats a wrapped line: ANT., PRÓX., DESLIG., EXCL., INCL., ALT., VEL., câm.
|
||||
- The HUD codes HDG, BRG, CRS, FOV, DEST, SPD, RANGE, ALT, GS, TRK and V/S stay in English, as in cockpit avionics («ALT {altitude} FT · GS {speed} KT · TRK {track}», «V/S {rate} FT/MIN»), and so does the HUD recording mark REC. Words used in a sentence are translated: heading → «rumo», range → «alcance».
|
||||
- Keyboard keys stay in English: Space, Esc, Enter, Tab, Shift, Backspace, H, 1–9 («Segure Space para falar»).
|
||||
- Common English tech words used in Brazil stay: feed, stream, snapshot, briefing, dock, layout, bloom, status, app, link, token.
|
||||
- Units: km, m, km/h, m/s, kt (knots), ft (feet), h, min, s, always spaced from the number («Terremotos (24 h)», «Missões espaciais (30 d)»; in the layer names the space is a no-break space, U+00A0, so the unit never wraps away from the number); in UPPERCASE text KM, KM/S, KT, FT, MIN, H. "m" is always metres, so minutes are «min» («há 5 min»). MW stays MW. `°` and `%` stay. Decimal comma in written numbers («M4,4»).
|
||||
- "ago" goes before the time: «há {count} min», «mais recente há {value}». When a placeholder already holds a localized "ago" text (`{age}`, `{ago}`), do not add «há» again.
|
||||
- Money: «US$ {amount} mil / mi / bi» for thousands, millions and billions.
|
||||
- Compass points use Leste/Oeste: N, NNE, NE, ENE, L, ESE, SE, SSE, S, SSO, SO, OSO, O, ONO, NO, NNO; hemisphere letters N, S, L, O.
|
||||
|
||||
## Plurals
|
||||
|
||||
A `tn()` entry needs three forms. `Intl.PluralRules('pt')` follows Brazilian usage:
|
||||
|
||||
| Form | Counts | Example |
|
||||
| ------- | -------------------------------------- | ------------------ |
|
||||
| `one` | 0, 1 and anything below 2: 0, 1, 1.5 | 0 câmera, 1 câmera |
|
||||
| `many` | 1 000 000, 2 000 000… (exact millions) | 1000000 de câmeras |
|
||||
| `other` | everything else: 2–999 999, 2.5… | 3 câmeras |
|
||||
|
||||
The `many` form is the `other` text with «de» after the number: «{count} de câmeras carregadas», «{count} DE CHAVES PENDENTES». A `one` form is also read for 0, so keep it natural with zero («0 arquivo selecionado» is standard Brazilian usage).
|
||||
|
||||
## Glossary
|
||||
|
||||
| English | Português |
|
||||
| --------------------------------------------- | ------------------------------------------------------------ |
|
||||
| layer / data layer | camada / camada de dados |
|
||||
| feed / source / data source | feed / fonte / fonte de dados |
|
||||
| LIVE (status) / live data | AO VIVO / dados ao vivo |
|
||||
| SIMULATED | SIMULADO |
|
||||
| stale / degraded / unavailable | desatualizado / degradado / indisponível |
|
||||
| retry / retrying | nova tentativa / tentando de novo |
|
||||
| retrying (a fetch) / retrying slowly | buscando de novo / tentando de novo em intervalos maiores |
|
||||
| rate-limited | «X: limite de requisições atingido» |
|
||||
| dismiss (window, card, error) | fechar |
|
||||
| key (API key) / POWER UP / POWERED UP | chave / ATIVAR / ATIVADO |
|
||||
| Provider Settings | Configurações de provedores |
|
||||
| ON / OFF (state chips) | ATIVO / INATIVO |
|
||||
| enable / disable | ativar / desativar |
|
||||
| globe / map / map source / map stack | globo / mapa / fonte do mapa / pilha de mapas |
|
||||
| basemap / tile | mapa base / bloco |
|
||||
| aircraft, plane / flight / military flights | aeronave, avião / voo / voos militares |
|
||||
| vessel, ship / TANKER (AIS class) | embarcação / NAVIO-TANQUE |
|
||||
| satellite / shell (Starlink) / DENSE | satélite / camada orbital / DENSO |
|
||||
| SPARSE / BALANCED / DENSE (detection modes) | ESPARSO / EQUILIBRADO / DENSO (o modo) |
|
||||
| launch (rocket) / launch site / space mission | lançamento / local de lançamento / missão espacial |
|
||||
| KM DOWNRANGE / EST. DOWNRANGE | KM DO LOCAL DE LANÇAMENTO / EST. PELA DIST. DO LANÇAMENTO |
|
||||
| ascent / replay / payload / stage | subida / reprise / carga útil / estágio |
|
||||
| contact / tracking / track | contato / rastreamento / rastro |
|
||||
| installation / site | instalação / local |
|
||||
| PLACES CANDIDATE (installation class) | CANDIDATO DO GOOGLE PLACES |
|
||||
| mapped / observed | mapeado / observado |
|
||||
| camera / CCTV camera | câmera / câmera de CCTV |
|
||||
| CALIBRATED / CURATED (CCTV badge) | CALIBRADA / COM CURADORIA |
|
||||
| AUTO HOP ON / OFF (CCTV) | TROCA AUTO. LIGADA / DESLIG. (as the other CCTV toggles) |
|
||||
| earthquake / active fire | terremoto / incêndio ativo |
|
||||
| advisory (NHC/CPHC cyclone) | boletim |
|
||||
| E/C Pacific (NHC/CPHC coverage) | Pacífico Leste/Central (no «L/C») |
|
||||
| weather (layer, card) / weather satellite | clima / meteorologia, meteorológico |
|
||||
| FOG / cloud unknown | NEVOEIRO / nebulosidade desconhecida |
|
||||
| AQHI bands Low … Very High | Risco baixo … Risco muito alto |
|
||||
| radio station / broadcaster | estação de rádio / emissora |
|
||||
| Oldies / World (radio tags) | Flashback / Músicas do mundo |
|
||||
| radio genre tags agree with «música» | Alternativa, Clássica, Eletrônica, Latina |
|
||||
| road / flow (traffic) | via / fluxo |
|
||||
| Street Level (layer) | Nível da rua |
|
||||
| scene / shot / scene recipe | cena / plano / receita de cena |
|
||||
| briefing / panel / dock | briefing / painel / dock |
|
||||
| cockpit | cabine |
|
||||
| preset / visual preset / EXPORT PRESETS | predefinição / predefinição visual / EXPORTAR PREDEF. |
|
||||
| VISUAL PRESETS (dock caption) | PREDEF. VISUAIS |
|
||||
| Scope (circular viewport mask) / keyhole | mira / visor |
|
||||
| feather / fade | suavização / esmaecimento |
|
||||
| detection overlay | sobreposição de detecção |
|
||||
| pin (Draw tool) / box (Recent Imagery) | marcador / área |
|
||||
| Cyber (HUD layout, effect) | Ciber |
|
||||
| heading / course / altitude / ground speed | rumo / curso / altitude / velocidade solo (VELOC. SOLO) |
|
||||
| map heading / bearing (compass, north up) | orientação (do mapa) |
|
||||
| HDG / BRG / CRS / FOV / DEST / SPD / RANGE | HDG / BRG / CRS / FOV / DEST / SPD / RANGE (unchanged) |
|
||||
| V/S (vertical speed code) | V/S (unchanged) |
|
||||
| PREV / NEXT | ANT. / PRÓX. |
|
||||
| Previous / Next (button text) | Anterior / Próximo (Próxima) |
|
||||
| L / R (relative bearing) | E / D |
|
||||
| SIG / NEWS / LOCAL (briefing tabs) | SIG / NOTÍCIAS / LOCAL |
|
||||
| REGIONAL NEWS (fits the 16-character kicker) | NOTÍCIAS DA ÁREA |
|
||||
| PITCH / HGT (CCTV calibration chips) | INCL. / ALT. |
|
||||
| NOT AN ALL-CLEAR | NÃO GARANTE SEGURANÇA |
|
||||
| Last report (transit vehicle position) | Último registro |
|
||||
| intersection (CCTV) | cruzamento |
|
||||
| {layers} just turned on (any list of layers) | «{layers}: ativação recente» (no agreement needed) |
|
||||
| {label} on / off (one layer) | «{label}: camada ativada / desativada» |
|
||||
| turn-by-turn: turn left / keep left / lane | vire à esquerda / mantenha-se à esquerda / faixa da esquerda |
|
||||
@@ -0,0 +1,106 @@
|
||||
# Ukrainian (`uk`)
|
||||
|
||||
Catalog: `src/i18n/locales/uk.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
|
||||
|
||||
Translation source: meirm (#312).
|
||||
|
||||
## Style
|
||||
|
||||
- Address the user with polite imperatives: «Натисніть», «Увімкніть», «Спробуйте ще раз».
|
||||
- Sentence case, not Title Case: "Live Flights" → «Рейси онлайн».
|
||||
- Ukrainian norms, not Russian calques: «у радіусі», «за посиланням», «надто довгий», «потім», «вигляд» (a camera view: «вигляд згори»), «стеження» (tracking); prepositions alternate у/в and і/й by euphony.
|
||||
- The apostrophe is always ʼ (U+02BC): обʼєкт, звʼязок, памʼять. Not ' or ’.
|
||||
- Quotes inside Ukrainian text are «ялинки»; a button or layer name inside a sentence goes in them: Увімкніть «Вуличні знімки».
|
||||
- In short labels, a standard abbreviation with a period beats a wrapped line: ПОПЕР., ДАЛЬН., КАЛІБР.
|
||||
- Units: км, м, км/год, м/с, вуз (knots), фт (feet), год, хв, с, МГц, дБ, гПа; in UPPERCASE text КМ, М, КМ/С, ВУЗ, ФТ. MW is МВт in any case. `°` and `%` stay. Decimal comma in coordinates written as text: 28,2710° пн. ш.
|
||||
- Coordinates: пн. ш. / пд. ш. / сх. д. / зх. д.; the HUD hemisphere letters are Пн, Пд, Сх, Зх.
|
||||
|
||||
## Plurals
|
||||
|
||||
A `tn()` entry needs four forms. `Intl.PluralRules('uk')` picks:
|
||||
|
||||
| Form | Counts | Example |
|
||||
| ------- | ------------------------ | ---------- |
|
||||
| `one` | 1, 21, 31, 101… | 1 камера |
|
||||
| `few` | 2–4, 22–24, 32–34… | 3 камери |
|
||||
| `many` | 0, 5–20, 25–30, 111–114… | 5 камер |
|
||||
| `other` | fractions: 1.5, 2.25… | 1,5 камери |
|
||||
|
||||
`other` takes the genitive singular: 1,5 кадру, 1,5 літака, 1,5 ключа. When a word next to a number cannot agree in every form, move the number after a colon instead: «поруч: {count}», «відповідей: {responses}». The same trick keeps place names and tool names out of a preposition's case: «звідки: {origin}», «Активно: {name}».
|
||||
|
||||
## Glossary
|
||||
|
||||
| English | Українська |
|
||||
| ----------------------------------------------- | ---------------------------------------------------------------- |
|
||||
| layer / data layer | шар / шар даних |
|
||||
| feed | потік даних (short: потік) |
|
||||
| source / data source | джерело / джерело даних |
|
||||
| LIVE (status) / live data | ОНЛАЙН / у реальному часі (status chip: ДАНІ ОНЛАЙН) |
|
||||
| SIMULATED / SYNTHETIC | ІМІТАЦІЯ |
|
||||
| stale / degraded / unavailable | застарів / з перебоями (chip: ПЕРЕБОЇ) / недоступний |
|
||||
| retry | повтор |
|
||||
| key (API key) / POWER UP | ключ / ЗАПУСК |
|
||||
| Provider Settings / provider | Налаштування постачальників / постачальник |
|
||||
| globe / map / map source / basemap | глобус / карта / джерело карти / підкладка |
|
||||
| aircraft / flight / military flights | літак (short HUD: борт) / рейс / військові рейси |
|
||||
| vessel, ship / vessels | судно / судна (gen. pl. суден) |
|
||||
| satellite | супутник |
|
||||
| launch (rocket) / space mission | запуск / космічна місія |
|
||||
| ascent (rocket) / booster FLIGHT {n} | виведення / ПОЛІТ {n} (not рейс) |
|
||||
| contact / tracking | контакт / стеження |
|
||||
| installation, site / mapped | обʼєкт / нанесений (обʼєкт, контакт) |
|
||||
| camera / CCTV camera | камера / камера CCTV |
|
||||
| earthquake / active fire / fire perimeter | землетрус / активна пожежа / контур пожежі |
|
||||
| advisory (NHC/CPHC cyclone) | зведення |
|
||||
| scene / shot / scene recipe | сцена / кадр / рецепт сцени |
|
||||
| briefing / panel / dock | брифінг / панель / док |
|
||||
| preset / visual preset | пресет / візуальний пресет |
|
||||
| Scope, keyhole (circular viewport mask) | приціл |
|
||||
| overlay (detection overlay) / world overlay | накладка / накладка на глобусі |
|
||||
| heading / altitude / ground speed | курс / висота / шляхова швидкість |
|
||||
| map bearing, map heading | азимут карти |
|
||||
| HDG / BRG / CRS, TRK / FOV / DEST / SPD / RANGE | КУРС / ПЕЛ. / ШК (шляховий кут) / ОГЛЯД / ПРИЗН. / ШВИД / ДАЛЬН. |
|
||||
| Street View (Google) | Перегляд вулиць (as in Ukrainian Google Maps) |
|
||||
| Street Level (layer) | Вуличні знімки |
|
||||
| imagery / recent imagery | знімки / свіжі знімки |
|
||||
| radar reflectivity / lightning density | радіолокаційна відбивність / щільність блискавок |
|
||||
| infrared | інфрачервоний (short: ІЧ) |
|
||||
| receiver / gain / decoder | приймач / підсилення / декодер |
|
||||
| broadcaster | мовник |
|
||||
| CONUS, WHOT/BHOT, Ironbow, CRT, NVG, FLIR | без перекладу |
|
||||
| PREV / NEXT (HUD) / Previous / Next | ПОПЕР. / ДАЛІ / Попередній / Наступний |
|
||||
| anchor / data pack / bundle (scene) | якір / пакет даних / архів |
|
||||
| box (Recent Imagery area) | область |
|
||||
| camera move | переліт |
|
||||
| SIG / NEWS / LOCAL (briefing tabs) | СИГН. / НОВИНИ / МІСЦ. |
|
||||
| compass points (N, NNE, NE, …) | Пн, ПнПнСх, ПнСх, … |
|
||||
| L / R (relative bearing) | Л / П |
|
||||
| click / tap | клацнути / натиснути |
|
||||
| session (voice, OAuth) | сеанс |
|
||||
| sequence (street-level photos) | послідовність |
|
||||
| search (place search) | пошук місця |
|
||||
| pitch (CCTV camera pose) | нахил |
|
||||
| traffic (road traffic layer) | дорожній рух |
|
||||
| phosphor (CRT) | люмінофор |
|
||||
| view (map extent) / view centre / in view | видима область (карти) / центр карти / у кадрі |
|
||||
| select (verb) / selected | вибрати / вибраний (not обрати) |
|
||||
| ping (cockpit proximity contacts) | контакт |
|
||||
| merge (turn-by-turn) / on ramp | влитися в потік / вʼїзд (off ramp: зʼїзд) |
|
||||
| watch (Earth/Orbital Watch) | спостереження |
|
||||
| timeout | тайм-аут |
|
||||
| icon | значок (not іконка) |
|
||||
| run (scene playback) / RUN LOG | відтворення / ЖУРНАЛ ВІДТВОРЕННЯ (запуск is a rocket launch) |
|
||||
| Preview (voice panel replies) | відповіді |
|
||||
| Marine (radio tag) / pleasure craft | море (not флот) / прогулянкове судно |
|
||||
| emergency (ADS-B) / Emergency (radio tag) | аварійний стан / надзвичайні ситуації |
|
||||
| confidence (FIRMS fire detection) | достовірність (short: достов.) |
|
||||
| thermal (FLIR-style imaging) | тепловий (not термальний) |
|
||||
| map stack | набір карт |
|
||||
| stage (rocket) re-entry / recovery | вхід ступеня в атмосферу / повернення |
|
||||
| ON / OFF (toggle chips) | УВІМК. / ВИМК. |
|
||||
| Clean UI / EXIT CLEAN VIEW | чистий інтерфейс / ПОВЕРНУТИ ІНТЕРФЕЙС |
|
||||
| full globe view | вигляд всього глобуса |
|
||||
| inputs (cockpit context chip) | потоки (not вхідні дані) |
|
||||
| downrange (rocket stage) | дальність |
|
||||
| resolution (spatial) | роздільна здатність (not роздільність) |
|
||||
| shared follow expired | посилання на стеження застаріло |
|
||||
@@ -43,7 +43,7 @@ Translation sources: abiyeenzo (#914) and EDIT-Aeterna (#979).
|
||||
| briefing / panel / dock | 简报 / 面板 / 停靠栏 |
|
||||
| preset / visual preset | 预设 / 视觉预设 |
|
||||
| Display / HUD layout | 显示 / HUD 布局 |
|
||||
| Tactical / Operator / Minimal / Cyber | 战术 / 操作员 / 精简 / 赛博 |
|
||||
| Tactical / Minimal / Cyber | 战术 / 精简 / 赛博 |
|
||||
| Scope (circular viewport mask) / keyhole | 视域 |
|
||||
| Clean UI | 纯净界面 |
|
||||
| cockpit | 座舱 |
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
# Traditional Chinese (`zh-Hant`)
|
||||
|
||||
Catalog: `src/i18n/locales/zh-Hant.json`. General rules: [TRANSLATORS.md](../TRANSLATORS.md).
|
||||
|
||||
`zh-Hant` is the Simplified Chinese catalog (`zh-CN`, credited to abiyeenzo, #914, and EDIT-Aeterna, #979) written in Traditional characters with OpenCC character conversion. Wording and terminology are the same as in `zh-CN`: change a term in [zh-CN.md](./zh-CN.md) and the `zh-CN` catalog first, then convert. Only the script differs.
|
||||
|
||||
After `s2tw` conversion, fix the characters OpenCC picks wrongly: 年曆史 → 年歷史, 下遊 → 下游, 並道 → 併道, 發佈 → 發布, 公佈 → 公布.
|
||||
|
||||
## Style
|
||||
|
||||
- Follow [zh-CN.md](./zh-CN.md) for wording, punctuation, spacing, units and the glossary, written in Traditional characters.
|
||||
- Relative-time placeholders may already include 前. In `LIVE · updated {age}`, the caller supplies the complete relative age; do not append another 前.
|
||||
- The picker displays 中文(繁體) / Chinese (Traditional); explicit Hans tags select Simplified Chinese.
|
||||
|
||||
## Plurals
|
||||
|
||||
`Intl.PluralRules('zh-Hant')` uses only `other`. Keep the measure words of the `zh-CN` entry: 「{count} 架飛機」、「{count} 艘船」.
|
||||
Reference in new issue
Block a user