mirror of
https://github.com/bilawalsidhu/gods-eye-view.git
synced 2026-11-05 19:04:02 +00:00
Add Director authoring, import previews and scene bundles
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commit
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25 files changed
+1930
-48
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@@ -10,6 +10,7 @@ export function createSceneDataPacks(viewer, { sources = {} } = {}) {
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});
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return {
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...session,
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sourceIds: () => Object.keys(sources),
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getTargets: () => new Map(targets),
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apply(scene, shot, token) {
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const wanted = new Set(shot.dataPackIds || []);
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+73
-12
@@ -27,6 +27,12 @@ import {
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import { sceneLayerPlan, sceneRequiresContextModeExit } from './scenePolicy.js';
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import { createSceneDataPacks } from './dataPacks/controller.js';
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import { createSceneInteractions } from './interactions.js';
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import { createSceneSharing } from './sharing.js';
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import {
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createBundleAssets,
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BUNDLE_SOURCE,
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readSceneShare,
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} from '../director/sharing/bundle.js';
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import { createDefaultScenePacks } from './packs/defaults.js';
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import {
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layerStatesForShot,
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@@ -51,7 +57,6 @@ import {
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import {
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parseSceneDocument,
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stringifySceneDocument,
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SCENE_DOCUMENT_LIMITS,
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SceneDocumentError,
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} from '../director/document.js';
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@@ -89,7 +94,15 @@ export class SceneDirector {
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this.dataManager = dataManager;
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this._isMapStackAvailable = isMapStackAvailable;
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this._scenePacks = scenePacks;
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this._dataPacks = createSceneDataPacks(viewer, dataPacks);
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this._bundleAssets = createBundleAssets();
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this._dataPacks = createSceneDataPacks(viewer, {
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...dataPacks,
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sources: {
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...dataPacks.sources,
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[BUNDLE_SOURCE]: this._bundleAssets.source,
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},
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});
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this._sharing = createSceneSharing(this);
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this._interactionTransitions = 0;
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this._interactions = createSceneInteractions(viewer, {
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available: () =>
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@@ -217,6 +230,8 @@ export class SceneDirector {
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this._cameraHandoffUnsubscribe?.();
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this._removeCameraInput?.();
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this._cameraMotion?.destroy();
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this._sharing?.destroy();
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this._bundleAssets?.clear();
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this._interactions?.destroy();
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this._dataPacks?.destroy();
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this._controls?.destroy();
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@@ -369,6 +384,7 @@ export class SceneDirector {
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* Exits silently if the scene-select element is missing (headless/test mode).
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*/
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_initUI() {
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this._sharing?.mount();
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this._controls = new SceneControls({
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subscribe: (listener) => this.subscribe(listener),
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read: () => ({
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@@ -404,6 +420,7 @@ export class SceneDirector {
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next: () => this.runNextScene(),
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export: () => this.exportProject(),
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import: (file) => this.importProjectFile(file),
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reviewImport: (file) => this._sharing.preview(file),
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download: () => this.downloadLastRunMetadata(),
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load: (sceneId, shotId) => this.loadShot(sceneId, shotId),
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deleteShot: (sceneId, shotId) => this.deleteShot(sceneId, shotId),
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@@ -1851,6 +1868,14 @@ export class SceneDirector {
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);
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}
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/** Copied authoring and bundled-byte diagnostics for lifecycle checks. */
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getSharingState() {
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return {
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...this._sharing?.getState(),
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assets: this._bundleAssets?.getState() || { count: 0, bytes: 0 },
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};
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}
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/** Export the entire project as a timestamped JSON file download. */
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exportProject() {
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const stamp = new Date().toISOString().replace(/[:.]/g, '-');
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@@ -1881,30 +1906,66 @@ export class SceneDirector {
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* The file is normalized/migrated on load; invalid JSON shows an error status.
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* @param {File} file - Browser File object from an <input type="file">
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*/
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async importProjectFile(file) {
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async importProjectFile(
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file,
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{ prepared, expectedProject, selection, signal } = {},
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) {
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const generation = (this._importGeneration =
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(this._importGeneration || 0) + 1);
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try {
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if (file.size > SCENE_DOCUMENT_LIMITS.bytes) {
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throw new SceneDocumentError('$', 'file exceeds 5 MiB');
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}
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const text = await file.text();
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if (this._destroyed || generation !== this._importGeneration) return;
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const project = normalizeProject(parseSceneDocument(text));
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if (!prepared) this._sharing?.close();
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const input = prepared || (await readSceneShare(file, { signal }));
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if (signal?.aborted) return false;
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if (this._destroyed || generation !== this._importGeneration)
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return false;
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const project = normalizeProject(
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parseSceneDocument(stringifySceneDocument(input.project)),
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);
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if (
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expectedProject &&
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expectedProject !== JSON.stringify(this._project, null, 2)
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)
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return false;
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// Validate before touching playback, selection or the saved project.
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this.stopScene('Importing project');
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await Promise.allSettled([...(this._pendingWork || [])]);
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if (this._destroyed || generation !== this._importGeneration) return;
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if (
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signal?.aborted ||
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(expectedProject &&
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expectedProject !== JSON.stringify(this._project, null, 2))
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)
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return false;
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this._project = project;
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const retainedPaths = new Set(
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project.scenes.flatMap((scene) =>
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(scene.dataPacks || [])
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.filter((pack) => pack.source.adapter === BUNDLE_SOURCE)
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.map((pack) => pack.source.path),
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),
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);
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this._bundleAssets?.replace(
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new Map(
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[...(input.assets || [])].filter(([path]) => retainedPaths.has(path)),
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),
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);
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this._storageReadError = null;
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this._selectedSceneId = project.scenes[0]?.id || null;
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this._selectedShotId = project.scenes[0]?.shots[0]?.id || null;
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this._selectedSceneId =
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selection?.sceneId || project.scenes[0]?.id || null;
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this._selectedShotId =
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selection?.shotId || project.scenes[0]?.shots[0]?.id || null;
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this._loadedSceneId = null;
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this._saveProject();
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this._publish({ type: 'project-imported', project });
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this._updateStatus(`Imported ${file.name}`);
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return true;
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} catch (error) {
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if (this._destroyed || generation !== this._importGeneration) return;
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if (
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signal?.aborted ||
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this._destroyed ||
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generation !== this._importGeneration
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)
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return false;
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this._updateStatus(
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error instanceof SceneDocumentError
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? `Import failed: ${error.message}`
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@@ -0,0 +1,404 @@
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import { withShareSignal } from '../director/sharing/lifetime.js';
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import {
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readSceneShare,
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createSceneBundle,
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BUNDLE_SOURCE,
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} from '../director/sharing/bundle.js';
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import { describeSceneShare } from '../director/sharing/preview.js';
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import { stringifySceneDocument } from '../director/document.js';
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import {
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editSceneDetails,
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selectSceneDocument,
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} from '../director/authoring.js';
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import { createSceneDialog, mountSceneSharing } from '../ui/sceneSharing.js';
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import { PACK_LIMITS } from '../director/packs/manifest.js';
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function download(text, name) {
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const url = URL.createObjectURL(
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new Blob([text], { type: 'application/json' }),
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);
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const link = document.createElement('a');
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link.href = url;
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link.download = name;
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document.body.append(link);
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try {
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link.click();
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} finally {
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link.remove();
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URL.revokeObjectURL(url);
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}
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}
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const subset = (value, keys) =>
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Object.fromEntries(
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keys
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.filter((key) => Object.hasOwn(value, key))
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.map((key) => [key, value[key]]),
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);
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const sceneKeys = ['anchors', 'dataPacks'];
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const shotKeys = [
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'camera',
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'move',
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'durationSec',
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'holdSec',
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'dataPackIds',
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'interactions',
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];
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const json = (value) => JSON.stringify(value, null, 2);
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const mimeFor = (file) =>
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file.type ||
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{
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json: 'application/json',
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geojson: 'application/geo+json',
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png: 'image/png',
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mp4: 'video/mp4',
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webm: 'video/webm',
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mp3: 'audio/mpeg',
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wav: 'audio/wav',
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ogg: 'audio/ogg',
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}[file.name.split('.').at(-1)];
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/** Own staged imports, author drafts and share bytes separately from playback and project state. */
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export function createSceneSharing(director) {
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let dialog,
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controller,
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disposed = false,
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staged = null,
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busy = false;
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const alive = (owner) =>
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!disposed && controller === owner && !owner.signal.aborted;
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function close() {
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controller?.abort();
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controller = null;
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dialog?.dispose();
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dialog = null;
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staged = null;
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busy = false;
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}
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function open(title) {
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close();
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if (disposed) return null;
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controller = new AbortController();
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dialog = createSceneDialog(title, close);
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return controller;
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}
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async function run(owner, job) {
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if (!alive(owner) || busy) return;
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busy = true;
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try {
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await job();
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} catch (error) {
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if (alive(owner))
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dialog.status.textContent =
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error?.name === 'SceneDocumentError'
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? error.message
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: 'Could not complete this action. Check the file, references and selected assets.';
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} finally {
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if (alive(owner)) busy = false;
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}
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}
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const currentProject = () => json(director._project);
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function inventory(input) {
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const report = describeSceneShare(input, {
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sourceIds: director._dataPacks.sourceIds(),
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layerIds: director.dataManager.getAll().map((l) => l.id),
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});
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dialog.text(
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`${report.scenes} scenes · ${report.shots} shots · ${report.packs.length} data packs`,
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);
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for (const pack of report.packs)
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dialog.text(
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`${pack.scene} / ${pack.id}: ${pack.status}. File: ${pack.path}. ${pack.attribution.text} · ${pack.attribution.license}`,
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);
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if (report.missingLayers.length)
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dialog.text(`Unavailable layers: ${report.missingLayers.join(', ')}`);
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if (report.externalContent)
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dialog.text(
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'This scene uses registered content or linked media. Those external files are not included in a scene bundle. Their original notices still apply.',
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);
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if (report.bundledBytes)
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dialog.text(
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`${report.bundledBytes} bundled bytes verified. Files stay in memory for this session. Reimport the bundle after reloading the app.`,
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);
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return report;
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}
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async function preview(file) {
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const owner = open('Review scene import');
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if (!owner) return;
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const expected = currentProject();
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dialog.text('Nothing is loaded or changed until you apply this file.');
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await run(owner, async () => {
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const input = await readSceneShare(file, { signal: owner.signal });
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if (!alive(owner)) return;
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staged = input;
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inventory(input);
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dialog.status.textContent = 'Ready to import';
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dialog.text(
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'Apply replaces the current project. Export your current project first if you want to keep both.',
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);
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const apply = dialog.button('Apply import', () =>
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run(owner, async () => {
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if (expected !== currentProject()) throw new Error('Project changed');
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apply.disabled = true;
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const ok = await director.importProjectFile(file, {
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prepared: input,
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expectedProject: expected,
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signal: owner.signal,
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});
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if (alive(owner)) {
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if (ok) close();
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else {
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apply.disabled = false;
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dialog.status.textContent =
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'Import was not applied. The current project may have changed.';
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}
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}
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}),
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);
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apply.dataset.directorApplyImport = '';
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});
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}
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function edit() {
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const scene = director._getSelectedScene(),
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shot = scene?.shots.find((s) => s.id === director._selectedShotId);
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if (!scene || !shot) {
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director._updateStatus('Select a scene and shot first');
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return;
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}
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const owner = open('Edit scene details');
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if (!owner) return;
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const original = structuredClone(director._project),
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expected = currentProject();
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dialog.text(
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'Camera positions use degrees and meters above the ellipsoid. Drafts are validated before they replace your saved scene.',
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);
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const sceneText = dialog.input(
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'Anchors and data packs',
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json(subset(scene, sceneKeys)),
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{ multiline: true },
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);
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const shotText = dialog.input(
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'Shot camera, timing, packs and actions',
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json(subset(shot, shotKeys)),
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{ multiline: true },
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);
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const anchorName = dialog.input('New anchor ID', 'anchor-1');
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dialog.button(
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'Capture camera as anchor',
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() =>
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run(owner, async () => {
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const details = JSON.parse(sceneText.value),
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camera = director.styleManager.getCameraState();
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if (!camera) throw new Error('Camera unavailable');
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const anchors = details.anchors || [];
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if (anchors.some((a) => a.id === anchorName.value))
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throw new Error('Duplicate anchor');
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details.anchors = [
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...anchors,
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{
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id: anchorName.value,
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lat: camera.lat,
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lon: camera.lon,
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alt: camera.alt,
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altitudeReference: 'ellipsoid',
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},
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];
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editSceneDetails(
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original,
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scene.id,
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shot.id,
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details,
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JSON.parse(shotText.value),
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);
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sceneText.value = json(details);
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dialog.status.textContent = 'Anchor added to draft';
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}),
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dialog.body,
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);
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dialog.button(
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'Set move start to current camera',
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() =>
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run(owner, async () => {
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const details = JSON.parse(shotText.value),
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camera = director.styleManager.getCameraState();
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if (!camera) throw new Error('Camera unavailable');
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details.move = {
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from: {
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...subset(camera, [
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'lat',
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'lon',
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'alt',
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'heading',
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'pitch',
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'roll',
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]),
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altitudeReference: 'ellipsoid',
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},
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easing: 'cubic-in-out',
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};
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if (!details.camera.anchorId)
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details.camera.altitudeReference = 'ellipsoid';
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details.durationSec = Math.max(0.2, details.durationSec || 3);
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editSceneDetails(
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original,
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scene.id,
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shot.id,
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JSON.parse(sceneText.value),
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details,
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);
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shotText.value = json(details);
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dialog.status.textContent =
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'Move added to draft; destination remains the shot camera';
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}),
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dialog.body,
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);
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dialog.button(
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'Use ordinary flight',
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() => {
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if (!alive(owner)) return;
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try {
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const details = JSON.parse(shotText.value);
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delete details.move;
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shotText.value = json(details);
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} catch {
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dialog.status.textContent = 'Invalid shot JSON';
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}
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},
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dialog.body,
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);
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const apply = dialog.button('Apply details', () =>
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run(owner, async () => {
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if (expected !== currentProject()) throw new Error('Project changed');
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const project = editSceneDetails(
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original,
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scene.id,
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shot.id,
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JSON.parse(sceneText.value),
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JSON.parse(shotText.value),
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);
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const ok = await director.importProjectFile(
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{
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name: 'scene details',
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text: async () => stringifySceneDocument(project),
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},
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{
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prepared: { project, assets: director._bundleAssets.snapshot() },
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expectedProject: expected,
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signal: owner.signal,
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selection: { sceneId: scene.id, shotId: shot.id },
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},
|
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);
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if (alive(owner) && ok) close();
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}),
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);
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apply.dataset.directorApplyDetails = '';
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}
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function share() {
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let project;
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try {
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project = selectSceneDocument(
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director._project,
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director._selectedSceneId,
|
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);
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} catch {
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director._updateStatus('Select a scene first');
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return;
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}
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const owner = open('Share selected scene');
|
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if (!owner) return;
|
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const paths = new Set(
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project.scenes.flatMap((s) =>
|
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(s.dataPacks || [])
|
||||
.filter((p) => p.source.adapter === BUNDLE_SOURCE)
|
||||
.map((p) => p.source.path),
|
||||
),
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||||
);
|
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const existing = new Map(
|
||||
[...director._bundleAssets.snapshot()].filter(([path]) =>
|
||||
paths.has(path),
|
||||
),
|
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);
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staged = { project, assets: existing };
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inventory(staged);
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dialog.text(
|
||||
'Scene JSON preserves authored settings and attribution. It does not include asset files. Bundles include only pack files you choose here or previously imported bundle files.',
|
||||
);
|
||||
dialog.button('Download scene JSON', () => {
|
||||
if (alive(owner)) download(stringifySceneDocument(project), 'scene.json');
|
||||
});
|
||||
const files = dialog.input('Choose data-pack files', '', { type: 'file' });
|
||||
files.multiple = true;
|
||||
const folder = dialog.input('Or choose a data-pack folder', '', {
|
||||
type: 'file',
|
||||
});
|
||||
folder.multiple = true;
|
||||
folder.setAttribute('webkitdirectory', '');
|
||||
dialog.button('Download asset bundle', () =>
|
||||
run(owner, async () => {
|
||||
const selected = [...files.files, ...folder.files];
|
||||
const packs = project.scenes.flatMap((s) => s.dataPacks || []);
|
||||
const text = await createSceneBundle(
|
||||
project,
|
||||
async (pack, { signal }) => {
|
||||
if (
|
||||
pack.source.adapter === BUNDLE_SOURCE &&
|
||||
existing.has(pack.source.path)
|
||||
)
|
||||
return existing.get(pack.source.path);
|
||||
const exact = selected.filter(
|
||||
(f) =>
|
||||
f.webkitRelativePath === pack.source.path ||
|
||||
f.webkitRelativePath?.split('/').slice(1).join('/') ===
|
||||
pack.source.path,
|
||||
);
|
||||
const name = pack.source.path.split('/').at(-1),
|
||||
matches = exact.length
|
||||
? exact
|
||||
: selected.filter((f) => f.name === name);
|
||||
const keys = new Set(
|
||||
packs
|
||||
.filter((p) => p.source.path.split('/').at(-1) === name)
|
||||
.map((p) => JSON.stringify(p.source)),
|
||||
);
|
||||
if (matches.length !== 1 || (!exact.length && keys.size > 1))
|
||||
throw new Error('Missing or ambiguous file');
|
||||
const file = matches[0];
|
||||
if (!file.size || file.size > PACK_LIMITS.bytes)
|
||||
throw new Error('Asset size limit');
|
||||
const bytes = new Uint8Array(
|
||||
await withShareSignal(file.arrayBuffer(), signal),
|
||||
);
|
||||
signal.throwIfAborted();
|
||||
return { bytes, mimeType: mimeFor(file) };
|
||||
},
|
||||
{ signal: owner.signal },
|
||||
);
|
||||
if (alive(owner)) {
|
||||
download(text, 'scene.gevbundle.json');
|
||||
dialog.status.textContent = 'Asset bundle downloaded';
|
||||
}
|
||||
}),
|
||||
);
|
||||
}
|
||||
const unmount = () => {};
|
||||
let removeToolbar = unmount;
|
||||
return {
|
||||
preview,
|
||||
edit,
|
||||
share,
|
||||
close,
|
||||
mount() {
|
||||
removeToolbar();
|
||||
removeToolbar = mountSceneSharing({ edit, share });
|
||||
},
|
||||
getState: () => ({
|
||||
open: !!dialog,
|
||||
busy,
|
||||
stagedAssets: staged?.assets.size || 0,
|
||||
}),
|
||||
destroy() {
|
||||
disposed = true;
|
||||
close();
|
||||
removeToolbar();
|
||||
},
|
||||
};
|
||||
}
|
||||
Reference in new issue
Block a user