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feat(weather): add globe wind, observed weather and cyclone context (#617)
Wind (NOAA GFS and ECMWF IFS: animated particles, colour field, a reading at map centre), observed weather (NOAA MRMS radar, GOES and NESDIS infrared clouds, lightning density) on one shared history timeline, NHC and CPHC cyclone advisories with tracks and cones, and a WEATHER panel in the right rail. On 3D Tiles the observed products render as raised shells with a sharper window around the view. Co-authored-by: Gustavo Beneduzi <[email protected]> Co-authored-by: Daniel Slay <[email protected]> Co-authored-by: Rehaan Delmotra <[email protected]> Co-authored-by: Cursor Agent <[email protected]>
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@@ -54,7 +54,14 @@ export function createSelection({
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// A sibling layer already owns this click. Preserve the current vessel
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// selection and do not compete with its camera command.
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if (pickedId && isOwnedByOtherLayer('ais-live-vessels', pickedId)) return;
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const siblingOwned =
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pickedId && isOwnedByOtherLayer('ais-live-vessels', pickedId);
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// Cyclone geometry is ambient context behind painted cards. Its handler
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// yields to the same foreground AIS hit. Keep moving-contact precedence
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// unchanged: those handlers may issue their own camera command.
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const cycloneBackground =
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siblingOwned && !isOwnedByOtherLayer('weather-cyclones', pickedId);
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if (siblingOwned && !cycloneBackground) return;
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// Cards are painted on a pointer-events:none canvas, so the scene pick is
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// usually terrain behind the card. Resolve against the host's current
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@@ -64,10 +71,14 @@ export function createSelection({
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click.position?.x,
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click.position?.y,
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{
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sourceId: VESSEL_OVERLAY_SOURCE_ID,
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...(cycloneBackground
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? {}
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: { sourceId: VESSEL_OVERLAY_SOURCE_ID }),
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},
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)
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: null;
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if (cycloneBackground && cardHit?.sourceId !== VESSEL_OVERLAY_SOURCE_ID)
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return;
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if (!record && cardHit) {
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const mmsi = String(cardHit.entryId || '').startsWith('vessel:')
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? cardHit.entryId.slice('vessel:'.length)
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