i18n: fix review findings and polish ru/es strings

Fixes the 51 P0–P2 findings from the full review of the i18n branch and
the issues found while checking every new string on screen in ru and es.

- Translate errors and statuses that still reached ru/es in English:
  feed and tile errors, provider statuses, the ALPR chip, the traffic
  mode chip, voice plan step labels, fire feed values, receiver bands,
  scene save reasons and the Cesium attribution link.
- Show preset city names in the UI language (src/ui/placeNames.js);
  data and everything sent to the model stay English.
- Share layer names between the layer panel, HUD and voice card
  (src/ui/layerNames.js).
- Keep long ru/es strings whole: voice card error lines, analyst
  titles, the voice tier status, the Nepal evidence button, the ALPR
  retry chip. English layout is unchanged.
- Ask before a language switch drops unsaved work.
- Catalog fixes: glossary terms (пуск, пресет), gender agreement and
  consistent "peticiones" in es, fewer calques in both languages.
- Fix English text that was itself wrong (e.g. "Exit cockpit to fly to
  a weather", raw tool ids in voice plan steps).

Catalogs: es/ru 2535 messages each, complete.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
German KhokhlovandClaude Opus 5.5 committed 2026-10-15 23:49:52 +04:00
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commit 00704ddc89
212 files changed
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// K-27: the dock language switch reloads the page, so it asks first while the
// reload would lose work (unsaved CCTV calibration, the open cockpit, anything
// a module registers).
import { test } from 'node:test';
import assert from 'node:assert/strict';
import { StyleManager } from './applicationShell.js';
import {
describeUnsavedWork,
msg,
registerUnsavedWork,
setLocale,
} from '../i18n/index.js';
function fakeButton() {
const listeners = {};
return {
dataset: {},
classList: { toggle() {} },
setAttribute() {},
addEventListener: (type, listener) => (listeners[type] = listener),
click: () => listeners.click(),
};
}
/** Render the switch into a fake dock with the given shell state. */
function renderSwitch({ calDirty = false, cockpit = false } = {}) {
const buttons = [];
const previous = {
document: globalThis.document,
location: globalThis.location,
history: globalThis.history,
confirm: globalThis.confirm,
};
const reloads = [];
const prompts = [];
let answer = true;
globalThis.document = {
querySelector: () => ({ appendChild: (button) => buttons.push(button) }),
createElement: fakeButton,
};
globalThis.location = {
href: 'https://gev.example/#v=2',
assign() {},
reload: () => reloads.push(true),
};
globalThis.history = { replaceState() {} };
globalThis.confirm = (text) => {
prompts.push(text);
return answer;
};
const shell = {
services: {
cctvLayer: {
getUIState: () => ({ cameras: [{ calDirty: false }, { calDirty }] }),
},
},
cockpitView: { active: cockpit },
_confirmLocaleReload: StyleManager.prototype._confirmLocaleReload,
};
StyleManager.prototype._initLocaleSelector.call(shell);
const button = (locale) =>
buttons.find((candidate) => candidate.dataset.locale === locale);
return {
button,
reloads,
prompts,
answer: (value) => (answer = value),
restore() {
for (const unregister of shell._unsavedWorkChecks) unregister();
Object.assign(globalThis, previous);
},
};
}
const storage = globalThis.localStorage;
test.before(() => {
globalThis.localStorage = { setItem() {}, getItem: () => null };
});
test.after(() => {
globalThis.localStorage = storage;
});
test('nothing to lose: the switch reloads without asking', () => {
const view = renderSwitch();
try {
view.button('es').click();
assert.deepEqual(view.prompts, []);
assert.equal(view.reloads.length, 1);
} finally {
view.restore();
}
});
test('unsaved calibration or the open cockpit: the switch asks first', () => {
const view = renderSwitch({ calDirty: true, cockpit: true });
try {
view.answer(false);
view.button('ru').click();
assert.equal(view.prompts.length, 1);
assert.match(view.prompts[0], /unsaved CCTV calibration/);
assert.match(view.prompts[0], /the open cockpit/);
assert.equal(view.reloads.length, 0, 'declined: no reload');
view.answer(true);
view.button('ru').click();
assert.equal(view.reloads.length, 1, 'confirmed: reload');
} finally {
view.restore();
}
});
test('modules register their own unsaved work', () => {
const unregister = registerUnsavedWork(() => msg('drawings on the map'));
const failing = registerUnsavedWork(() => {
throw new Error('broken check');
});
const view = renderSwitch();
try {
view.answer(false);
view.button('es').click();
assert.match(view.prompts[0], /drawings on the map/);
assert.equal(view.reloads.length, 0);
} finally {
view.restore();
unregister();
failing();
}
assert.deepEqual(describeUnsavedWork(), []);
});
test('the prompt reads in the active language', () => {
setLocale('es');
const view = renderSwitch({ calDirty: true });
try {
view.answer(false);
view.button('en').click();
assert.equal(view.prompts.length, 1);
assert.doesNotMatch(view.prompts[0], /Switching language/);
} finally {
view.restore();
setLocale('en');
}
});