i18n: fix review findings and polish ru/es strings

Fixes the 51 P0–P2 findings from the full review of the i18n branch and
the issues found while checking every new string on screen in ru and es.

- Translate errors and statuses that still reached ru/es in English:
  feed and tile errors, provider statuses, the ALPR chip, the traffic
  mode chip, voice plan step labels, fire feed values, receiver bands,
  scene save reasons and the Cesium attribution link.
- Show preset city names in the UI language (src/ui/placeNames.js);
  data and everything sent to the model stay English.
- Share layer names between the layer panel, HUD and voice card
  (src/ui/layerNames.js).
- Keep long ru/es strings whole: voice card error lines, analyst
  titles, the voice tier status, the Nepal evidence button, the ALPR
  retry chip. English layout is unchanged.
- Ask before a language switch drops unsaved work.
- Catalog fixes: glossary terms (пуск, пресет), gender agreement and
  consistent "peticiones" in es, fewer calques in both languages.
- Fix English text that was itself wrong (e.g. "Exit cockpit to fly to
  a weather", raw tool ids in voice plan steps).

Catalogs: es/ru 2535 messages each, complete.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
German KhokhlovandClaude Opus 5.5 committed 2026-10-15 23:49:52 +04:00
1 parent 8029747b7e
commit 00704ddc89
212 files changed
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@@ -1047,19 +1047,40 @@ export function displaySceneTitle(scene) {
const builtin = SCENE_RECIPES.find((recipe) => recipe.id === scene?.id);
if (builtin?.title && scene.title === builtin.title) return t(builtin.title);
const title = scene?.title || '';
const numbered = /^Scene (\d+)$/.exec(title);
return numbered ? t('Scene {n}', { n: Number(numbered[1]) }) : title;
// Only the generated "Scene N" localizes; an operator-typed "Scene 007"
// keeps its digits, so the number stays a string (no Number() round trip).
const numbered = /^Scene ([1-9]\d*)$/.exec(title);
return numbered ? t('Scene {n}', { n: numbered[1] }) : title;
}
/**
* Display title for a shot: built-in titles and the numbered "Shot N"
* fallback localize; any other title shows as stored.
*
* With the shot itself, a built-in title localizes only when the shot came
* from a recipe (`sourcePackId`), so an operator-typed title that happens to
* match a built-in one is never masked by the catalog. Without it, provenance
* is unknown and the title alone decides, as before.
* @param {string} title
* @param {{sourcePackId?: string}} [shot]
* @param {{id?: string}} [scene] The shot's scene, for projects saved before
* shots recorded their source pack.
* @returns {string}
*/
export function displayShotTitle(title) {
export function displayShotTitle(title, shot = undefined, scene = undefined) {
const text = typeof title === 'string' ? title : '';
if (BUILTIN_SHOT_TITLES.has(text)) return t(text);
const numbered = /^Shot (\d+)$/.exec(text);
return numbered ? t('Shot {n}', { n: Number(numbered[1]) }) : text;
const fromRecipe = shot
? Boolean(shot.sourcePackId) || recipeDeclaresShotTitle(scene?.id, text)
: true;
if (fromRecipe && BUILTIN_SHOT_TITLES.has(text)) return t(text);
const numbered = /^Shot ([1-9]\d*)$/.exec(text);
return numbered ? t('Shot {n}', { n: numbered[1] }) : text;
}
/** Whether the built-in recipe behind a scene declares a shot with this title. */
function recipeDeclaresShotTitle(sceneId, title) {
const recipe = sceneId ? getSceneRecipeById(sceneId) : null;
return Boolean(
recipe?.cameraPath?.some((keyframe) => keyframe?.title === title),
);
}