i18n: fix review findings and polish ru/es strings

Fixes the 51 P0–P2 findings from the full review of the i18n branch and
the issues found while checking every new string on screen in ru and es.

- Translate errors and statuses that still reached ru/es in English:
  feed and tile errors, provider statuses, the ALPR chip, the traffic
  mode chip, voice plan step labels, fire feed values, receiver bands,
  scene save reasons and the Cesium attribution link.
- Show preset city names in the UI language (src/ui/placeNames.js);
  data and everything sent to the model stay English.
- Share layer names between the layer panel, HUD and voice card
  (src/ui/layerNames.js).
- Keep long ru/es strings whole: voice card error lines, analyst
  titles, the voice tier status, the Nepal evidence button, the ALPR
  retry chip. English layout is unchanged.
- Ask before a language switch drops unsaved work.
- Catalog fixes: glossary terms (пуск, пресет), gender agreement and
  consistent "peticiones" in es, fewer calques in both languages.
- Fix English text that was itself wrong (e.g. "Exit cockpit to fly to
  a weather", raw tool ids in voice plan steps).

Catalogs: es/ru 2535 messages each, complete.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
German KhokhlovandClaude Opus 5.5 committed 2026-10-15 23:49:52 +04:00
1 parent 8029747b7e
commit 00704ddc89
212 files changed
+9871 -909

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+102 -30
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@@ -1,4 +1,5 @@
/** Card model for one selected fire-perimeter incident. Pure — no Cesium types. */
import { formatNumber, t, tn } from '../../i18n/index.js';
export const PERIMETER_OVERLAY_SOURCE_ID = 'fire-perimeters';
@@ -50,25 +51,70 @@ export function perimeterAnchorDegrees(polygons) {
return { lon: lon / count, lat: lat / count };
}
/** Compact USD, e.g. $85K / $4.2M / $1.3B. Null under $1,000. */
/**
* Compact USD in the UI language: en "$85K / $4.2M / $1.3B", ru "4,2 млн $",
* es "4,2 M$". Null under $1,000.
*/
function formatCost(dollars) {
if (!Number.isFinite(dollars) || dollars < 1000) return null;
const units = [
[1e3, 'K'],
[1e6, 'M'],
[1e9, 'B'],
];
const units = [1e3, 1e6, 1e9];
let index = 0;
for (let i = units.length - 1; i >= 0; i--) {
if (dollars >= units[i][0]) {
if (dollars >= units[i]) {
index = i;
break;
}
}
// 999,500 must promote to $1M, never render as $1000K.
if (dollars >= units[index][0] * 999.5 && index < units.length - 1) index++;
const value = dollars / units[index][0];
return `$${value >= 10 ? Math.round(value) : Math.round(value * 10) / 10}${units[index][1]}`;
if (dollars >= units[index] * 999.5 && index < units.length - 1) index++;
const value = dollars / units[index];
const amount = formatNumber(
value >= 10 ? Math.round(value) : Math.round(value * 10) / 10,
);
if (index === 0) return t('${amount}K', { amount });
if (index === 1) return t('${amount}M', { amount });
return t('${amount}B', { amount });
}
/** WFIGS attr_FireCause values in the UI language; others as sent. */
function causeLabel(cause) {
switch (cause) {
case 'Human':
return t('Human', { context: 'fire cause' });
case 'Natural':
return t('Natural', { context: 'fire cause' });
case 'Undetermined':
return t('Undetermined', { context: 'fire cause' });
case 'Unknown':
return t('Unknown', { context: 'fire cause' });
default:
return cause;
}
}
/** WFIGS attr_FireBehaviorGeneral values in the UI language; others as sent. */
function behaviorLabel(behavior) {
switch (behavior) {
case 'Minimal':
return t('Minimal', { context: 'fire behavior' });
case 'Moderate':
return t('Moderate', { context: 'fire behavior' });
case 'Active':
return t('Active', { context: 'fire behavior' });
case 'Extreme':
return t('Extreme', { context: 'fire behavior' });
default:
return behavior;
}
}
/**
* WFIGS attr_IncidentComplexityLevel ("Type 1 Incident" … "Type 5 Incident")
* in the UI language; other values as sent.
*/
function complexityLabel(complexity) {
const match = /^Type ([1-5]) Incident$/.exec(complexity);
return match ? t('Type {level} Incident', { level: match[1] }) : complexity;
}
/** WFIGS complex names arrive ALL-CAPS; render them in title case. */
@@ -78,12 +124,17 @@ function titleCase(name) {
.replace(/\b[a-z]/g, (letter) => letter.toUpperCase());
}
/** Compact age, "5m" / "3h" / "2d", in the UI language ("3 h", "3 ч"). */
function formatAge(deltaMs) {
if (!Number.isFinite(deltaMs) || deltaMs < 0) return null;
const hours = Math.floor(deltaMs / 3600000);
if (hours < 1) return `${Math.max(1, Math.floor(deltaMs / 60000))}m`;
if (hours < 24) return `${hours}h`;
return `${Math.floor(hours / 24)}d`;
if (hours < 1)
return t('{count}m', {
context: 'age',
count: Math.max(1, Math.floor(deltaMs / 60000)),
});
if (hours < 24) return t('{count}h', { context: 'age', count: hours });
return t('{count}d', { context: 'age', count: Math.floor(hours / 24) });
}
/**
@@ -95,48 +146,67 @@ function formatAge(deltaMs) {
* @returns {Object} World-overlay entry without `position`.
*/
export function buildIncidentCard(row, nowMs, { link = null } = {}) {
// Feed values stay as WFIGS sends them in the row (and in what the AI tools
// read); the card translates the known cause, behavior and complexity values
// and the wording around them. State, category, county and complex names
// are shown as sent.
const facts = [];
if (Number.isFinite(row.acres))
facts.push(`${Math.round(row.acres).toLocaleString('en-US')} ac`);
if (Number.isFinite(row.acres)) {
const acres = Math.round(row.acres);
facts.push(
tn(acres, '{acres} ac', '{acres} ac', { acres: formatNumber(acres) }),
);
}
facts.push(
Number.isFinite(row.containedPct)
? `${Math.round(row.containedPct)}% contained`
: 'containment unknown',
? t('{percent}% contained', { percent: Math.round(row.containedPct) })
: t('containment unknown'),
);
if (row.state) facts.push(row.state);
else if (row.category) facts.push(row.category);
const situation = [];
if (row.cause) situation.push(`${row.cause} cause`);
if (row.behavior) situation.push(row.behavior);
if (row.complexity) situation.push(row.complexity);
if (row.cause)
situation.push(t('{cause} cause', { cause: causeLabel(row.cause) }));
if (row.behavior) situation.push(behaviorLabel(row.behavior));
if (row.complexity) situation.push(complexityLabel(row.complexity));
const response = [];
if (Number.isFinite(row.personnel))
if (Number.isFinite(row.personnel)) {
const personnel = Math.round(row.personnel);
response.push(
`${Math.round(row.personnel).toLocaleString('en-US')} personnel`,
tn(personnel, '{personnel} personnel', '{personnel} personnel', {
personnel: formatNumber(personnel),
}),
);
if (row.county) response.push(`${row.county} County`);
}
if (row.county) response.push(t('{county} County', { county: row.county }));
if (Number.isFinite(row.costToDate)) {
const cost = formatCost(row.costToDate);
if (cost) response.push(`${cost} to date`);
if (cost) response.push(t('{cost} to date', { cost }));
}
const ages = [];
const discovered = formatAge(nowMs - row.discoveredTime);
if (row.discoveredTime != null && discovered)
ages.push(`discovered ${discovered} ago`);
ages.push(t('discovered {age} ago', { age: discovered }));
const updated = formatAge(nowMs - row.updatedTime);
if (row.updatedTime != null && updated) ages.push(`updated ${updated} ago`);
if (row.updatedTime != null && updated)
ages.push(t('updated {age} ago', { age: updated }));
const details = [facts.join(' · ')];
if (row.complexName) details.push(`part of ${titleCase(row.complexName)}`);
if (row.complexName)
details.push(
t('part of {complex}', { complex: titleCase(row.complexName) }),
);
if (situation.length) details.push(situation.join(' · '));
if (response.length) details.push(response.join(' · '));
if (ages.length) details.push(ages.join(' · '));
if (link) details.push('InciWeb ↗ · click card to open');
if (link) details.push(t('InciWeb ↗ · click card to open'));
const title = `FIRE · ${row.name || 'Unnamed incident'}`;
const title = t('FIRE · {name}', {
name: row.name || t('Unnamed incident'),
});
return {
id: `fire-perimeter-card:${row.stableId}`,
// `selected` picks the paint lane and collision protection; an explicit
@@ -145,7 +215,9 @@ export function buildIncidentCard(row, nowMs, { link = null } = {}) {
// Only a linked card is clickable — the overlay host registers hit
// rectangles solely for interactive entries.
interactive: Boolean(link),
...(link ? { accessibilityLabel: `Open ${title} on InciWeb` } : undefined),
...(link
? { accessibilityLabel: t('Open {title} on InciWeb', { title }) }
: undefined),
title,
details,
accent: containmentAccent(row.containedPct),