i18n: fix review findings and polish ru/es strings

Fixes the 51 P0–P2 findings from the full review of the i18n branch and
the issues found while checking every new string on screen in ru and es.

- Translate errors and statuses that still reached ru/es in English:
  feed and tile errors, provider statuses, the ALPR chip, the traffic
  mode chip, voice plan step labels, fire feed values, receiver bands,
  scene save reasons and the Cesium attribution link.
- Show preset city names in the UI language (src/ui/placeNames.js);
  data and everything sent to the model stay English.
- Share layer names between the layer panel, HUD and voice card
  (src/ui/layerNames.js).
- Keep long ru/es strings whole: voice card error lines, analyst
  titles, the voice tier status, the Nepal evidence button, the ALPR
  retry chip. English layout is unchanged.
- Ask before a language switch drops unsaved work.
- Catalog fixes: glossary terms (пуск, пресет), gender agreement and
  consistent "peticiones" in es, fewer calques in both languages.
- Fix English text that was itself wrong (e.g. "Exit cockpit to fly to
  a weather", raw tool ids in voice plan steps).

Catalogs: es/ru 2535 messages each, complete.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
German KhokhlovandClaude Opus 5.5 committed 2026-10-15 23:49:52 +04:00
1 parent 8029747b7e
commit 00704ddc89
212 files changed
+9871 -909

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@@ -36,6 +36,7 @@ import {
pointerOwner,
releasePointer,
} from '../data/inputOwnership.js';
import { pointerOwnerName } from '../data/pointerOwnerNames.js';
import {
DRAW_SHAPES,
MAX_VERTICES,
@@ -48,7 +49,7 @@ import {
removeLastVertex,
} from './drawMode.js';
import { t } from '../i18n/index.js';
import { msg, registerUnsavedWork, t, translateKnown } from '../i18n/index.js';
/** The id this tool claims the pointer under. */
export const DRAW_POINTER_OWNER = 'draw';
const PREVIEW_DATA_SOURCE_NAME = 'gev-draw-preview';
@@ -101,6 +102,17 @@ export function initDrawTool({ viewer, annotations }) {
target.addEventListener(type, listener, options);
domListeners.push([target, type, listener, options]);
};
// The board lives only in memory: switching language (a reload) asks first
// while it holds a lasting mark or a shape is half drawn.
const unregisterUnsavedWork = registerUnsavedWork(() => {
if (destroyed) return null;
const lasting = (annotations.list?.() || []).some(
(mark) => mark && mark.ttlMs == null && !mark.expiring,
);
return lasting || session?.vertices?.length > 0
? msg('drawings on the map')
: null;
});
const dataSource = new Cesium.CustomDataSource(PREVIEW_DATA_SOURCE_NAME);
// `add()` resolves on the NEXT tick, so an init-then-immediate-destroy would
@@ -334,7 +346,7 @@ export function initDrawTool({ viewer, annotations }) {
// half-starting.
setHint(
t('{owner} is using the pointer — close it first.', {
owner: pointerOwner(),
owner: translateKnown(pointerOwnerName(pointerOwner())),
}),
);
return active;
@@ -514,6 +526,7 @@ export function initDrawTool({ viewer, annotations }) {
generation += 1;
if (active) setActive(false);
destroyed = true;
unregisterUnsavedWork();
releaseSceneHandler();
releasePointer(lease);
lease = null;